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Scaradozzi, D.; Screpanti, L.; Cesaretti, L.; Storti, M.; Mazzieri, E. – Technology, Knowledge and Learning, 2019
Educational Robotics is rapidly gaining attention as an effective methodology to develop skills and engage students preserving their peculiar style of learning. It is often tied together with two other methodologies, Coding and Tinkering, characterized by a similar hands-on approach. In order to fully exploit their inclusive features, teachers…
Descriptors: Inservice Teacher Education, Program Implementation, Evaluation Methods, STEM Education
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Nelson, Brian C.; Bowman, Cassie; Bowman, Judd – Technology, Knowledge and Learning, 2017
Ask Dr. Discovery is an NSF-funded study addressing the need for ongoing, large-scale museum evaluation while investigating new ways to encourage museum visitors to engage deeply with museum content. To realize these aims, we are developing and implementing a mobile app with two parts: (1) a front-end virtual scientist called Dr. Discovery (Dr. D)…
Descriptors: Museums, Program Evaluation, Computer Oriented Programs, Handheld Devices
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Stroup, Walter M.; Hills, Thomas; Carmona, Guadalupe – Technology, Knowledge and Learning, 2011
This paper summarizes an approach to helping future educators to engage with key issues related to the application of measurement-related statistics to learning and teaching, especially in the contexts of science, mathematics, technology and engineering (STEM) education. The approach we outline has two major elements. First, students are asked to…
Descriptors: Core Curriculum, High Stakes Tests, Psychometrics, Educational Testing