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Showing 1 to 15 of 41 results Save | Export
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Losada-Gutierrez, Cristina; Espinosa, Felipe; Santos-Perez, Carlos; Marron-Romera, Marta; Rodriguez-Ascariz, Jose Manuel – IEEE Transactions on Education, 2020
Hands-on experimentation has widely demonstrated its efficacy in engineering training, especially in control formation, since experimentation using computer-aided control system design (CACSD) tools is essential for future engineers. In this context, this article describes a case study for Control Engineering formation, based on a new lab practice…
Descriptors: Case Studies, Robotics, Student Motivation, Computer Assisted Instruction
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Sigut, Jose; Castro, Miguel; Arnay, Rafael; Sigut, Marta – IEEE Transactions on Education, 2020
Contribution: Open Source Computer Vision Library (OpenCV) Basics is an application designed with the purpose of facilitating the initiation of industrial engineering students in the field of Computer Vision, making the learning process easier, more dynamic and more direct. To this end, an application has been developed for the Android operating…
Descriptors: Handheld Devices, Telecommunications, Computer Oriented Programs, Teaching Methods
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Hulls, Carol C. W.; Rennick, Christopher – IEEE Transactions on Education, 2020
Contribution: A first-year programming course was redesigned with a large, open-ended robotics project. The course design aligns with best practices for promoting development of students' self-efficacy in solving ill-structured software design problems. Background: From Jonassen's theory, problem-solving outcomes are dependent on the problem…
Descriptors: Programming, Robotics, College Freshmen, Computer Software
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Giang, Christian; Piatti, Alberto; Mondada, Francesco – IEEE Transactions on Education, 2019
Contribution: This paper presents a model for educational robotics tools and a corresponding set of heuristics for their development and evaluation specifically adapted to the needs and expectations in formal education settings. Background: The increased use of educational robots in classrooms, and the steadily growing number of alternatives from…
Descriptors: Robotics, Educational Technology, Technology Uses in Education, Teaching Methods
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Sapounidis, Theodosios; Stamovlasis, Dimitrios; Demetriadis, Stavros – IEEE Transactions on Education, 2019
Contribution: Prior studies on tangible versus graphical user interfaces have reported controversial findings concerning children's preferences. This paper shows that their preference profiles in the domain of introductory programming are associated with gender and age for both interfaces. Background: The relevant literature mainly consists of…
Descriptors: Preferences, Profiles, Robotics, Introductory Courses
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Calvo, Isidro; Cabanes, Itziar; Quesada, Jeronimo; Barambones, Oscar – IEEE Transactions on Education, 2018
This paper describes the design of an industrial informatics course, following the project-based learning methodology, and reports the experience of four academic years (from 2012-13 to 2015-16). Industrial Informatics is a compulsory course taught in the third year of the B.Sc. degree in industrial electronics and automation engineering at the…
Descriptors: Active Learning, Student Projects, Interdisciplinary Approach, Information Science
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Garduño-Aparicio, Mariano; Rodríguez-Reséndiz, Juvenal; Macias-Bobadilla, Gonzalo; Thenozhi, Suresh – IEEE Transactions on Education, 2018
This paper presents a robot prototype for an undergraduate laboratory program designed to fulfill the criteria laid out by ABET. The main objective of the program is for students to learn some basic concepts of embedded systems and robotics, and apply them in practice. For that purpose, various practical laboratory exercises were prepared to teach…
Descriptors: Interdisciplinary Approach, Robotics, Engineering Education, Computer Software
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Shim, Jaekwoun; Kwon, Daiyoung; Lee, Wongyu – IEEE Transactions on Education, 2017
In the past, computer programming was perceived as a task only carried out by computer scientists; in the 21st century, however, computer programming is viewed as a critical and necessary skill that everyone should learn. In order to improve teaching of problem-solving abilities in a computing environment, extensive research is being done on…
Descriptors: Robotics, Educational Games, Programming, Teaching Methods
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Ortiz, Octavio Ortiz; Pastor Franco, Juan Ángel; Alcover Garau, Pedro María; Herrero Martín, Ruth – IEEE Transactions on Education, 2017
This paper describes a study of teaching a programming language in a C programming course by having students assemble and program a low-cost mobile robot. Writing their own programs to define the robot's behavior raised students' motivation. Working in small groups, students programmed the robots by using the control structures of structured…
Descriptors: Robotics, Telecommunications, Handheld Devices, Programming
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Byrne, Jake Rowan; O'Sullivan, Katriona; Sullivan, Kevin – IEEE Transactions on Education, 2017
This paper explores the use of a constructivist 21st-century learning model to implement a week-long workshop, delivered as a "hackathon," to encourage preuniversity teenagers to pursue careers in STEM, with a particular emphasis on computer science. For Irish preuniversity students, their experience of computing can vary from word…
Descriptors: Teaching Methods, Workshops, Models, Adolescents
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Gil, Arturo; Peidró, Adrián; Reinoso, Óscar; Marín, José María – IEEE Transactions on Education, 2017
This paper presents a tool, LABEL, oriented to the teaching of parallel robotics. The application, organized as a set of tools developed using Easy Java Simulations, enables the study of the kinematics of parallel robotics. A set of classical parallel structures was implemented such that LABEL can solve the inverse and direct kinematic problem of…
Descriptors: Virtual Classrooms, Laboratory Experiments, Laboratory Equipment, Robotics
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Faria, Carlos; Vale, Carolina; Machado, Toni; Erlhagen, Wolfram; Rito, Manuel; Monteiro, Sérgio; Bicho, Estela – IEEE Transactions on Education, 2016
Robotics has been playing an important role in modern surgery, especially in procedures that require extreme precision, such as neurosurgery. This paper addresses the challenge of teaching robotics to undergraduate engineering students, through an experiential learning project of robotics fundamentals based on a case study of robot-assisted…
Descriptors: Robotics, Surgery, Neurology, Case Studies
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Scott, Michael James; Counsell, Steve; Lauria, Stanislao; Swift, Stephen; Tucker, Allan; Shepperd, Martin; Ghinea, Gheorghita – IEEE Transactions on Education, 2015
Computer programming is notoriously difficult to learn. To this end, regular practice in the form of application and reflection is an important enabler of student learning. However, educators often find that first-year B.Sc. students do not readily engage in such activities. Providing each student with a programmable robot, however, could be used…
Descriptors: Robotics, Introductory Courses, Programming, Educational Practices
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Dogmus, Zeynep; Erdem, Esra; Patogulu, Volkan – IEEE Transactions on Education, 2015
This paper presents ReAct!, an interactive educational tool for artificial intelligence (AI) planning for robotics. ReAct! enables students to describe robots' actions and change in dynamic domains without first having to know about the syntactic and semantic details of the underlying formalism, and to solve planning problems using…
Descriptors: Robotics, Artificial Intelligence, Instructional Effectiveness, Outcomes of Education
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Gómez-de-Gabriel, Jesús Manuel; Mandow, Anthony; Fernández-Lozano, Jesús; García-Cerezo, Alfonso – IEEE Transactions on Education, 2015
This paper proposes lab work for learning fault detection and diagnosis (FDD) in mechatronic systems. These skills are important for engineering education because FDD is a key capability of competitive processes and products. The intended outcome of the lab work is that students become aware of the importance of faulty conditions and learn to…
Descriptors: Robotics, Engineering Education, Laboratories, Higher Education
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