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Showing 76 to 90 of 372 results Save | Export
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Colliot, Tiphaine; Jamet, Éric – Journal of Computer Assisted Learning, 2020
We investigated the effects of readymade versus self-generated graphic organizers (GOs) on learning, comparing the performances of undergraduates (N = 81) tasked with learning a multimedia document. This document was either presented on its own ("control group"), with a readymade GO, or with a blank GO that students had to fill in either…
Descriptors: Instructional Materials, Learning Processes, Undergraduate Students, Multimedia Materials
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Alonso-Fernández, Cristina; Martínez-Ortiz, Iván; Caballero, Rafael; Freire, Manuel; Fernández-Manjón, Baltasar – Journal of Computer Assisted Learning, 2020
Serious games have proven to be a powerful tool in education to engage, motivate, and help students learn. However, the change in student knowledge after playing games is usually measured with traditional (paper) prequestionnaires-postquestionnaires. We propose a combination of game learning analytics and data mining techniques to predict…
Descriptors: Case Studies, Teaching Methods, Game Based Learning, Student Motivation
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Chen, Ming-Puu; Lord, Asta Y. Z.; Cheng, Yu-Yao; Tai, Ku-Chou; Pan, Wen-Harn – Journal of Computer Assisted Learning, 2020
Reflective judgement is crucial for medical-related practitioners in dealing with controversial issues. However, the conformity phenomenon is likely to occur and interfere with reflective judgement learning during interactive activities. Effective strategies are required to moderate the conformity behaviour tendency (CBT) and improve reflective…
Descriptors: Reflection, Decision Making, Physicians, Health Personnel
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Van Ginkel, Stan; Ruiz, Dominic; Mononen, Asko; Karaman, Cendel; de Keijzer, Ander; Sitthiworachart, Jirarat – Journal of Computer Assisted Learning, 2020
Feedback plays a central role in learning. Crucial to this is the nature and timing of the feedback. This experimental study explores the efficacy of immediate computer-mediated feedback within a virtual reality environment designed to facilitate the development of pre-university students' presentation skills. Two conditions were established to…
Descriptors: Feedback (Response), Teaching Methods, Computer Mediated Communication, Instructional Effectiveness
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Abrami, Philip C.; Lysenko, Larysa; Borokhovski, Eugene – Journal of Computer Assisted Learning, 2020
ABRACADABRA (ABRA) is an evidence-based suite of interactive multimedia that engages learners in the development of core reading skills. This meta-analysis presents an update of the research evidence about the effectiveness of ABRA for elementary students. It reports 91 effect sizes in six reading-related outcomes for a sample of 7,388 students.…
Descriptors: Meta Analysis, Evidence Based Practice, Multimedia Instruction, Reading Instruction
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Wang, Yang; Liu, Qingtang – Journal of Computer Assisted Learning, 2020
This study analysed the instructors' teaching presence of three courses conducted by an instructor to explore the effects of the instructors' online teaching presence on students' interactions and collaborative knowledge constructions. Content analysis, social network analysis, and lag sequential analysis were used to explore the mechanism of…
Descriptors: Online Courses, Teacher Student Relationship, Cooperative Learning, Electronic Learning
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Ucar, Hasan; Kumtepe, Alper Tolga – Journal of Computer Assisted Learning, 2020
This exploratory experimental study investigates the impact of motivational strategies based on the Attention, Relevance, Confidence, Satisfaction, and Volition (ARCS-V) model on online learners' academic performance, motivation, volition, and course interest. The research was conducted over an 11-week semester with 122 undergraduate online…
Descriptors: Motivation Techniques, Student Motivation, Online Courses, Electronic Learning
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Thai, Ngoc Thuy Thi; De Wever, Bram; Valcke, Martin – Journal of Computer Assisted Learning, 2020
This study compares four learning environments: face-to-face learning (F2F), fully e-learning (EL), blended learning (BL), and flipped classroom (FC) with respect to students' learning performance. Moreover, this present research studies changes in perceived flexibility, intrinsic motivation, self-efficacy beliefs of students, and the interaction…
Descriptors: Blended Learning, Teaching Methods, Comparative Analysis, Self Efficacy
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Tsai, Yu-Ling; Tsai, Chin-Chung – Journal of Computer Assisted Learning, 2020
This meta-analysis investigates the relative effectiveness of game-based science learning against other instructional methods (Gameplay design) as well as against science game variants enriched with mechanisms (Game-mechanism design). An overall medium effect size for Gameplay design (k = 14, N[subscript es] = 14, g[subscript RE] = 0.646, p =…
Descriptors: Game Based Learning, Science Instruction, Teaching Methods, Educational Games
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Hughes, Joan E.; Cheah, Yin Hong; Shi, Yi; Hsiao, Kuei-Hui – Journal of Computer Assisted Learning, 2020
We examined teachers' pedagogical reasoning for and the technological knowledge underlying their most-valued technology-supported activities for teaching and learning. Data from 140 preservice and 100 inservice teachers included open-ended, narrative responses to survey questions. Qualitative research methods guided analysis of the data that…
Descriptors: Teaching Methods, Educational Technology, Technology Uses in Education, Preservice Teachers
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Weng, Cathy; Otanga, Sarah; Weng, Apollo; Tran, Khanh Nguyen Phuong – Journal of Computer Assisted Learning, 2020
The purpose of this research was to compare the effectiveness of physical and virtual tangrams on preschool children's learning engagement and achievement. Children listened to an e-storybook narration and solved puzzles individually. The experimental group (N = 31) completed puzzles embedded in the e-storybook using virtual tangrams, while the…
Descriptors: Preschool Children, Computer Simulation, Manipulative Materials, Learner Engagement
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Wang, Tzu-Ling; Tseng, Yi-Kuan – Journal of Computer Assisted Learning, 2020
The purpose of this study was to investigate not only the effectiveness of dynamic versus static visualizations on learning star motions but also the influence of students' spatial abilities with these two types of visualizations on their learning. We assigned 155 fifth-grade students to either a dynamic or a static condition. We used a science…
Descriptors: Teaching Methods, Computer Assisted Instruction, Spatial Ability, Science Achievement
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Yang, Jiumin; Zhu, Fangfang; Guo, Peiyu; Pi, Zhongling – Journal of Computer Assisted Learning, 2020
An instructor's gestures have an effect not only on students' learning but also on teaching itself. In two experiments, this study tested whether instructors' use of gestures while recording video lectures affected their teaching performance, stress, and cognitive load. In Experiment 1, participants recorded video lectures with gestures or without…
Descriptors: Teaching Methods, Nonverbal Communication, Video Technology, Lecture Method
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Kassab, Mohamad; DeFranco, Joanna; Laplante, Phillip – Journal of Computer Assisted Learning, 2020
With close to 20.4 billion devices connected to the Internet to be deployed by 2020, Internet of things (IoT) is already being leveraged in diverse sectors. Now, because of the ubiquitous nature of IoT devices, schools and academic institutions are looking to incorporate IoT in educational activities. With the increased use of IoT in the education…
Descriptors: Internet, Teaching Methods, Decision Making, Technology Uses in Education
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Theelen, Hanneke; van den Beemt, Antoine; den Brok, Perry – Journal of Computer Assisted Learning, 2019
Noticing and interpreting classroom events (professional vision) is an important element of preservice teachers' (PSTs) interpersonal competence. This paper presents a mixed-method study about a classroom simulation using 360-degree videos combined with theoretical lectures in teacher education, intended to improve PSTs' interpretations of noticed…
Descriptors: Teaching Methods, Video Technology, Preservice Teacher Education, Preservice Teachers
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