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Stevenson, Olivia – Grantee Submission, 2021
EMPOWER was an Investing in Innovation (i3) development grant awarded to Cabarrus County Schools by the Office of Innovation and Improvement, U.S. Department of Education. EMPOWER provided social-emotional, academic, and non-cognitive supports in magnet school settings to students from low-income families. Family engagement and teacher…
Descriptors: Magnet Schools, Low Income Students, Literacy, Mathematics Achievement
Shogren, Karrie A.; Scott, LaRon A.; Hicks, Tyler A.; Raley, Sheida K.; Hagiwara, Mayumi; Pace, Jesse R.; Gerasimova, Daria; Alsaeed, Abdulaziz; Kiblen, Jessie C. – Grantee Submission, 2021
Opportunities and experiences for all students, including students with intellectual and developmental disabilities, to build self-determination abilities and skills is critical to enable positive postsecondary outcomes (e.g., competitive and integrated employment, community access participation). However, racially and ethnically marginalized…
Descriptors: Self Determination, Minority Group Students, Racial Differences, Ethnicity
Rosenblum, L. Penny; Zebehazy, Kim T.; Gage, Nicholas; Beal, Carole R. – Grantee Submission, 2021
Introduction: Participants' perspectives are valuable in evaluating the effectiveness of an intervention. Methods: Interviews were conducted with teachers of students with visual impairments and students who completed an intervention designed to build graphics literacy skills. Results: Six themes were identified with corresponding subthemes. The…
Descriptors: Intervention, Visual Impairments, Teacher Attitudes, Teaching Methods
Rosenblum, L. Penny; Zebehazy, Kim T.; Gage, Nicholas A.; Beal, Carole R. – Grantee Submission, 2021
Introduction: Developing graphicacy skills is important for students with visual impairments if they are to succeed in science, technology, engineering, and mathematics (STEM) content. Teachers of students with visual impairments report that they lack resources to use in teaching students graphicacy skills. Methods: Forty-one students with visual…
Descriptors: Algebra, Data Interpretation, Visual Aids, Visual Impairments
Lai, Mark H. C. – Grantee Submission, 2021
In 2016, McREL and the University of Southern California (USC) were awarded a grant from the U.S. Department of Education's Investing in Innovation (i3) Fund (Award Number U411C150011) to develop a translation of the identity-based motivation (IBM) in vivo program "Pathways to Success" to a digital platform to deliver IBM to middle and…
Descriptors: Middle School Students, High School Students, Student Motivation, School Districts
Gee, Kevin A.; Beno, Carolynne; Lindstrom, Lauren; Lind, John; Gau, Jeff; Post, Cindy – Grantee Submission, 2021
Introduction: Many underserved adolescents, defined as those with inequitable access to educational resources, face limited access to interventions that develop their college and career know-how. In our study, we implemented and evaluated a pilot college and career readiness curriculum intervention called Paths to the Future for All (P2F4A). P2F4A…
Descriptors: College Readiness, Career Readiness, Adolescents, Adolescent Attitudes
Zweig, Jacqueline; Hanita, Makoto; Stafford, Erin; Khanani, Noman – Grantee Submission, 2021
Online course taking is widespread in K-12 education and even more so as schools have turned to virtual learning during the global health crisis. Educators across the country are actively seeking evidence-based guidance, only to discover that there is limited rigorous research related to online learning. The need to understand how to prepare…
Descriptors: Online Courses, Orientation, High School Students, Outcomes of Education
Daugherty, Lindsay; Gerber, Russell; Martorell, Francisco; Miller, Trey; Weisburst, Emily – Grantee Submission, 2021
Traditionally colleges have relied on standalone non-credit-bearing developmental education (DE) to support students academically and ensure readiness for college-level courses. As emerging evidence has raised concerns about the effectiveness of DE courses, colleges and states have been experimenting with approaches that place students into…
Descriptors: College Students, College Readiness, Student Placement, College Mathematics
Comstock, Meghan; Supovitz, Jonathan; Kaul, Maya – Grantee Submission, 2021
Purpose: This study examines the relational dynamics between teachers and formal teacher leaders (TLs). We examine the association between relationship structure and leader-member exchange (LMX) quality and the extent to which LMX mediates the relationship between social network (SN) measures of dyadic relationships and TL influence.…
Descriptors: Social Networks, Teacher Leadership, Correlation, Teacher Attitudes
Gregory, Anne; Huang, Francis L.; Ward-Seidel, Allison Rae – Grantee Submission, 2021
There is a need for rigorous experimental research on restorative practices in schools as a means to reduce exclusionary discipline and the disproportionate sanctioning of Black students, male students, and students with disabilities. The current study addressed this need in its evaluation of Morningside Center for Teaching Social Responsibility's…
Descriptors: Educational Practices, Discipline, Disproportionate Representation, Elementary Schools
Becker, Stephen P.; Dvorsky, Melissa R.; Breaux, Rosanna; Cusick, Caroline N.; Taylor, Katherine P.; Langberg, Joshua M. – Grantee Submission, 2021
Study Objectives: To prospectively examine changes in adolescent sleep before and during the COVID-19 pandemic in adolescents with and without ADHD. Methods: Participants were 122 adolescents (ages 15-17; 61% male; 48% with ADHD). Parents reported on adolescents' sleep duration and difficulties initiating and maintaining sleep (DIMS); adolescents…
Descriptors: Adolescents, Sleep, COVID-19, Pandemics
Rahimi, Seyedahmad; Shute, Valerie; Zhang, Qian – Grantee Submission, 2021
Persistence is an important part of student success--both in and out of school. To enhance persistence, we first need to assess it accurately. Digital games can be used as vehicles for measuring and enhancing persistence. The purpose of this study is to test the effects of (a) game-level characteristics (i.e., game mechanics and conceptual…
Descriptors: Educational Games, Computer Games, Game Based Learning, Problem Solving
Shute, Valerie J.; Rahimi, Seyedahmad – Grantee Submission, 2021
Creativity has been of research interest to psychologists dating back many decades, and is currently recognized as one of the essential skills needed to succeed in our complex, interconnected world. One medium that has affordances to assess and support creativity in young people is video games. In this paper, we briefly discuss the literature on…
Descriptors: Creativity, Creativity Tests, Physics, Educational Games
Rahimi, Seyedahmad; Shute, Valerie; Kuba, Renata; Dai, Chih-Pu; Yang, Xiaotong; Smith, Ginny; Alonso Fernández, Cristina – Grantee Submission, 2021
We examined the use and effectiveness of an incentive system--one of the five elements of a theory-based motivational architecture in educational games that we proposed--in a computer-based physics game on students' learning and performance. The incentive system's purpose was to motivate students to access learning supports designed to facilitate…
Descriptors: Educational Games, Incentives, Student Motivation, Program Effectiveness
Kuba, Renata; Rahimi, Seyedahmad; Smith, Ginny; Shute, Valerie J.; Dai, Chih-Pu – Grantee Submission, 2021
Over three years, our research team has designed various learning supports for promoting content knowledge and solving game levels. In this case study, we examined the optimal design and the evaluation of learning support videos for a physics educational game. Often studies focus on investigating the effects of research-based principles without a…
Descriptors: Educational Games, Game Based Learning, Physics, Educational Principles

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