NotesFAQContact Us
Collection
Advanced
Search Tips
Laws, Policies, & Programs
Assessments and Surveys
Learning Style Inventory1
What Works Clearinghouse Rating
Showing 1 to 15 of 46 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Ya Xiao; Khe Foon Timothy Hew – British Journal of Educational Technology, 2024
Gamification has often been used to stimulate learner engagement via intangible rewards, such as virtual points and virtual badges, rather than material goods or benefits. However, not all learners value such intangible rewards; some express their desire to redeem intangible rewards for utilitarian resources or benefits. Although tangible rewards…
Descriptors: Students, Motivation, Rewards, Electronic Learning
Peer reviewed Peer reviewed
Direct linkDirect link
Roberts-Tyler, Emily J.; Roberts, Sarah E.; Watkins, Richard; Hughes, J. Carl; Hastings, Richard P.; Gillespie, David – British Journal of Educational Technology, 2023
Well-designed computer or app-based instruction has a number of potential benefits (eg increasing accessibility and feasibility of high-quality instruction, reducing time and resources required for training expert delivery, saving instructional time). However, variation in implementation can still affect outcomes when using educational technology.…
Descriptors: Elementary School Students, Reading Programs, Electronic Learning, Program Implementation
Peer reviewed Peer reviewed
Direct linkDirect link
Chen, Beyin; Hwang, Gwo-Haur; Lin, Tze-Shiun – British Journal of Educational Technology, 2020
Past research has pointed out that a good grouping strategy can improve the learning effectiveness of collaborative learning. However, the grouping strategy adopted in most past research is static grouping. This results in some disadvantages. Therefore, this study developed an item bank-based collaborative practice system and proposed a dynamic…
Descriptors: Grouping (Instructional Purposes), Cooperative Learning, Item Banks, Undergraduate Students
Peer reviewed Peer reviewed
Direct linkDirect link
Kazanidis, Ioannis; Pellas, Nikolaos; Fotaris, Panagiotis; Tsinakos, Avgoustos – British Journal of Educational Technology, 2019
While "flipping" a classroom has gained attention in K-12 and Secondary school programs, there has been relatively no explicit focus on its effectiveness as a teaching method for instructional media design courses in Higher Education. The purpose of this quasi-experimental study was to determine the effectiveness of the flipped classroom…
Descriptors: Blended Learning, Educational Media, Instructional Design, Instructional Effectiveness
Peer reviewed Peer reviewed
Direct linkDirect link
Basal, Ahmet – British Journal of Educational Technology, 2019
Collocations are word combinations essential for achieving fluency in a given language. Considerable emphasis should therefore be placed on teaching collocations as a part of vocabulary instruction in language teaching. However, there is no current consensus on how best to teach collocations, and few studies have addressed the issue. This…
Descriptors: Phrase Structure, Teaching Methods, Pretests Posttests, Form Classes (Languages)
Peer reviewed Peer reviewed
Direct linkDirect link
Xiangming, Li; Song, Shuqiang – British Journal of Educational Technology, 2018
This paper proposed the affordance approach of material, affective and social dimensions so as to explore the learners' engagement and disposition to share of using mobile learning technology. The participants in this study were graduate-level engineering students (N = 387) from a research university in People's Republic of China. "Rain…
Descriptors: Educational Technology, Technology Uses in Education, Telecommunications, Graduate Students
Peer reviewed Peer reviewed
Direct linkDirect link
Elmaadaway, Mohamed Ali Nagy – British Journal of Educational Technology, 2018
This paper reports on a study that investigated whether a flipped classroom approach enhanced perceptions of levels of engagement and skill performance among students enrolled in a Blackboard course at a Saudi university. Fifty-eight participants were divided into control and experimental groups, which were taught using a traditional and a flipped…
Descriptors: Blended Learning, Management Systems, Course Content, Class Activities
Peer reviewed Peer reviewed
Direct linkDirect link
Ak, Oguz; Kutlu, Birgul – British Journal of Educational Technology, 2017
