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Xiaofang Liao; Xuedi Zhang; Zhifeng Wang; Heng Luo – British Journal of Educational Technology, 2024
Formative assessment is essential for improving teaching and learning, and AI and visualization techniques provide great potential for its design and delivery. Using NLP, cognitive diagnostic and visualization techniques designed to analyse and present students' monthly exam data, we developed an AI-enabled visual report tool comprising six…
Descriptors: Artificial Intelligence, Design, Program Implementation, Formative Evaluation
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Xia, Qi; Chiu, Thomas K. F.; Chai, Ching Sing; Xie, Kui – British Journal of Educational Technology, 2023
The anthropomorphic characteristics of artificial intelligence (AI) can provide a positive environment for self-regulated learning (SRL). The factors affecting adolescents' SRL through AI technologies remain unclear. Limited AI and disciplinary knowledge may affect the students' motivations, as explained by self-determination theory (SDT). In this…
Descriptors: Secondary School Students, Grade 9, Needs, Satisfaction
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de Groot, Renate H. M.; van Dijk, Martin L.; Kirschner, Paul A. – British Journal of Educational Technology, 2015
The GOALS study (Grootschalig Onderzoek naar Activiteiten van Limburgse Scholieren [Large-scale Research of Activities in Dutch Students]) was set up to investigate possible associations between different forms of physical activity and inactivity with cognitive performance, academic achievement and mental well-being. It was conducted at a…
Descriptors: Foreign Countries, Correlation, Physical Activities, Physical Activity Level
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Chang, Hsin-Yi; Wu, Hsin-Kai; Hsu, Ying-Shao – British Journal of Educational Technology, 2013
Augmented reality (AR) technologies are identified as one of key emerging technologies for education in the next 5 years. AR takes advantage of virtual objects or information overlaying physical objects or environments, resulting in a mixed reality in which virtual objects and real environments coexist in a meaningful way to augment learning…
Descriptors: Computer Simulation, Educational Technology, Technology Integration, Science and Society
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Dickey, Michele D. – British Journal of Educational Technology, 2011
The purpose of this research is to investigate the impact of narrative design in a game-based learning environment. Specifically, this investigation focuses the narrative design in an adventure-styled, game-based learning environment for fostering argumentation writing by looking at how the game narrative impacted player/learner (1) intrinsic…
Descriptors: Grounded Theory, Personality Traits, Investigations, Persuasive Discourse
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Li, Yan; Ranieri, Maria – British Journal of Educational Technology, 2010
Literature review has found that despite the considerable attention focused on "digital natives", few studies have carefully investigated the characteristics of this group. The purpose of this study is to contribute to the debate on digital natives by providing a "piece of evidence" on the digital competence status of a group…
Descriptors: Foreign Countries, Role of Education, Adolescents, Grade 9