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Morris, Nicole; Bain, Stephanie – Journal of Instructional Pedagogies, 2023
Higher education students are attending online classes more now than ever in history. Many institutions have temporarily converted their traditional face-to-face to online classroom settings. This raises many challenges as it relates to having to rely on Computer Mediated Communication (CMC). A virtual learning survey was sent out to all First…
Descriptors: Computer Mediated Communication, Distance Education, Virtual Classrooms, College Students
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James Bezjian; Jose Godinez; Benjamin P. Dean; Susan L. Wright – Journal of Instructional Pedagogies, 2023
Popular films afford a creative and effective teaching method to stimulate robust student interaction and engagement of concepts in ways that enhance learning outcomes. This paper describes a study of the effective use of a purposefully selected, fact-based film as an instructional case analysis to identify and examine the critical aspects of a…
Descriptors: Films, Case Method (Teaching Technique), Undergraduate Students, Active Learning
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Obeua S. Persons – Journal of Instructional Pedagogies, 2023
This article presents "Be a coach instead of a judge" pedagogy that has resulted in significant improvement in college student learning/performance, highly favorable student comments and better teaching evaluations. This pedagogy inspires students to learn by embracing empathy, enthusiasm, positivity and trust along with other learning…
Descriptors: Coaching (Performance), Academic Achievement, Teacher Student Relationship, Learner Engagement
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Welliver, Michele C. – Journal of Instructional Pedagogies, 2022
The purpose of this article is to illustrate an innovative teaching and learning method developed to address the limitations of 'normal' classroom instruction during the unprecedented health crisis of 2020. The course redesign for the digital classroom discussed in this paper details one instructor's journey of adjusting to a new way of teaching,…
Descriptors: Educational Innovation, Teaching Methods, Online Courses, Instructional Design
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Swart, William; Macleod, Kenneth; Mai, Shirley; Haytko, Diana L. – Journal of Instructional Pedagogies, 2022
We explore the resiliency (i.e., the ability of a system to return to its original state or move to a new desirable state after being disrupted) of traditional lecture-based classes and flipped classes in the face of disruption caused by COVID-19. One flipped class and one traditional lecture-based class, both taught in the Department of Marketing…
Descriptors: Pandemics, COVID-19, Flipped Classroom, Self Contained Classrooms
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McCarthy, Shannon – Journal of Instructional Pedagogies, 2022
Games in the classroom is not a new concept. Simulations, board games, and online games are popular methods of incorporating game-based learning or gamification into the classroom. However, newer and more humor-based games popular with student populations, such as Cards Against Humanity, a popular card-based party game, have produced some…
Descriptors: Game Based Learning, Marketing, Business Administration Education, Humor
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Reavis, Mark R. – Journal of Instructional Pedagogies, 2021
A good understanding of banks and the banking industry are important in a quality business education. Focusing students early in the semester on the three major characteristics of banks and their place/importance in the economy that make them special establishes a solid foundation upon which to build a good understanding of the industry. However,…
Descriptors: Banking, Industry, Computer Mediated Communication, Discussion (Teaching Technique)
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Irvine, Jeff – Journal of Instructional Pedagogies, 2020
In 1998 Marzano proposed a taxonomy of learning that integrated three domains or systems: the self system, which involves student motivation; the metacognitive system, involving goal setting and planning; and the cognitive system, required to complete the task at hand. Although extant for 20 years, a paucity of studies have utilized this taxonomy,…
Descriptors: Taxonomy, Psychological Patterns, Student Motivation, Metacognition
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Parente, John M., Jr.; Haile, Yohannes – Journal of Instructional Pedagogies, 2020
Generation Z has graduated and in some cases is still in college according to Seemiller and Grace (2016), who define the generation range from 1995-2010. A defining characteristic of Generation Z is that they grew up with technology. They are so involved or comfortable with technology that they "expect" it. Parents lament the lack of…
Descriptors: Undergraduate Students, Technology Uses in Education, Video Technology, Assignments
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Boozer, Benjamin B., Jr.; Simon, Amy A. – Journal of Instructional Pedagogies, 2020
Teaching approaches and effectiveness have become more closely aligned with technology in establishing curriculums and disseminating course instructions. To the extent that Cengage MindTap and other digital learning tools are utilized offers a platform for measuring learning effectiveness through grade outcomes. This analysis considers university…
Descriptors: Instructional Effectiveness, Integrated Learning Systems, Educational Technology, Outcomes of Education
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Onodipe, Grace; Ayadi, M. Femi – Journal of Instructional Pedagogies, 2020
Flipped classrooms are by design highly interactive. As a result, formative assessment is a necessary component of the flipped classroom. Professors need to be able to assess students' in the class, use this assessment information to inform classroom activities in real time and personalize learning for their students. One way to integrate…
Descriptors: Homework, Video Technology, Technology Uses in Education, Educational Technology
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Boozer, Benjamin B., Jr.; Simon, Amy A. – Journal of Instructional Pedagogies, 2020
This research addresses university student perceptions of a digital learning platform, such as MindTap by Cengage Learning, and how the technology affects student engagement within finance courses. Areas of impact and features of the product were surveyed via a Likert scale of effectiveness. As expected, perceptions were generally positive across…
Descriptors: Learner Engagement, Business Administration Education, Instructional Effectiveness, Undergraduate Students
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Mundy, Marie-Anne; Hernandez, Jose; Green, Marybeth – Journal of Instructional Pedagogies, 2019
Augmented reality continues to be lauded as a disruptive innovation in education. This research examines the perspectives of AR using educators who are Innovators and First Adopters in Roger's Diffusion of Innovation Scale. Attitudes towards AR were examined through a survey that included Likert-scale items and open-ended qualitative items.…
Descriptors: Computer Simulation, Computer Software, Teaching Methods, Comparative Analysis
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Rawlusyk, P. E. – Journal of Instructional Pedagogies, 2018
This research addressed ongoing academic concerns about whether assessment practices in higher education support student learning. Authors state that examinations have become the focus of assessment, which adversely affect learning. Effective assessment for learning promotes the active engagement of students. A web-based survey gathered…
Descriptors: Higher Education, Academic Achievement, Foreign Countries, Learner Engagement
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Kwan, Felix B. – Journal of Instructional Pedagogies, 2018
Advances in neuroscience technology have allowed brain scientists to learn more about what occurs in the brain when a person engages in -- and learns -- something. And the findings in neuroscience have tremendous value to us educators in our efforts to foster engagement and learning among students in our classes. Following up on a previously…
Descriptors: Tests, Testing, Neurosciences, Brain
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