The aim of this study was to investigate the effectiveness of traditional, 2D and 3D game-based environments assessed by student achievement scores and to reveal student perceptions of the value of these learning environments. A total of 60 university students from the Faculty of Education who were registered in three sections of a required…
Descriptors: Computer Simulation, Computer Games, Educational Games, Instructional Effectiveness
Peer reviewed Peer reviewed
Direct linkDirect link
Cabus, Sofie J.; Haelermans, Carla; Franken, Sonja – British Journal of Educational Technology, 2017
This paper explored the effects of in-class-level differentiation by making innovative use of an interactive whiteboard (SMARTboard) on math proficiency. Therefore, this paper evaluates the use of SMARTboard in class, in combination with teacher training, using a randomized field experiment among 199 pre-vocational students in seventh grade in the…
Descriptors: Mathematics Instruction, Teaching Methods, Bulletin Boards, Visual Aids
Peer reviewed Peer reviewed
Direct linkDirect link
Sharifi, Maryam; Soleimani, Hassan; Jafarigohar, Manoochehr – British Journal of Educational Technology, 2017
Current trends in the field of educational technology indicate a shift in pedagogical assumptions and theoretical frameworks that favor active involvement of self-directed learners in a constructivist environment. This study probes the influence of electronic portfolio evaluation on vocabulary learning of Iranian university students and the…
Descriptors: Portfolio Assessment, Electronic Publishing, Vocabulary Development, Andragogy
Peer reviewed Peer reviewed
Direct linkDirect link
Felix, Vanessa G.; Mena, Luis J.; Ostos, Rodolfo; Maestre, Gladys E. – British Journal of Educational Technology, 2017
Despite the potential benefits that computer approaches could provide for children with cognitive disabilities, research and implementation of emerging approaches to learning supported by computing technology has not received adequate attention. We conducted a pilot study to assess the effectiveness of a computer-assisted learning tool, named…
Descriptors: Down Syndrome, Bibliotherapy, Computer Assisted Instruction, Multimedia Instruction
Peer reviewed Peer reviewed
Direct linkDirect link
Cavus, Nadire; Ibrahim, Dogan – British Journal of Educational Technology, 2017
The topic of this paper is to describe the development of an interactive application that can be used in teaching English as a second language using children's stories in mobile devices. The aim of this experimental study has been to find out the potential of using the developed interactive mobile application in improving the learning skills such…
Descriptors: Handheld Devices, English (Second Language), Second Language Instruction, Experimental Groups
Peer reviewed Peer reviewed
Direct linkDirect link
Calvo-Ferrer, José Ramón – British Journal of Educational Technology, 2017
According to different authors, computer games not only teach contents and skills, but also do so in a more efficient manner, allowing long-lasting learning. However, there is still little consensus on this matter as different studies put their educational benefits into question, especially when used without instructional support. An empirical…
Descriptors: Educational Games, Vocabulary Development, Regression (Statistics), Computer Games
Peer reviewed Peer reviewed
Direct linkDirect link
Garneli, Varvara; Giannakos, Michail; Chorianopoulos, Konstantinos – British Journal of Educational Technology, 2017
Research into educational technology has evaluated new computer-based systems as tools for improving students' academic performance and engagement. Serious games should also be considered as an alternative pedagogical medium for attracting students with different needs and expectations. In this field study, we empirically examined different forms…
Descriptors: Educational Technology, Technology Uses in Education, Teaching Methods, Educational Games
Peer reviewed Peer reviewed
Direct linkDirect link
Sun, Jerry Chih-Yuan; Wu, Yu-Ting; Lee, Wei-I – British Journal of Educational Technology, 2017
The purpose of this study was to investigate the effect of the flipped classroom approach to OpenCourseWare instruction on students' self-regulation. OpenCourseWare was integrated into the flipped classroom model (experimental group) and distance learning (control group). Overall, 181 freshmen taking a physics course were allowed to choose their…
Descriptors: Experimental Groups, Control Groups, Electronic Learning, Distance Education
Previous Page | Next Page »
Pages: 1  |  2  |  3  |  4