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Shared Learning Objectives in Interdisciplinary Projects: Game Design in a Sino-Scandinavian Context
Engström, Henrik; Lyu, Ruimin; Backlund, Per; Toftedahl, Marcus; Ehmsen, Palle Rosendahl – Journal of University Teaching and Learning Practice, 2020
The learning goals of project-based courses are typically specific for each involved discipline. Game development is deeply interdisciplinary and some of its core principles are shared across disciplines, from art to programming. This article presents a project-based approach where students majoring in arts and students majoring in technology…
Descriptors: Interdisciplinary Approach, Active Learning, Student Projects, Art Education
Reneland-Forsman, Linda; Magnusson, Maria – Journal of University Teaching and Learning Practice, 2019
With this study we have a twofold aim. Firstly, to develop a model for identifying and analyzing the status of students' scholarly thinking, and secondly to design and evaluate an educational practice with the aim of supporting these skills. A series of webinars connected researchers and students from Finland, Norway and Sweden and gave the…
Descriptors: Foreign Countries, Thinking Skills, Skill Development, Internet