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Glaser, Noah J.; Schmidt, Matthew – Technology, Knowledge and Learning, 2020
This emerging technology report explores three-dimensional collaborative virtual learning environments (3D CVLEs) as an intervention modality with potential to foster development of knowledge and skills for people with autism spectrum disorder (ASD). Affordances and unique characteristics of 3D CVLEs are detailed and considered from the…
Descriptors: Cooperative Learning, Virtual Classrooms, Skill Development, Transfer of Training
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Ronsivalle, G. B.; Boldi, A.; Gusella, V.; Inama, C.; Carta, S. – Technology, Knowledge and Learning, 2019
Nowadays, children and teenagers use technology products in an increasingly passive way. As simple consumers they cannot benefit from the opportunities of designing technology, which has a learning value. Educational Robotics (ER) programs are particularly effective in delivering contents of difficult disciplines: they can re-establish a balance…
Descriptors: Guidelines, Instructional Design, Robotics, Information Technology
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Catlin, Dave; Blamires, Mike – Technology, Knowledge and Learning, 2019
In 1969, Seymour Papert invented the first educational robot called a Turtle. It was an addition to the computer language Logo, which he'd designed in 1965 specifically for educating children. Papert did not simply invent some technology, he offered a revolutionary way of educating children. He gave teachers practical tools to realise…
Descriptors: Robotics, Special Needs Students, Teaching Methods, Educational Benefits
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Passey, Don; Shonfeld, Miri; Appleby, Lon; Judge, Miriam; Saito, Toshinori; Smits, Anneke – Technology, Knowledge and Learning, 2018
This theoretical paper is concerned with conceptualising a major issue that faces all those concerned with and charged with influencing the future of equity in education--the need for digital agency (DA). The paper offers a rationale for this concern, highlights the importance of the concept and its practices, presents the challenges it brings,…
Descriptors: Equal Education, Information Technology, Technological Literacy, Accountability
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Forkosh Baruch, Alona; Erstad, Ola – Technology, Knowledge and Learning, 2018
In our article, we refer to the interrelation between upbringing and education, within the context of an emerging paradigm of upbringing as a new construct. First we discuss upbringing in the digital era. Then, we state the main concerns involving this theme, which we label as key challenges for upbringing in the digital world. This is followed by…
Descriptors: Correlation, Information Technology, Age Differences, Cultural Differences
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Henriksen, Danah; Henderson, Michael; Creely, Edwin; Ceretkova, Sona; Cernochová, Miroslava; Sendova, Evgenia; Sointu, Erkko T.; Tienken, Christopher H. – Technology, Knowledge and Learning, 2018
In this article, we consider the benefits and challenges of enacting creativity in the K-12 context and examine educational policy with regard to twenty-first century learning and technology. Creativity is widely considered to be a key construct for twenty-first century education. In this article, we review the literature on creativity relevant to…
Descriptors: Creativity, Technology Education, Educational Policy, Elementary Secondary Education
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Lewin, Cathy; Lai, Kwok-Wing; van Bergen, Hans; Charania, Amina; Ntebutse, Jean Gabin; Quinn, Barry; Sherman, Roger; Smith, David – Technology, Knowledge and Learning, 2018
This paper builds on work undertaken over a number of years by a group of international researchers with an interest in the potential of connecting academic and everyday practices and knowledge. Drawing extensively on literature and our own work, we first discuss the challenges around defining informal learning, concluding that learning is…
Descriptors: Technology Integration, Teaching Methods, Informal Education, Educational Policy
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Webb, Mary E.; Prasse, Doreen; Phillips, Mike; Kadijevich, Djordje M.; Angeli, Charoula; Strijker, Allard; Carvalho, Ana Amélia; Andresen, Bent B.; Dobozy, Eva; Laugesen, Hans – Technology, Knowledge and Learning, 2018
In this article, we identify and examine opportunities for formative assessment provided by information technologies (IT) and the challenges which these opportunities present. We address some of these challenges by examining key aspects of assessment processes that can be facilitated by IT: datafication of learning; feedback and scaffolding; peer…
Descriptors: Formative Evaluation, Teamwork, Problem Solving, Metacognition
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Guarcello, Maureen A.; Levine, Richard A.; Beemer, Joshua; Frazee, James P.; Laumakis, Mark A.; Schellenberg, Stephen A. – Technology, Knowledge and Learning, 2017
Supplemental Instruction (SI) is a voluntary, non-remedial, peer-facilitated, course-specific intervention that has been widely demonstrated to increase student success, yet concerns persist regarding the biasing effects of disproportionate participation by already higher-performing students. With a focus on maintaining access for all students, a…
Descriptors: Peer Teaching, Supplementary Education, College Students, Student Participation
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Kwong, Theresa; Wong, Eva; Yue, Kevin – Technology, Knowledge and Learning, 2017
This paper reports the learning analytics on the initial stages of a large-scale, government-funded project which inducts university students in Hong Kong into consideration of academic integrity and ethics through mobile Augmented Reality (AR) learning trails--Trails of Integrity and Ethics (TIEs)--accessed on smart devices. The trails immerse…
Descriptors: College Students, Foreign Countries, Integrity, Ethics
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Daily, Shaundra B.; Leonard, Alison E.; Jörg, Sophie; Babu, Sabarish; Gundersen, Kara; Parmar, Dhaval – Technology, Knowledge and Learning, 2015
This emerging technology report describes virtual environment interactions an approach for blending movement and computer programming as an embodied way to support girls in building computational thinking skills. The authors seek to understand how body syntonicity might enable young learners to bootstrap their intuitive knowledge in order to…
Descriptors: Computation, Thinking Skills, Computer Simulation, Computer Uses in Education
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Meredith, Tamara R. – Technology, Knowledge and Learning, 2015
Augmented reality (AR) has been used and documented for a variety of commercial and educational purposes, and the proliferation of mobile devices has increased the average person's access to AR systems and tools. However, little research has been done in the area of using AR to supplement traditional library services, specifically for patrons aged…
Descriptors: Library Services, Elementary School Students, Handheld Devices, Computer Software
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Jovanovic, Jelena; Devedzic, Vladan – Technology, Knowledge and Learning, 2015
This report is centered on the emerging concept and technology of Open Badges (OBs) that are offering novel means and practices of motivating, scaffolding, recognizing, and credentialing learning. OBs are closely associated with values such as openness and learners' agency, participatory learning and peer-learning communities. This report points…
Descriptors: Rewards, Technology Uses in Education, Learning Motivation, Scaffolding (Teaching Technique)
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Berland, Matthew; Baker, Ryan S.; Blikstein, Paulo – Technology, Knowledge and Learning, 2014
Constructionism can be a powerful framework for teaching complex content to novices. At the core of constructionism is the suggestion that by enabling learners to build creative artifacts that require complex content to function, those learners will have opportunities to learn this content in contextualized, personally meaningful ways. In this…
Descriptors: Educational Research, Statistical Analysis, Cooperation, Researchers
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Stroup, Walter M.; Wilensky, Uri – Technology, Knowledge and Learning, 2014
Placed in the larger context of broadening the engagement with systems dynamics and complexity theory in school-aged learning and teaching, this paper is intended to introduce, situate, and illustrate--with results from the use of network supported participatory simulations in classrooms--a stance we call "embedded complementarity" as an…
Descriptors: Systems Approach, Logical Thinking, STEM Education, Learning
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