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Lipscomb, Kevin; Nato, Sandy; Ernst, Jeremy; Clark, Aaron; DeLuca, V. William; Kelly, Daniel – Technology and Engineering Teacher, 2018
When students walk into a classroom, often the first question is, "What are we going to do today?" It is easy for educators to fall into the trap of using activities exclusively without considering the value or intent of the content. After all, the students are engaged, and if they are busy they must be learning. Simply being busy,…
Descriptors: Learning Activities, Curriculum Implementation, Behavioral Objectives, Classroom Techniques
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Brown, Ryan; Ernst, Jeremy; Clark, Aaron; DeLuca, Bill; Kelly, Daniel – Technology and Engineering Teacher, 2017
Educators who engage in best practices utilize a variety of instructional delivery methods to assist all learners in achieving success in concept mastery. Best practices help educators set expectations for completing activities/lessons/projects/units, differentiate instruction, integrate curricula, and provide active learning opportunities for…
Descriptors: Best Practices, Technology Education, Active Learning, Teaching Methods
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Bianco, Andrew S. – Technology and Engineering Teacher, 2014
All technology educators have favorite lessons and projects that they most desire to teach. Many teachers might ask why teach robotics when there are many other concepts to cover with the students? The answer to this question is to engage students in science, technology, engineering, and math (commonly referred to as STEM) concepts. In order for…
Descriptors: Robotics, Class Activities, Classroom Techniques, Technology Education
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Martin, Robert L.; Bowden, Nicholas S.; Merrill, Chris – Technology and Engineering Teacher, 2014
In the past five years, there has been tremendous growth in the production and use of desktop 3D printers. This growth has been driven by the increasing availability of inexpensive computing and electronics technologies. The ability to rapidly share ideas and intelligence over the Internet has also played a key role in the growth. Growth is also…
Descriptors: Engineering Education, Engineering Technology, Technology Education, Printing
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Buelin-Biesecker, Jennifer – Technology and Engineering Teacher, 2014
The average American produces around 1,600 pounds of garbage every year, and it is estimated that 50 percent of that waste is material that could be composted (Clean Air Council, 2012). Instead, most is sent to landfills and incinerators. In technology and engineering education, a great deal of time is spent in talking, teaching, and thinking…
Descriptors: Engineering Education, Technology Education, Engineering Technology, Classroom Environment
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Reed, Philip A. – Technology and Engineering Teacher, 2013
Learning about intellectual property can help students understand the process it takes to bring ideas to fruition. It is very important for technology and engineering students to learn early that technology is not just concrete processes and physical artifacts. Creativity is closely linked to technology and is vital in helping us address perceived…
Descriptors: Engineering Technology, Engineering Education, Design, Intellectual Property
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Roman, Harry T. – Technology and Engineering Teacher, 2012
Students love nothing better than personalizing their space--desk, bedroom, or even their cars. This article describes a classroom challenge that gives students a chance to let their spirits soar with the invention of a new form of wall treatment. A trip to a big box store might prove to be most helpful for students to visualize their new product…
Descriptors: Teaching Methods, Interior Design, Interior Space, Design Requirements