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ERIC Number: EJ776072
Record Type: Journal
Publication Date: 2007-Jul
Pages: 19
Abstractor: Author
ISBN: N/A
ISSN: ISSN-1055-8896
EISSN: N/A
Third Generation Educational Use of Computer Games
Egenfeldt-Nielsen, Simon
Journal of Educational Multimedia and Hypermedia, v16 n3 p263-281 Jul 2007
This article outlines the characteristics and problems related to edutainment and of the associated research studies demonstrating that learning outcomes looks promising. The article suggests that we are moving towards a new generation of educational use of games that is more inclusive. This new generation relies on constructivist learning theories and a deeper understanding of the potential and limitations of computer games in educational praxis. In this approach computer games are "just" another tool for the teacher, which can be dispensed with great success for the right tasks, but have clear limitations and require qualified teachers that can serve as facilitators of learning. (Contains 1 table, 1 figure and 2 notes.)
Association for the Advancement of Computing in Education. P.O. Box 1545, Chesapeake, VA 23327-1545. Tel: 757-366-5606; Fax: 703-997-8760; e-mail: info@aace.org; Web site: http://www.aace.org
Publication Type: Journal Articles; Reports - Evaluative
Education Level: N/A
Audience: N/A
Language: English
Sponsor: N/A
Authoring Institution: N/A
Grant or Contract Numbers: N/A