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Showing 1 to 15 of 20 results Save | Export
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Nurudeen, Mohammed; Abdul-Samad, Siddique; Owusu-Oware, Emmanuel; Koi-Akrofi, Godfred Yaw; Tanye, Hannah Ayaba – Education and Information Technologies, 2023
With the advent of smartphones and fourth generation mobile technologies, the effect of social media on society has stirred up some debate and researchers across various disciplines have drawn different conclusions. Social media provides university students with a convenient platform to create and share educational content. However, social media…
Descriptors: Social Media, Grade Point Average, Academic Achievement, Prediction
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Alotaibi, Hind; Salamah, Dania – Education and Information Technologies, 2023
Utilizing translation technologies, such as computer-aided translation tools, online dictionaries, and parallel corpora, has become integral to the professional practice of translation. However, further research is necessary to investigate the effect of these technologies on translation quality and translator performance. The aim of the current…
Descriptors: Undergraduate Students, Translation, Professional Education, Computer Oriented Programs
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Nguyen, Long Quoc; Le, Ha Van – Education and Information Technologies, 2023
Technology integration in second language acquisition (SLA) has become prevalent and prominent in the modern age. Quizlet has emerged as a vocabulary learning tool integrated not only into computers (CALL) but also into mobile phones (MALL), over the years; its effectiveness has already been proved via several quasi-experimental studies. However,…
Descriptors: Second Language Learning, Vocabulary Development, Tests, Educational Technology
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Lee, Juhee – Education and Information Technologies, 2022
Grounded in game-based learning and problem-based learning, this study compared the effects of an augmented reality (AR) mobile game and a printed game on student engagement and attitudes toward foreign language learning. For this purpose, a narrative-driven, location-based AR mobile game was developed based on the analysis, design, development,…
Descriptors: Foreign Countries, English (Second Language), Second Language Instruction, Undergraduate Students
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Mimouni, Abderrahim – Education and Information Technologies, 2022
This study investigated whether reflective class feedback (RCF) boosts the effectiveness of mobile gamified quizzing in enhancing active learning in higher education. A quasi-experimental non-equivalent group design was adopted in this study to measure the effect of mobile gamified quizzing with and without RCF on students' achievement. Two intact…
Descriptors: Handheld Devices, Active Learning, Gamification, Tests
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Maheshwari, Greeni – Education and Information Technologies, 2021
Educational institutions worldwide had to shift the teaching delivery mode from face to face to online teaching during COVID-19. Most of the universities in Vietnam were based on face to face learning until the sudden outbreak of COVID-19. This research study was conducted with 145 respondents and Structural Equation Model (SEM) was used for data…
Descriptors: Foreign Countries, Online Courses, Student Attitudes, Intention
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Al-Furaih, Suad A. A.; Al-Awidi, Hamed M. – Education and Information Technologies, 2021
This study aimed to investigate the level of a relatively new phenomenon, fear of missing out or FoMO, demonstrated by smartphone use during lectures among 2084 undergraduate students at Kuwait University. Fear of missing out describes the situation where a student cannot resist using their smartphone during lectures because of their desire not to…
Descriptors: Foreign Countries, Undergraduate Students, Attention Control, Handheld Devices
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Mokmin, Nur Azlina Mohamed; Ibrahim, Nurul Anwar – Education and Information Technologies, 2021
This study discussed and evaluated the usefulness, performance, and technology acceptance of a chatbot developed to educate users and provide health literacy. A semi-structured interview and analytic sessions were provided on Google Analytics dashboard, and the users' acceptance toward the technology was measured using the Unified Theory of…
Descriptors: Computer Mediated Communication, Health Education, Undergraduate Students, Program Evaluation
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Yadav, Alok Kumar; Oyelere, Solomon Sunday – Education and Information Technologies, 2021
This paper intends to present an overview of a mobile game-based learning application, BaghLearn that develops and upskills programming and algorithmic knowledge by cross-curricular capabilities through a traditional world-based game. The focus of this research was to explore the learning effectiveness of BaghLearn on students. Mixed method…
Descriptors: Foreign Countries, Undergraduate Students, Handheld Devices, Educational Games
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Hartley, Kendall; Bendixen, Lisa D.; Olafson, Lori; Gianoutsos, Dan; Shreve, Emily – Education and Information Technologies, 2020
Smartphone use in learning environments can be productive or distracting depending upon the type of use. The use is also impacted by the learner's view and understanding of the smartphone and self-regulated learning skills. Measures are needed to specify uses and learner understandings to address the implications for teaching and learning. This…
Descriptors: Handheld Devices, Telecommunications, Measures (Individuals), Test Construction
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Ennouamani, Soukaina; Mahani, Zouhir; Akharraz, Laila – Education and Information Technologies, 2020
To date, the growth usage of mobile technologies and devices as well as the ubiquitous wireless communication have led to the development of new systems and applications in many fields and areas including education. This technological progress can be used to facilitate the students' lives by creating smart and personalized solutions considering…
Descriptors: Management Systems, Telecommunications, Handheld Devices, Computer Software
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Aimicheva, G.; Kopeyev, Zh.; Ordabayeva, Zh.; Tokzhigitova, N.; Akimova, S. – Education and Information Technologies, 2020
The article is devoted to the issues of teaching mobile application development and, as a consequence, training of highly qualified in-demand mobile developers. Nowadays, training professional mobile developers is a crucial task all over the world. The researchers emphasize the complexity of mobile application development associated with its…
Descriptors: Teaching Methods, Telecommunications, Handheld Devices, Undergraduate Students
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Ariel, Yaron; Elishar-Malka, Vered – Education and Information Technologies, 2019
This study examined the viewpoints of lecturers and students regarding the roles of smartphones in the classroom: how legitimate is it to use them in class, and in what ways? Does the usage of smartphones impair in-class learning processes, and if it does, can we tie specific uses with specific disruptions to the class? Conversely, could it be…
Descriptors: Telecommunications, Handheld Devices, Undergraduate Students, Student Attitudes
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Soomro, Kamal Ahmed; Zai, Sajid Ali Yousuf; Nasrullah; Hina, Quratul Ain – Education and Information Technologies, 2019
This survey study was designed to examine Pakistani university students' addiction levels of their smartphone use and to investigate the impact of smartphone addiction on their satisfaction with classroom connectedness. The data were gathered from 438 students at two universities. The participants came from both genders (258 male and 160 female)…
Descriptors: Student Attitudes, Telecommunications, Handheld Devices, Addictive Behavior
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Premadasa, H. K. Salinda; Rathnayaka, R. M. Kapila Tharanga; Thiranagama, A. Waruni; Walpita, Chaminda Niroshan – Education and Information Technologies, 2019
Overwhelming popularity of Facebook as a social network site (SNS), especially among students, has shown growing interests of using it as a tool for education in and out of the classroom. However, despite concerted efforts from educationists, Facebook has hitherto unincorporated as a promising pedagogical tool. Influencing factors for such a use…
Descriptors: Social Media, Student Attitudes, Technology Uses in Education, Technology Integration
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