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Ajlen, Ronit; Plummer, Benjamin; Straub, Evan; Zhu, Erping – Center for Research on Learning and Teaching, 2020
Gameful pedagogy is "an approach that takes inspiration from well-designed games to create learning environments that support student motivation" (Holman, 2018, p. 1). According to Self-Determination Theory (Ryan & Deci, 2000), students are intrinsically motivated when their basic psychological needs for autonomy (the need to make…
Descriptors: Teaching Methods, Game Based Learning, Educational Games, Student Motivation
Meizlish, Deborah; Anderson, Olivia – Center for Research on Learning and Teaching, 2018
Team-taught courses have the potential to enrich experiences for both students and instructors. While the exact motivations for team teaching vary, these courses often share important goals for the students who enroll in them. For example, many team-taught courses seek to promote students' development of higher-order thinking skills by enabling…
Descriptors: Team Teaching, Teacher Collaboration, Educational Planning, Teamwork
Collette, Karishma; Armstrong, Sara; Bean, Christine Simonian – Center for Research on Learning and Teaching, 2018
University life is widely publicized as an adventure--a chance to engage with new ideas, people, and opportunities. While these vibrant interactions can be part of the college experience, participation in a competitive, high-stakes academic environment like University of Michigan (U-M) can pose very real challenges. Students must learn to navigate…
Descriptors: Mental Health, Wellness, College Students, Academic Support Services
Kusano, Stephanie M.; Wright, Mary C.; Conger, Amy J. – Center for Research on Learning and Teaching, 2016
The Transforming Learning for the Third Century (TLTC) initiative funds projects that seek to promote students' self-agency and their ability to innovate and take risks. The Provost Task Teams on Engaged Learning and Digital Instruction define this learning goal as follows: "Students must know how to observe the opportunities and capacities…
Descriptors: Self Efficacy, Innovation, College Students, Risk
Kusano, Stephanie M.; Conger, Amy J.; Wright, Mary C. – Center for Research on Learning and Teaching, 2016
Students need to develop a variety of critical thinking and interpersonal skills in order to contribute successfully to today's increasingly globalized world. The Office of the Provost at the University of Michigan has implemented a plan known as Transforming Learning for a Third Century (TLTC) as part of its broader Third Century Initiative. This…
Descriptors: Thinking Skills, Interpersonal Competence, Skill Development, Creativity
Hershock, Chad; LaVaque-Manty, Mika – Center for Research on Learning and Teaching, 2012
The rapid proliferation of technology can have profound effects on the evolution of teaching, learning, scholarship, and governance in higher education (Katz, 2008). However, instructors report that simply "keeping up" with new instructional technologies, let alone integrating them productively into one's teaching, can be a significant…
Descriptors: Teaching Methods, Educational Technology, Technology Uses in Education, Learner Engagement
Finelli, Cynthia J.; Bergom, Inger; Mesa, Vilma – Center for Research on Learning and Teaching, 2011
There is wide demand for engineering graduates to be capable of working well in teams. The engineering accreditation body (ABET, www.abet.org) has responded to this need by requiring engineering programs to demonstrate that their graduates have "an ability to function on multidisciplinary teams" (Haag, Froyd, Coleman, & Caso, n.d.),…
Descriptors: Teamwork, Engineering Education, Cooperative Learning, College Students