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Halit Karalar – International Technology and Education Journal, 2023
The purpose of this study is to adapt the "Computer Programming Self-Efficacy Scale for Computer Literacy Education (CPSES)" developed by Tsai et al. (2019) into Turkish for middle school students and to develop a valid and reliable measurement tool. The participants of the study consisted of 348 eighth grade students. In order to test…
Descriptors: Foreign Countries, Programming, Computer Literacy, Middle School Students
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Hatice Ceylan; Sabriye Seven – International Technology and Education Journal, 2023
The purpose of this research is to determine the scientific literacy levels of students in 9th, 10th, 11th and 12th grades of high school by using the scientific literacy research test. In the study, it was investigated whether there is a significant difference in scientific literacy among students studying at different levels in secondary…
Descriptors: Scientific Literacy, High School Students, Grade 9, Grade 10
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Donna Gee – International Technology and Education Journal, 2023
This study explored the interest, outcome expectations, choice goals and choice actions in engineering and technology, collaboration value, problem solving attitudes, and spatial reasoning and orientation skills of 63 middle school females in grades six, seven, and eight. The participants were involved in a five full-day coding robotics summer…
Descriptors: Middle School Students, Spatial Ability, Robotics, Coding
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Serife Gurkez; Agah Tugrul Korucu – International Technology and Education Journal, 2023
The aim of this study is to examine the effect of robotic coding education on cognitive skills awareness and learning responsibilities. The training prepared in this process was designed and implemented by subject experts. The training has been organized as 4 hours a week to last 4 weeks. In this study, both quantitative and qualitative research…
Descriptors: Robotics, Coding, STEM Education, Cognitive Ability
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Özkal, Ibrahim; Kiliçer, Kerem – International Technology and Education Journal, 2022
The purpose of this study was to develop a 3D virtual reality environment and to examine its effectiveness in order to facilitate the adaptation and integration of immigrant students into school. In the study, which was carried out in two stages, the design-based research method and the mixed research method were used, respectively. In the study…
Descriptors: Computer Simulation, Program Development, Program Effectiveness, Immigrants
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Yavuz, Mehmet; Karaaslan, Derya; Yikmis, Ahmet – International Technology and Education Journal, 2021
In this study, it was aimed to determine the effectiveness of the concept map presented by using augmented reality technology in the teaching of the basic features of animals to the 6th grade students with mild intellectual disability who benefit from inclusion interventions. Three students with mild intellectual disability who benefited from…
Descriptors: Instructional Effectiveness, Concept Mapping, Computer Simulation, Animals
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Abdusselam, Mustafa S. – International Technology and Education Journal, 2020
This research aims to investigate the effect of a serious game on the awareness of energy sources consumption. A weak experimental research design with one group, pretest, posttest, and formative test was used in the study. The research group consist of 17 students who attending a public secondary school in Giresun during the second semester of…
Descriptors: Educational Games, Computer Games, Game Based Learning, Energy Conservation
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Korucu, Agâh T.; Bicer, Hüsniye – International Technology and Education Journal, 2020
In this study, the purpose of which was to examine the attitudes of middle school students towards robotic coding, the attitudes of students towards robotic coding were discussed in terms of different variables. The research group consists of 120 secondary school students studying in the 7th and 8th grades of public schools in the central district…
Descriptors: Middle School Students, Grade 7, Grade 8, Student Attitudes
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Çulha, Mustafa – International Technology and Education Journal, 2020
This study is conducted to research the effect of creative drama on the student success and speaking skill in foreign language teaching. The study is realized with 20 students, 13 of whom are girls and 10 of whom are boys, who are attending to 9th and 11th grade of Mugla Anatolian High School between 2011 and 2013. Quasi Experimental Pattern,…
Descriptors: Creativity, Drama, Teaching Methods, Second Language Learning