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Showing 1 to 15 of 82 results Save | Export
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Linlin Hu – Journal of Computer Assisted Learning, 2024
Background Study: As interest in programming education continues to grow, more educators are incorporating programming into K-12 classrooms. There is evidence that programming can help develop essential skills for future societal advancement, known as 21st century skills. However, there has been limited research into which sub-skills of 21st…
Descriptors: 21st Century Skills, Programming, Elementary Secondary Education, Futures (of Society)
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Lai, Xiaoyan; Ye, Jiachu; Wong, Gary Ka Wai – Journal of Computer Assisted Learning, 2023
Background: Collaboration has commonly been integrated in computational thinking education to foster novice learning. While the majority of existing studies on developing students' CT skills have been based on competency or personality factors, social factors have been largely ignored. Objectives: This systematic review, framed by social cognitive…
Descriptors: Cooperative Learning, Instructional Effectiveness, Computation, Thinking Skills
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Wang, Jingxian; Tigelaar, Dineke E. H.; Zhou, Tian; Admiraal, Wilfried – Journal of Computer Assisted Learning, 2023
Background: The impact of mobile technology usage on student learning in various educational stages has been the subject of ongoing empirical and review research. The most recent meta-analyses on various types of mobile technology use for potential benefits of learning covered the empirical studies up to about nine years ago. Since then, the use…
Descriptors: Educational Technology, Telecommunications, Handheld Devices, Elementary Secondary Education
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Leavy, Aisling; Dick, Lara; Meletiou-Mavrotheris, Maria; Paparistodemou, Efi; Stylianou, Elena – Journal of Computer Assisted Learning, 2023
Background: The advent of new and emerging technologies and industries has highlighted the need to equip youth with a unique skillset necessary to cope with a rapidly changing and complex digital era and adapt to modern societies' demands. This need has led to the development of teaching approaches to equip students with creative and innovative…
Descriptors: STEM Education, Art Education, Educational Technology, Elementary Secondary Education
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Porat, Erez; Shamir-Inbal, Tamar; Blau, Ina – Journal of Computer Assisted Learning, 2023
Introduction: Virtual worlds (VWs) are immersive three-dimensional environments, accessible simultaneously to multiple users, and described as shared, simulated spaces, whose inhabitants represented as avatars. VWs enable freedom of expression. Using VWs in educational contexts requires a shift from teacher-centered instruction to facilitation of…
Descriptors: Teaching Methods, Computer Simulation, Elementary Secondary Education, Student Attitudes
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Bai, Xuemei; Gu, Xiaoqing – Journal of Computer Assisted Learning, 2022
Background: Self-regulated learning (SRL) ability is the key determinant of the success of full-time online learning. Thus, exploring the influencing factors of SRL and their influencing mechanisms is necessary to improve this ability among K-12 students. Objectives: The purpose of this study was to investigate the influence mechanism of teacher…
Descriptors: Personal Autonomy, Electronic Learning, COVID-19, Pandemics
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Lei, Hao; Wang, Chenxin; Chiu, Ming Ming; Chen, Shuangye – Journal of Computer Assisted Learning, 2022
Background: Researchers debate whether game-based learning (GBL) affects students' achievement emotions, as past studies yielded mixed results. Objectives: This study determines the overall effect of GBL on students' positive achievement emotion and their negative achievement emotions (PAEs, NAEs), along with their moderators. Methods: This…
Descriptors: Educational Games, Academic Achievement, Psychological Patterns, Meta Analysis
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Deng, Wenbo; Lei, Weina; Guo, Xipei; Li, Xinyi; Ge, Wenshuang; Hu, Weiping – Journal of Computer Assisted Learning, 2022
Background: Since the outbreak of COVID-19, online courses have been extensively used from K-12 to higher education. Online learning engagement, an important factor in online learning success, is currently at a low level in high school. Meanwhile, the research on the factors that influence high school students' online learning engagement is still…
Descriptors: Online Courses, COVID-19, Pandemics, Kindergarten
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Ran, Hua; Kim, Nam Ju; Secada, Walter G. – Journal of Computer Assisted Learning, 2022
Background: With the recent pivot to online instruction and/or to mixed online/face-to-face (i.e., hybrid) models of teaching necessitated by the novel coronavirus pandemic, the uses of technology to support instruction would seem to have great importance. Whereas effective integration of technology in mathematics classrooms requires recognition…
Descriptors: Elementary Secondary Education, Online Courses, Educational Technology, Blended Learning
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Fadda, Daniela; Pellegrini, Marta; Vivanet, Giuliano; Zandonella Callegher, Claudio – Journal of Computer Assisted Learning, 2022
Background: Motivation is an important factor in the learning process and supporting students' motivation in mathematics is a significant challenge for educators. Educational technologies, such as digital games, offer potential for engagement in mathematics learning activities. Objectives: To contrast the general decrement in student motivation in…
Descriptors: Educational Technology, Technology Uses in Education, Video Games, Student Motivation
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Surahman, Ence; Wang, Tzu-Hua – Journal of Computer Assisted Learning, 2022
Background: Academic dishonesty (AD) and trustworthy assessment (TA) are fundamental issues in the context of an online assessment. However, little systematic work currently exists on how researchers have explored AD and TA issues in online assessment practice. Objectives: Hence, this research aimed at investigating the latest findings regarding…
Descriptors: Ethics, Trust (Psychology), Computer Assisted Testing, Educational Technology
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Zhang, Ling; Carter, Richard Allen, Jr.; Basham, James D.; Yang, Sohyun – Journal of Computer Assisted Learning, 2022
Background: Personalized learning (PL), conceptualized as an education innovation that tailors learning to meet diverse student needs, has drawn increased attention from different fields of study, such as education, learning sciences, and computer science. Regardless, there is a lack of a comprehensive understanding of PL instructional designs…
Descriptors: Instructional Design, Access to Education, Inclusion, Individualized Instruction
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Li, Shuqin; Wang, Weihua – Journal of Computer Assisted Learning, 2022
Background: Blended learning programs in Kindergarten through Grade 12 (K-12) classrooms are growing in popularity; however, previous studies assessing their effects have yielded inconsistent results. Further, their effects have not been completely quantitatively synthesized and evaluated. Objectives: The purpose of this study is to synthesize the…
Descriptors: Blended Learning, Instructional Effectiveness, Academic Achievement, Elementary Secondary Education
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Zhang, Yining; Lin, Chin-Hsi – Journal of Computer Assisted Learning, 2021
This study extends the community of inquiry (CoI) framework and self-regulated learning (SRL) theory through an exploration of the structural relationships among existing CoI variables, learning presence (i.e., self-efficacy and online SRL strategy) and learning outcomes in the context of K-12 online learning. To help understand the influence of…
Descriptors: Mentors, Communities of Practice, Metacognition, Self Efficacy
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Luo, Heng; Li, Gege; Feng, Qinna; Yang, Yuqin; Zuo, Mingzhang – Journal of Computer Assisted Learning, 2021
This study is a systematic review of 20 years of research on the usage of virtual reality (VR) in K-12 and higher education settings, which aims to consolidate, evaluate, and communicate evidence that can inform both the theory and practice of VR-based instruction. A total of 149 articles were selected from three major academic databases using…
Descriptors: Computer Simulation, Elementary Secondary Education, Higher Education, Literature Reviews
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