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Lucas, Terry – E-Learning and Digital Media, 2019
Animation can be used for various purposes such as for procedural and motor skill learning (i.e., dance, sports, and motor rehabilitation). In the context of visual design, this study explores the possible influence of realism (levels of visual detail) in animation at the cognitive stage of motor skill acquisition. Students (N = 64) with low-prior…
Descriptors: Realism, Psychomotor Skills, Difficulty Level, Animation
Zaneldin, Essam; Ahmed, Waleed; El-Ariss, Bilal – E-Learning and Digital Media, 2019
E-learning offers tremendous benefits to teachers and students as it enhances the teaching and learning experience. Despite the adoption of e-learning in many educational institutions worldwide, delivery of construction management courses has been limited to traditional lecturing approach and the use of limited technology such as PowerPoint…
Descriptors: Video Technology, Electronic Learning, Undergraduate Students, Engineering Education
Ketsman, Olha; Daher, Tareq; Colon Santana, Juan A. – E-Learning and Digital Media, 2018
This mixed methods study focuses on the use of instructional videos in an undergraduate physics classroom. Previous research has explored the effects of videos on student performance however, limited research exists on the effects of science instructional videos with embedded quiz questions on student achievement. This study compares students'…
Descriptors: Undergraduate Study, Physics, College Science, Video Technology