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Xun Ge; Kyungwon Koh; Ling Hu – Educational Technology Research and Development, 2024
A qualitative study was conducted in a secondary school to evaluate student learning processes and outcomes by examining their inquiry questions, journals, and maker artifacts in a curriculum-based maker learning environment supported by the Guided Inquiry Design (GID). Thirteen 8th-grade students in a suburban middle school in the southwest of…
Descriptors: Secondary School Students, Grade 8, Active Learning, Inquiry
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Li Cheng; Pavlo D. Antonenko; Albert D. Ritzhaupt – Educational Technology Research and Development, 2024
Teachers' beliefs such as pedagogical beliefs, self-efficacy, and technology value beliefs are influential to technology integration practice. This study aims to investigate teachers' beliefs and the impact on their 3D printing integration in science classrooms. A total of 26 K-12 teachers across six states in the U.S. participated in a nationally…
Descriptors: Science Instruction, Elementary School Teachers, Secondary School Teachers, Self Efficacy
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Yang, Yunying; Luo, Zelan; Dong, Yan; Kurup, Premnadh M.; Wang, Yu – Educational Technology Research and Development, 2023
The new paradigm approaches to technology-enhanced feedback (TEF) have piqued the interest of educators seeking to shift away from feedback monologic processing and toward feedback dialogic exchange. The way teachers demonstrate constructive TEF behaviours for their students is essential to the development of students' feedback literacy. However,…
Descriptors: Foreign Countries, Elementary School Teachers, Secondary School Teachers, Feedback (Response)
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Pan, Yanjun; Ke, Fengfeng – Educational Technology Research and Development, 2023
Adopting a pretest-posttest experimental design with repeated measures, this study examined the effects of three types of game-based learning supports in the form of modeling on knowledge development that contributed to successful math problem solving and students' perceived game flow. Forty-one sixth-grade students participated in the study and…
Descriptors: Game Based Learning, Educational Games, Grade 6, Mathematics Instruction
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Gurjar, Nandita; Bai, Haiyan – Educational Technology Research and Development, 2023
This study assessed the psychometric properties of the culturally inclusive instructional design (CIID) scale with 31 items on a 7-point Likert scale. The data were collected from the training (N = 55) and validating samples (N = 80) of K-20 educators. Data analysis employed exploratory factor analysis (EFA) and confirmatory factor analysis (CFA).…
Descriptors: Psychometrics, Cultural Relevance, Instructional Design, Elementary Secondary Education
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Shang, Xiaojing; Jiang, Zhujun; Chiang, Feng-Kuang; Zhang, Yicong; Zhu, Dan – Educational Technology Research and Development, 2023
The purpose of this study was to examine the effects of the Science, Technology, Engineering, and Math (STEM) camp program on rural students' self-efficacy and computational thinking skills. One hundred fifty-three third- and fourth-grade elementary school students from three different rural schools in China were recruited to participate. All…
Descriptors: Robotics, STEM Education, Camps, Rural Schools
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Zheng, Longwei; Liu, Tong; Islam, A. Y. M. Atiquil; Gu, Xiaoqing – Educational Technology Research and Development, 2023
This study proposed a dynamic model of organizational technology adoption within a school institute culture. We described an implementation of a nonhomogeneous hidden Markov model based on a downscaling scheme that can project the cultural factors of the institute onto a teacher's implementation behavior. To reveal the dynamics of cultural…
Descriptors: Technology Integration, School Culture, Models, Cultural Influences
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Hwang, Gwo-Jen; Zou, Di; Wu, Ying-Xuan – Educational Technology Research and Development, 2023
Most conventional information literacy classes apply direct instruction where students focus on memorizing target knowledge. As this approach promotes little active learning, while digital storytelling could effectively involve students, we proposed a digital storytelling approach to enhancing students' information literacy development in this…
Descriptors: Elementary School Students, Information Literacy, Self Efficacy, Critical Thinking
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Guo, Xin; Cheung, Alan C. K.; Abrami, Philip C.; Wade, Anne – Educational Technology Research and Development, 2023
This study investigated the effectiveness of ABRACADABRA (ABRA), a web-based literacy program, developed by the Center for the Study of Learning and Performance at Concordia University, in facilitating the literacy attainment of third-grade primary school students in an area of rural China. Researchers shared the experiences of localizing ABRA to…
Descriptors: Foreign Countries, Elementary School Students, Grade 3, Rural Schools
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Jiang, Xina; Harteveld, Casper; Yang, Yuqin; Fung, Anthony; Huang, Xinyuan; Chen, Shihong – Educational Technology Research and Development, 2023
Computational thinking (CT) has become an important skill for the new generation, and CT teaching games have been introduced to lower the barriers that novices face in learning programming. However, despite the prevalence of and demand for these games, little is known about the effectiveness of their design or about the principles that are…
Descriptors: Literature Reviews, Design, Computation, Thinking Skills
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Yohannes, Abebayehu; Chen, Hsiu-Ling; Chang, Chiu-Chen – Educational Technology Research and Development, 2023
Mathematics reading and spatial ability are important learning components in mathematics education. However, in traditional instruction, it is difficult to develop learners' mathematics reading and spatial abilities. Therefore, many students struggle to understand real-world problems and lack the spatial ability to form internal imagery. To cope…
Descriptors: Electronic Books, Interaction, Middle School Students, Mathematics Skills
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Zhang, Shuhan; Wong, Gary K. W. – Educational Technology Research and Development, 2023
Computational thinking (CT) has permeated primary and early childhood education in recent years. Despite the extensive effort in CT learning initiatives, few age-appropriate assessment tools targeting young children have been developed. In this study, we proposed Computational Thinking Test for Lower Primary (CTtLP), which was designed for lower…
Descriptors: Computation, Thinking Skills, Elementary School Students, Test Construction
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Wen, Yun; Wu, Longkai; He, Sujin; Ng, Nathanael Hsien-Ern; Teo, Beng Chong; Looi, Chee Kit; Cai, Yiyu – Educational Technology Research and Development, 2023
Notwithstanding the advantages of incorporating Augmented Reality (AR) in education, AR's concrete uses as compared to other technologies are not fully recognised. Moreover, many of the existing studies have neglected to examine the impact of pedagogy and its corresponding instructional models, whilst implementing AR in teaching and learning. In…
Descriptors: Elementary School Students, Science Instruction, Active Learning, Inquiry
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Chen, Cheng-Huan; Chiu, Chiung-Hui – Educational Technology Research and Development, 2023
This study introduced computerized collaboration scripts with an intergroup competition mechanism to foster students' within-group collaboration in a multi-touch tabletop classroom, investigating whether the scripting effects could be further improved by integrating intergroup competition. As such, this study utilized an experimental design to…
Descriptors: Group Dynamics, Cooperation, Competition, Teamwork
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Birch, Heather J. S.; Epp, Carrie Demmans – Educational Technology Research and Development, 2023
Many approaches have been employed in the creation of educational technologies. One of the lesser explored approaches is that of participatory design when it includes children as direct contributors. In such cases, specific strategies for supporting the effective participation of software developers and children are necessary. This article…
Descriptors: Educational Technology, Computer Software, Stakeholders, Children
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