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Baha, Kamal; Shishido, Makoto – Journal of Interactive Learning Research, 2022
This study focused on the development of the word level classification vocabulary learning (WCVL) system and the measurement of its effectiveness in terms of the potential of the system and learners' improvement in learning English material through the WCVL system. There are many ways to improve reading comprehension for those learning English as…
Descriptors: Vocabulary Development, Classification, Instructional Effectiveness, Second Language Learning
Christopher, Adam – Journal of Interactive Learning Research, 2021
As we become more dependent on digital gadgets, we are becoming more vulnerable online. Therefore, it is important to teach students digital empathy. The purpose of this study is to see if multimodal learning experiences such as video production can help students deepen their digital empathy through writing dialogues based on the discussion…
Descriptors: Foreign Countries, Video Technology, Film Production, Computer Mediated Communication
Nishide, Ryo – Journal of Interactive Learning Research, 2011
This paper proposes extensive applications of virtual collaborative space in order to enhance the efficiency and capability of Digital Campus. The usability of Digital Campus has been experimented in different learning environments and evaluated by questionnaire as that the presence technology and a sense of solidarity influence the participants'…
Descriptors: Foreign Countries, Educational Innovation, Educational Experiments, Lecture Method
Hendricks, Veronica; Maor, Dorit – Journal of Interactive Learning Research, 2004
This article discusses the processes of interaction among learners in higher education using a model of content analysis to examine their social construction of knowledge through computer-mediated communications. We examined students' conference transcripts for evidence that their collaborative communicative acts generated constructions of new…
Descriptors: Learning Strategies, College Students, Interaction, Content Analysis
Otsuki, Yoko; Bandoh, Hirokazu; Kato, Naoki; Indurkhya, Bipin; Nakagawa, Masaki – Journal of Interactive Learning Research, 2004
This article presents a design of educational software employing group competition using a large interactive electronic whiteboard, and a report on its experimental use. Group competition and collaboration are useful methods to cultivate originality and communication skills. To share the same space, the same large screen, and face-to-face…
Descriptors: Student Motivation, Competition, Computer Software, Leadership Styles