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Showing 1 to 15 of 207 results Save | Export
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Haixiao Dai; Phong Lam Nguyen; Cat Kutay – Interactive Technology and Smart Education, 2024
Purpose: Digital learning systems are crucial for education and data collected can analyse students learning performances to improve support. The purpose of this study is to design and build an asynchronous hardware and software system that can store data on a local device until able to share. It was developed for staff and students at university…
Descriptors: Foreign Countries, Cooperative Learning, Rural Schools, Asynchronous Communication
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Min Ching Chen; Tak-Wai Chan; Yu Hsin Chen – Interactive Technology and Smart Education, 2024
Purpose: Podcasting is a new mobile technology application for language learning. Drawing upon the stimulus-organism-response model and the interest driven creator (IDC) theory from e-learning, this study aims to develop and test an integrative conceptual framework. This study investigates contextual and environmental stimuli effects (content…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Audio Equipment
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Sonia Santoveña-Casal; Javier Gil-Quintana; José Javier Hueso-Romero – Interactive Technology and Smart Education, 2024
Purpose: Microteaching is a teacher training method based on microclasses (groups of four or five students) and microlessons lasting no more than 5-20 min. Since it was first explored in the late 20th century in experiments at Stanford University, microteaching has evolved at the interdisciplinary level. The purpose of this paper is to examine the…
Descriptors: Microteaching, Networks, Higher Education, Electronic Learning
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Davood Ghorbanzadeh; Mohsen Sharbatiyan – Interactive Technology and Smart Education, 2024
Purpose: Despite promising conceptual developments in value co-creation behaviors, the scholarly attention afforded to the importance of the university website features in strengthening the university brand image and reputation through students' value co-creation behaviors is limited. University website features are conceptualized as a…
Descriptors: Web Sites, Reputation, Higher Education, Social Media
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Eliza Rossiter; T. J. Thomson; Rachel Fitzgerald – Interactive Technology and Smart Education, 2024
Purpose: The purpose of this study is to evaluate the use and effectiveness of a bespoke mobile learning resource, Pocket Tutor. This resource responds to a number of teaching and learning challenges within the tertiary education context. These include those related to the number and type of learning activities that can be offered, class pacing,…
Descriptors: College Students, Electronic Learning, Handheld Devices, Technology Uses in Education
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Yufang Cheng; Meng-Han Lee; Chung-Sung Yang; Pei-Yu Wu – Interactive Technology and Smart Education, 2024
Purpose: The purpose of this study was to develop the augmented reality (AR) educational program combined with the instructional guidance for supportive learning, which enhanced the thinking process cooperative discussion and problem-solving skills in chemistry subject. Design/methodology/approach: The method used the quasi-experimental research…
Descriptors: Chemistry, Science Instruction, Science Laboratories, Physical Environment
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Georgios Pallaris; Panayiotis Zaphiris; Antigoni Parmaxi – Interactive Technology and Smart Education, 2024
Purpose: The purpose of this study is to chart the development of Makerspaces in higher education (MIHE), by building a map of existing research work in the field. Based on a corpus of 183 manuscripts, published between January 2014 and April 2021, it sets out to describe the range of topics covered under the umbrella of MIHE and provide a…
Descriptors: Shared Resources and Services, Higher Education, Educational Research, Educational Trends
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Magsayo, Roche Tumlad – Interactive Technology and Smart Education, 2023
Purpose: This study aims to investigate the factors affecting (i.e. determinants) the continuance of mobile learning adoption in an informal setting among higher education learners from a rural region in the Philippines. It assesses the extent of the determinants of mobile learning adoption continuance and their interrelationships and the role of…
Descriptors: Electronic Learning, Adoption (Ideas), Rural Areas, College Students
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Devisakti, A.; Muftahu, Muhammad – Interactive Technology and Smart Education, 2023
Purpose: The explosion of technology has revolutionized the teaching and learning process in higher education. Students are using the digital technology to aid their learning process. In this sense, digital divide exists among students in higher education as they come from different socioeconomic backgrounds. Thus, this study aims to examine the…
Descriptors: Electronic Learning, Educational Technology, Access to Computers, Disadvantaged
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Moraes, Eduardo Baldo; Kipper, Liane Mahlmann; Hackenhaar Kellermann, Ana Clara; Austria, Leonardo; Leivas, Pedro; Moraes, Jorge André Ribas; Witczak, Marcus – Interactive Technology and Smart Education, 2023
Purpose: The purpose of this study is to identify the uses of Industry 4.0 technologies in the area of education and how they contribute to learning in addition to highlighting at what educational level they are used. Design/methodology/approach: A systematic literature review was carried out in the Scopus (Elsevier), Web of Science and…
Descriptors: Educational Technology, Internet, Computer Simulation, Higher Education
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Kuadey, Noble Arden; Mahama, Francois; Ankora, Carlos; Bensah, Lily; Maale, Gerald Tietaa; Agbesi, Victor Kwaku; Kuadey, Anthony Mawuena; Adjei, Laurene – Interactive Technology and Smart Education, 2023
Purpose: This study aims to investigate factors that could predict the continued usage of e-learning systems, such as the learning management systems (LMS) at a Technical University in Ghana using machine learning algorithms. Design/methodology/approach: The proposed model for this study adopted a unified theory of acceptance and use of technology…
Descriptors: Foreign Countries, College Students, Learning Management Systems, Student Behavior
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Ammunje, Rithwik Nayak; Prabhu H., Mahesh; Barkur, Gopalakrishna – Interactive Technology and Smart Education, 2023
Purpose: This paper aims to explore the impact of excessive smartphone use on students' academic performance. In today's digitalized world, smartphones have become a vital device in human lives and have taken control over every aspect of day-to-day activities. Design/methodology/approach: After a thorough literature review, the factors associated…
Descriptors: Foreign Countries, Handheld Devices, Telecommunications, Academic Achievement
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Kalam, Abul; Goi, Chai Lee; Tiong, Ying Ying – Interactive Technology and Smart Education, 2023
Purpose: Due to the incredible criticisms by scholars of the excessive use of social media networks, this study aims to explore students' motivation for social media use (SMU) and its effects on academic performance (AP) in the light of uses and gratification theory. Design/methodology/approach: Using the simple random and snowball sampling…
Descriptors: Student Motivation, Social Media, Academic Achievement, Mediation Theory
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Yuan, Jing; Liu, Yongquan; Han, Xichun; Li, Aiping; Zhao, Liling – Interactive Technology and Smart Education, 2023
Purpose: The paper aims to propose a virtual reality (VR) wisdom teaching model in open university English course from the perspective of "Metaverse". The study aims to testify the stimulation for English learning and the effectiveness of English-expressing with VR tools for adult learners from the practice in a pilot reform project.…
Descriptors: Computer Simulation, Educational Technology, Teaching Methods, Foreign Countries
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Hirata, Yoko – Interactive Technology and Smart Education, 2023
Purpose: This study aims to explore if and to what extent an online avatar-assisted virtual classroom can work to alleviate groups of Japanese university students' anxiety around giving spoken presentations. It also explores how to create a more inclusive language learning environment and encourage interaction between the students in the virtual…
Descriptors: Foreign Countries, Virtual Classrooms, College Students, Anxiety
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