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Case, Catherine; Whitaker, Douglas – Mathematics Teacher, 2016
In the criminal justice system, defendants accused of a crime are presumed innocent until proven guilty. Statistical inference in any context is built on an analogous principle: The null hypothesis--often a hypothesis of "no difference" or "no effect"--is presumed true unless there is sufficient evidence against it. In this…
Descriptors: Mathematics Instruction, Technology Uses in Education, Educational Technology, Statistical Inference
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Flores, Alfinio – Mathematics Teacher, 2014
Tossing a fair coin 1000 times can have an unexpected result. In the activities presented here, players keep track of the accumulated total for heads and tails after each toss, noting which player is in the lead or whether the players are tied. The winner is the player who was in the lead for the higher number of turns over the course of the game.…
Descriptors: Mathematics Instruction, Learning Activities, Numbers, Mathematical Concepts
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Hooley, Donald E. – Mathematics Teacher, 2014
The dice game Farkle provides an excellent basis for four activities that reinforce probability and expected value concepts for students in an introductory statistics class. These concepts appear in the increasingly popular AP statistics course (Peck 2011) and are used in analyzing ethical issues from insurance and gambling (COMAP 2009; Woodward…
Descriptors: Mathematics Instruction, Educational Games, Probability, Mathematical Concepts
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Naresh, Nirmala; Harper, Suzanne R.; Keiser, Jane M.; Krumpe, Norm – Mathematics Teacher, 2014
Mathematical ideas exist and develop in many different cultures. From this multicultural perspective, teachers can use a variety of approaches to acknowledge the role of culture in the teaching and learning of mathematics. Curricular materials that "emphasize both the mathematical and sociocultural aspects" not only help teachers achieve…
Descriptors: Mathematics Instruction, Cultural Differences, Cultural Influences, Social Influences
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Hoffman, Thomas R.; Snapp, Bart – Mathematics Teacher, 2012
Many view mathematics as a rich and wonderfully elaborate game. In turn, games can be used to illustrate mathematical ideas. Fibber's Dice, an adaptation of the game Liar's Dice, is a fast-paced game that rewards gutsy moves and favors the underdog. It also brings to life concepts arising in the study of probability. In particular, Fibber's Dice…
Descriptors: Numbers, Probability, Mathematics Instruction, Teaching Methods
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Yeo, Joseph B. W. – Mathematics Teacher, 2012
Most students love to play games. Ernest (1986) believed that games could be used to teach mathematics effectively in four areas: motivation, concept development, reinforcement of skills, and practice of problem-solving strategies. Fifteen is an interesting and thought-provoking game that helps students learn mathematics at the same time. Playing…
Descriptors: Thinking Skills, Concept Formation, Spatial Ability, Geometric Concepts
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Danielson, Christopher; Jenson, Eric – Mathematics Teacher, 2008
The Wednesday before Thanksgiving presents a challenge to teachers in many U.S. schools. Some students are absent because they are traveling to be with their extended families for the holiday. Other students, assuming that nothing important will happen at school when so many of their peers are absent, may also be absent. One school's solution to…
Descriptors: High School Students, Probability, Teaching Methods, Handheld Devices
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Carlton, Matthew A.; Mortlock, Mary V. – Mathematics Teacher, 2005
An activity using a game-related setting is presented for students to investigate probability and statistics.
Descriptors: Probability, Statistics, Teaching Methods, Educational Games
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Yates, Mark – Mathematics Teacher, 2005
This article finds the minimum number of moves to order a deck of cards by placing them in suits, but not necessarily in order.
Descriptors: Educational Games, Game Theory, Probability, Mathematics
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Scheinok, Perry A. – Mathematics Teacher, 1988
Describes the probability and statistics component of an experimental mathematical science and communications program. Some of the successes and failures are considered. (PK)
Descriptors: Educational Games, Grade 7, Mathematics Curriculum, Mathematics Education
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Laing, Robert A., Ed.; And Others – Mathematics Teacher, 1988
Provides mathematical activities in reproducible format for students in grades seven through ten. Intended to review and reinforce mathematical symbolism, concepts and relationships appropriate for middle school students. The game format is modeled after a television game show. (PK)
Descriptors: Class Activities, Computation, Educational Games, Geometry
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Litwiller, Bonnie H.; Duncan, David R. – Mathematics Teacher, 1984
How probabilities change when playing the game of craps with dice having 8, 12, or 20 faces is discussed. Five challenge questions are also included. (MNS)
Descriptors: Educational Games, Mathematical Enrichment, Mathematics Instruction, Probability
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Heintz, Ruth E. – Mathematics Teacher, 1977
A game simulating a probability problem is described. Modifications of the game are discussed. (DT)
Descriptors: Class Activities, College Mathematics, Educational Games, Games
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Milton, J. Susan; Corbet, James J. – Mathematics Teacher, 1982
The game of Yahtzee is analyzed to some extent through methods of elementary probability. Several different problems are posed, and these serve to illustrate both mathematical concerns and game play strategy. Solutions are provided to all questions at the conclusion and suggestions for further questions are presented. (MP)
Descriptors: Educational Games, Games, Mathematical Applications, Mathematical Enrichment
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Litwiller, Bonnie H.; Duncan, David R. – Mathematics Teacher, 1982
The game of Yahtzee is discussed in terms of the various outcomes of turns in the game and their point values and the probabilities associated with achieving specific combinations of dice values. Several tables and methods of table construction are noted, and several challenge exercises are included. (MP)
Descriptors: Algorithms, Educational Games, Equations (Mathematics), Games
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