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Prados Sánchez, Gustavo; Cózar-Gutiérrez, Ramón; del Olmo-Muñoz, Javier; González-Calero, José Antonio – Computer Assisted Language Learning, 2023
In recent years, the concept of gamification has appeared within the educational sector as a methodological innovation. There are several studies that show the motivational advantages of using this methodology in education. However, there is a dearth of studies that analyse its influence on the promotion of reading. We carried out a…
Descriptors: Gamification, Reading Comprehension, Reading Attitudes, Elementary School Students
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Yang, Yu-Fen; Goh, Alexis P. I.; Hong, Yi-Chun; Chen, Nian-Shing – Computer Assisted Language Learning, 2023
Few studies have focused on the comparison between collaborative and individual digital game-based learning (DGBL) performance for students who study English as a Foreign Language (EFL). In collaborative DGBL, how the composition of foreign language anxiety (FLA) within groups of students affects students' performance remains uncertain. This study…
Descriptors: Elementary School Students, Second Language Learning, Anxiety, Cooperation
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Wang, Jing; Bai, Barry; Song, Huan – Computer Assisted Language Learning, 2022
This study investigated the impacts of peer and teacher support on perceived technology usefulness and ease of use, and acceptance of computer-mediated collaboration in writing (CMCW) among Hong Kong primary school students, who learn English as a second/foreign language (ESL/EFL). The results showed that class-level peer support had direct and…
Descriptors: Foreign Countries, Elementary School Students, English (Second Language), Second Language Instruction
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Chen, Chih-Ming; Li, Ming-Chaun; Lin, Mei-Feng – Computer Assisted Language Learning, 2022
This study is aimed to design a novel vocabulary learning mechanism (VLM) in the previously developed video-annotated learning and reviewing system (VALRS) that allows learners to identify unfamiliar or unknown words when listening to the video and generate personalized input enhancement from English subtitles for vocabulary learning. It is…
Descriptors: Video Technology, Captions, English (Second Language), Listening Comprehension
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Fan, Cheng-Yu; Chen, Gwo-Dong – Computer Assisted Language Learning, 2021
Evidence indicates that graphic organizers, such as concept maps and argument maps, could help students develop a stronger argumentation ability and build effective argumentative structures. In this study, we designed a computer-aided argumentative essay writing system to assist students in learning structures of argumentation and in enhancing…
Descriptors: Scaffolding (Teaching Technique), Persuasive Discourse, Essays, Writing Improvement
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Chen, Zhi-Hong; Liu, Wen-Yi – Computer Assisted Language Learning, 2021
The purpose of this study is to investigate the influences of a six-stage story structure (4S) approach on elementary students' story production. To this end, the 4S approach was developed and realized in the form of paper-based and digital storybooks based on scaffolding theory. Specifically, the students learned the six-stage story structure…
Descriptors: Elementary School Students, Grade 5, Preadolescents, Writing Attitudes
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Forsyth, Carol M.; Luce, Christine; Zapata-Rivera, Diego; Jackson, G. Tanner; Evanini, Keelan; So, Youngsoon – Computer Assisted Language Learning, 2019
This study investigated a new conversation-based assessment for English language learners. In this assessment, students converse with animated agents in natural language conversations to assess various aspects of English language learning. In a between subjects design, 31 students (N = 31) were asked questions by either the newly created system or…
Descriptors: English Language Learners, English (Second Language), Second Language Learning, Formative Evaluation
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Chen, Chih-Ming; Chen, Liang-Chun; Yang, Shun-Min – Computer Assisted Language Learning, 2019
In recent years, numerous English vocabulary learning-assisted apps have been developed to enlarge learners' English vocabulary through mobile learning. However, the ability of learners to engage in self-regulated learning (SRL) importantly affects performance in autonomously learning English vocabulary using mobile apps. Therefore, this study…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Computer Software