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Carlson, Patricia A.; Larralde, Veronica – Journal of Computing in Higher Education, 1995
R-WISE (Reading and Writing in a Supportive Environment), a computerized package for teaching critical literacy, is described, focusing on its use in developing reading comprehension. The program eases demands on short-term memory, highlights strategically important aspects of comprehending text, guides internalization and self-initiation of…
Descriptors: Classroom Techniques, Computer Assisted Instruction, Computer Software, Courseware
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Reeves, Thomas C. – Journal of Computing in Higher Education, 1991
A set of guidelines for evaluating interactive multimedia used in college instruction is offered in the form of 10 "commandments" illustrated with humorous anecdotes. They stress descriptive approaches to research and evaluation, including modeling methods that integrate quantitative and qualitative data. (Author/MSE)
Descriptors: College Instruction, Comparative Analysis, Computer Oriented Programs, Educational Media
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Launhardt, Julie; Kahn, Paul – Journal of Computing in Higher Education, 1992
Uses of Intermedia, computer software designed to help instructors express relationships between concepts in the sciences and humanities, are discussed. The kinds of educational problems Intermedia was intended to address are described, some materials created using it are surveyed, and experiences with Intermedia in various educational contexts…
Descriptors: Classroom Techniques, Computer Assisted Instruction, Computer Software, Concept Formation
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Jonassen, David H.; Grabinger, R. Scott – Journal of Computing in Higher Education, 1992
A discussion of the use of hypertext for college instruction looks at the potential of hypertext to support active construction of knowledge and outlines hypertext applications as a vehicle for traditional computer-assisted instruction, information retrieval, and creation of intentional learning environments and knowledge construction…
Descriptors: Classroom Techniques, College Instruction, Computer Assisted Instruction, Computer Uses in Education
Peer reviewed Peer reviewed
Gray, John S. – Journal of Computing in Higher Education, 1998
Describes use of the little-known Shuttle Puzzle in computer programming to elucidate the process of analyzing a problem and synthesizing observations into an algorithm that can be used to generate a programming solution. The process used to solve the problem reflects one that an expert uses. The method could be adapted for small-group cooperative…
Descriptors: Algorithms, Classroom Techniques, Computer Uses in Education, Cooperative Learning