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Aarreniemi-Jokipelto, Päivi – Journal of Educational Multimedia and Hypermedia, 2020
Funding from the government has a significant effect on the use of distance learning in Brazil. When funding is cut, distance learning is used less, and vice versa. Most Brazilians own a mobile phone and students are willing to study by mobile learning. However, teachers generally either do not allow the use of mobile devices or do not instruct…
Descriptors: Foreign Countries, Educational Technology, Technology Uses in Education, Telecommunications
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Ata, Ridvan; Yildirim, Kasim – Journal of Educational Multimedia and Hypermedia, 2020
The study first aimed to reveal self-reported computational thinking and new media literacy skill levels of first-year engineering students with various demographics such as gender, departments, and internet use frequency. It was then aimed to test whether there is a significant relation between computational skills and new media literacy skills.…
Descriptors: Foreign Countries, College Freshmen, Critical Thinking, Media Literacy
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Muhametjanova, Gulshat; Ismailova, Rita – Journal of Educational Multimedia and Hypermedia, 2019
Today, technology is growing fast and person can't imagine life without technology and social networking sites like Facebook. As statistics show, people almost all over the world use Facebook in every day (Newswire, 2014), (Madge et al, 2009). In this paper, we study the intention for SNSs usage and the attitude of students toward SNS based…
Descriptors: Foreign Countries, Technology Uses in Education, Social Media, Student Attitudes
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Sendurur, Emine; Efendioglu, Esra; Senturk, Halil; Caliskan, Neslihan – Journal of Educational Multimedia and Hypermedia, 2019
This case study aims to explore how high-achievers search the web for two different task types: easy vs. difficult. It took place in a science high school accepting students according to national exam scores. 10 voluntary students participated in the sessions. They were assigned two tasks with no time limitation. Screens were recorded and a…
Descriptors: High School Students, High Achievement, Science Education, Special Schools
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Blignaut, Seugnet; Ravyse, Werner S. – Journal of Educational Multimedia and Hypermedia, 2018
The authors systematically searched the internet for information on African Digital Games (ADGs). They then applied a lens of serious games where they defined serious games created to have an impact on the target audience, which is beyond the pure entertainment aspect. They found a wide variety of ADGs and grouped them according to two broad main…
Descriptors: Foreign Countries, Video Games, Internet, Cultural Influences