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Lough, Tom; Tipps, Steve – Journal of Computers in Mathematics and Science Teaching, 1987
Provides several examples of the use of Logo in working with fractions and manipulating vectors. Includes an exercise which deals with the relationship between the two and several exercises which address various problems using different kinds of fractions. (TW)
Descriptors: College Mathematics, Computer Assisted Instruction, Computer Uses in Education, Courseware
Peer reviewed Peer reviewed
Lough, Tom; Tipps, Steve – Journal of Computers in Mathematics and Science Teaching, 1987
Discusses several ways in which the Logo programming language can be used to experiment with and learn about matrices. Describes procedures for developing a Logo tool to establish a matrix representation, as well as others for adding, subtracting, and transposing. (TW)
Descriptors: College Mathematics, Computer Assisted Instruction, Computer Uses in Education, Courseware
Peer reviewed Peer reviewed
Lough, Tom; Tipps, Steve – Journal of Computers in Mathematics and Science Teaching, 1988
Illustrates the exploration of random and chance events with a microcomputer. Demonstrates this principle using turtle graphics, coin flips, and die rolls in a student exercise involving distance and direction on a number line. Includes the necessary LOGO programming statements to use this method. (CW)
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Uses in Education, Courseware
Peer reviewed Peer reviewed
Lough, Tom; Tipps, Steve – Journal of Computers in Mathematics and Science Teaching, 1986
Describes various solutions to sequence problems using Logo programing language. Complete program listings are included when applicable. (JN)
Descriptors: Computer Science Education, Elementary Education, Elementary School Mathematics, Mathematics Education
Peer reviewed Peer reviewed
Lough, Tom; Tipps, Steve – Journal of Computers in Mathematics and Science Teaching, 1985
LOGO tools are procedures which accomplish specific tasks. They can be furnished to students, along with suggestions for exploratory activities, or students can develop them. Several of these tools (program listings) with sample output are presented. (JN)
Descriptors: Computer Science Education, Elementary Secondary Education, Mathematics Education, Programing