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Ajlen, Ronit; Plummer, Benjamin; Straub, Evan; Zhu, Erping – Center for Research on Learning and Teaching, 2020
Gameful pedagogy is "an approach that takes inspiration from well-designed games to create learning environments that support student motivation" (Holman, 2018, p. 1). According to Self-Determination Theory (Ryan & Deci, 2000), students are intrinsically motivated when their basic psychological needs for autonomy (the need to make…
Descriptors: Teaching Methods, Game Based Learning, Educational Games, Student Motivation
Kusano, Stephanie M.; Wright, Mary C.; Conger, Amy J. – Center for Research on Learning and Teaching, 2016
The Transforming Learning for the Third Century (TLTC) initiative funds projects that seek to promote students' self-agency and their ability to innovate and take risks. The Provost Task Teams on Engaged Learning and Digital Instruction define this learning goal as follows: "Students must know how to observe the opportunities and capacities…
Descriptors: Self Efficacy, Innovation, College Students, Risk
Hallman, Samantha K.; Wright, Mary C.; Conger, Amy J. – Center for Research on Learning and Teaching, 2016
Students need to develop a variety of critical thinking and interpersonal skills in order to contribute successfully to today's increasingly globalized world. The Office of the Provost at the University of Michigan has implemented a plan known as Transforming Learning for a Third Century (TLTC) as part of its broader Third Century Initiative. This…
Descriptors: Critical Thinking, Creativity, Skill Development, Intercultural Communication
Kusano, Stephanie M.; Conger, Amy J.; Wright, Mary C. – Center for Research on Learning and Teaching, 2016
Students need to develop a variety of critical thinking and interpersonal skills in order to contribute successfully to today's increasingly globalized world. The Office of the Provost at the University of Michigan has implemented a plan known as Transforming Learning for a Third Century (TLTC) as part of its broader Third Century Initiative. This…
Descriptors: Thinking Skills, Interpersonal Competence, Skill Development, Creativity
Hershock, Chad; LaVaque-Manty, Mika – Center for Research on Learning and Teaching, 2012
The rapid proliferation of technology can have profound effects on the evolution of teaching, learning, scholarship, and governance in higher education (Katz, 2008). However, instructors report that simply "keeping up" with new instructional technologies, let alone integrating them productively into one's teaching, can be a significant…
Descriptors: Teaching Methods, Educational Technology, Technology Uses in Education, Learner Engagement
Zhu, Erping; Kaplan, Matthew; Dershimer, R. Charles; Bergom, Inger – Center for Research on Learning and Teaching, 2011
Across campus, laptops and other mobile devices, such as iPads and smartphones, are appearing in greater numbers in the classroom. In a CTools survey of 1,415 U-M students conducted in Winter 2010, over 50% of respondents reported bringing their laptops to class at least once per week (USE Lab, Digital Media Commons, 2010). Many faculty see this…
Descriptors: Laptop Computers, Telecommunications, Handheld Devices, Technology Uses in Education