Publication Date
In 2024 | 0 |
Since 2023 | 0 |
Since 2020 (last 5 years) | 0 |
Since 2015 (last 10 years) | 1 |
Since 2005 (last 20 years) | 1 |
Descriptor
College Students | 1 |
Computer Oriented Programs | 1 |
Educational Games | 1 |
Feedback (Response) | 1 |
Foreign Countries | 1 |
Instructional Design | 1 |
Instructional Effectiveness | 1 |
Learner Engagement | 1 |
Time on Task | 1 |
Source
E-Learning and Digital Media | 1 |
Author
Brugman, Britta C. | 1 |
Burgers, Christian | 1 |
Eden, Allison | 1 |
Konijn, Elly A. | 1 |
Welbers, Kasper | 1 |
de Vaate, Anna Bij | 1 |
Publication Type
Journal Articles | 1 |
Reports - Research | 1 |
Education Level
Higher Education | 1 |
Postsecondary Education | 1 |
Audience
Location
Netherlands | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Welbers, Kasper; Konijn, Elly A.; Burgers, Christian; de Vaate, Anna Bij; Eden, Allison; Brugman, Britta C. – E-Learning and Digital Media, 2019
In this paper, we reflect on the implementation of a gamified application for helping students learn important facts about their study program. We focus on two design features, of which different configurations were tested in a field experiment among Dutch university students (N = 101). The first feature is feedback, which is expected to increase…
Descriptors: Foreign Countries, College Students, Educational Games, Computer Oriented Programs