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K. Kavitha; V. P. Joshith – Journal of Educational Technology Systems, 2024
Integrating artificial intelligence (AI) stands out as the most dynamic and innovative breakthrough in introducing disruptive paths in the varied domains of education. This bibliometric analysis delved into the trajectory of AI's evolving landscape within educational settings over two decades, encompassing 324 articles published from 2003 to 2023,…
Descriptors: Artificial Intelligence, Technology Uses in Education, Technology Integration, Technological Advancement
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Shabnam Ara, S. J.; Tanuja, R.; Manjula, S. H.; Venugopal, K. R. – Journal of Educational Technology Systems, 2023
Learning analytics (LA) is considered a promising field of study as it's helping to improve learning and the context in which it occurs. A learner's performance can be defined as how well students are learning in terms of knowledge and skills development and can be analyzed based on students' outcomes and engagement in the course. We have…
Descriptors: Learning Analytics, Learning Management Systems, Academic Achievement, Prediction
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Shambare, Brian; Simuja, Clement – Journal of Educational Technology Systems, 2022
This paper is based on a systematic literature review of published research on the educational application of Virtual Lab. The paper focuses on the use of the mobile Virtual Lab application for learning science practicals in rural school context. This paper analyses the theoretical aspects of using VL in teaching and learning of science practical…
Descriptors: Virtual Classrooms, Laboratory Experiments, Technology Integration, Rural Schools
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Wusylko, Christine; Boehm, Shelby; Dawson, Kara; Kohnen, Angela – Journal of Educational Technology Systems, 2022
The information literacy practices of adolescents on social media outside of school are worth considering, since adolescents use social media near ubiquitously and must grapple with all types of content they encounter incidentally or intentionally. This scoping review followed the PRISMA Extension for Scoping Reviews (PRISMA-ScR) to examine the…
Descriptors: Adolescents, Social Media, Information Literacy, Literature Reviews
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Battal, Ali; Afacan Adanir, Gülgün; Gülbahar, Yasemin – Journal of Educational Technology Systems, 2021
The computer science (CS) unplugged approach intends to teach CS concepts and computational thinking skills without employing any digital tools. The current study conducted a systematic literature review to analyze research studies that conducted investigations related to implementations of CS unplugged activities. A systematic review procedure…
Descriptors: Computer Science Education, Programming, Teaching Methods, Concept Teaching
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Ofosu-Ampong, Kingsley – Journal of Educational Technology Systems, 2020
This article examines gamification literature on education since 2011. Using highlighted themes from Kirriemuir and McFarlane's review on games and education as a starting point, the study identified 32 published papers. Furthermore, the study evaluated and identified previous conceptual and methodological approaches for evaluating gamification in…
Descriptors: Game Based Learning, Educational Games, Educational Trends, Educational Research
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Nyland, Rob – Journal of Educational Technology Systems, 2018
The purpose of this literature review is to understand the current state of research on tools that collect data for the purpose of formative assessment. We were interested in identifying the types of data collected by these tools, how these data were processed, and how the processed data were presented to the instructor or student for the purpose…
Descriptors: Formative Evaluation, Data Collection, Data Processing, Data Analysis
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Johnston, Elizabeth; Olivas, Gerald; Steele, Patricia; Smith, Cassandra; Bailey, Liston – Journal of Educational Technology Systems, 2018
New virtual reality (VR) applications for education appear frequently in the marketplace but rarely contain explicit pedagogies. The research objective of this study was to identify and categorize principles and practices of pedagogy that are evident but not articulated in selected VR applications for education. Analysis of public content for the…
Descriptors: Computer Simulation, Electronic Learning, Educational Principles, Content Analysis
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Karagiorgas, Dimitrios N.; Niemann, Shari – Journal of Educational Technology Systems, 2017
In the last 10 years, gaming has evolved to the point that it is now being used as a learning medium to educate students in many different disciplines. The educational community has begun to explore the effectiveness of gaming as a learning tool and as a result two different ways of utilizing games for education have been created: Gamification and…
Descriptors: Educational Games, Video Games, Comparative Analysis, Learning Processes
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Kebritchi, Mansureh; Lipschuetz, Angie; Santiague, Lilia – Journal of Educational Technology Systems, 2017
Online education changes all components of teaching and learning in higher education. Many empirical studies have been conducted to examine issues in delivering online courses; however, few have synthesized prior studies and provided an overview on issues in online courses. A review of literature using Cooper's framework was conducted to identify…
Descriptors: Online Courses, Educational Technology, Technology Uses in Education, Higher Education
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Bailey, Tabitha L.; Brown, Abbie – Journal of Educational Technology Systems, 2016
Recommendations for planning and development of online student services based on a review of the literature on research conducted in a variety of college settings. Focus topics include the institutional website, help desks and information centers, student orientation, academic support, and library services.
Descriptors: Online Systems, Web Sites, College Students, Services
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Piotrowski, Chris – Journal of Educational Technology Systems, 2015
There has been wide academic and research interest in the application of social media modalities, as pedagogical tools, in higher education. Recent research indicates that business-related topics are a major focus of study on this emerging educational issue. Yet a systematic review of outcome studies regarding instructional Web 2.0 adaptations in…
Descriptors: Social Media, Business Administration Education, Student Attitudes, Teacher Attitudes
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Chakraborty, Joyram; Norcio, Anthony F.; Van Der Veer, Jacob J.; Andre, Charles F.; Miller, Zachary; Regelsberger, Alexander – Journal of Educational Technology Systems, 2015
This article explores the cultural dimensions of the human-computer interaction that underlies gaming strategies. The article is a desktop study of existing literature and is organized into five sections. The first examines the cultural aspects of knowledge processing. The social constructs technology interaction is discussed. Following this, the…
Descriptors: Man Machine Systems, Cross Cultural Studies, Computer Games, Literature Reviews