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Fokides, Emmanuel; Chachlaki, Foteini – Technology, Knowledge and Learning, 2020
The study presents the results from a project in which a 3D multi-user virtual environment was used for informing students on issues related to the protection of the Mediterranean monk seal. The target group was 326, 10-12-years old students divided into three groups. The first one was taught using printed material, the second used a web-based…
Descriptors: Computer Simulation, Simulated Environment, Environmental Education, Conservation (Environment)
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Pérez-Vázquez, Elena; Lorenzo, Gonzalo; Lledó, Asunción; Lorenzo-Lledó, Alejandro – Technology, Knowledge and Learning, 2020
Irruption of technologies in the educational context, specifically robotics has meant changes in the use of learning tools for students with ASD. In this sense, the inclusion of robots in intervention with these students allowed to design simpler and more controlled learning environments, adjusted to the needs of these students. From this line of…
Descriptors: Autism, Pervasive Developmental Disorders, Robotics, Intervention
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Hamilton, Megan; Clarke-Midura, Jody; Shumway, Jessica F.; Lee, Victor R. – Technology, Knowledge and Learning, 2020
This emerging technology report describes computational toys as tools for learning and building computational thinking (CT) skills in young children. We present both a framework to categorize computational toys as well as a separate framework to evaluate the toys' effectiveness for teaching CT skills. We then apply our frameworks to thirty…
Descriptors: Young Children, Technology Uses in Education, Educational Technology, Toys
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Kaplon-Schilis, Aleksandra; Lyublinskaya, Irina – Technology, Knowledge and Learning, 2020
This long-term single group study was conducted with pre-service special education elementary teachers taking a required graduate level course on integrating technology into mathematics and science instruction in a New York City public University. The purpose of this study was to explore whether Technological Knowledge (TK), Pedagogical Knowledge…
Descriptors: Technological Literacy, Pedagogical Content Knowledge, Mathematics Education, Science Education
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Spiteri, Marthese; Chang Rundgren, Shu-Nu – Technology, Knowledge and Learning, 2020
Digital technology is widely available in schools; however, results from international studies indicate that they are not effective toward students' educational achievement. Teachers need to realise the potential of digital technology in their daily practises and use them well. However, teachers need training and guidelines to develop their…
Descriptors: Elementary School Teachers, Technology Uses in Education, Teacher Education, Training
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Lameu, Paula – Technology, Knowledge and Learning, 2020
The purpose of this study was to discuss the influence of the use of tablets and mobile learning in post-secondary education and their impact on the emotions and affects felt by a teacher and students and on their identity constitution. Assemblage theory was the onto-epistemological perspective in which this investigation was grounded, and…
Descriptors: Electronic Learning, Handheld Devices, Influence of Technology, Professional Identity
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Jung, Sung Eun; Lee, Kyunghwa; Cherniak, Shara; Cho, Eunji – Technology, Knowledge and Learning, 2020
This case study focused on the robotics learning process of Mark (a pseudonym), a Latino-American second grader diagnosed with autism spectrum disorder. Drawing on Polanyi's (Personal knowledge: towards a post-critical philosophy [Kindle version], 1958/2015) notion of "tacit knowing" and "dwelling in tools," we attempted to…
Descriptors: Robotics, Technology Uses in Education, Autism, Pervasive Developmental Disorders
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Puhala, Jeffrey J. – Technology, Knowledge and Learning, 2020
K-12 teachers participate in formal professional development programs to improve the art of teaching and learning. This qualitative study explored the experiences of elementary educators as they implemented their newly acquired blended learning skills in the classroom. Analysis of the results revealed how teachers understand and make meaning of a…
Descriptors: Elementary School Teachers, Faculty Development, Teacher Improvement, Teacher Competencies
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Hembre, Oda J.; Warth, Line Lundvoll – Technology, Knowledge and Learning, 2020
iPads have become increasingly popular as tools for teaching in early education. With their multifaceted and interactive affordances as handheld and mobile devices, they have been ascribed great potential to change and expand on classroom practice. However, the iPad often becomes just another technology hype in education, and explanations often…
Descriptors: Handheld Devices, Technology Uses in Education, Affordances, Educational Environment
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Sangkawetai, Cheeraporn; Neanchaleay, Jariya; Koul, Ravinder; Murphy, Elizabeth – Technology, Knowledge and Learning, 2020
The goal of this study is to identify the relationship between K-12 teachers' self-efficacy beliefs, classroom goal structure and use of instructional strategies. The study also aims to determine if there is variance in the relationship between these constructs for primary versus secondary school teachers. Data collection involved completion of a…
Descriptors: Elementary School Teachers, Secondary School Teachers, Self Efficacy, Teaching Methods
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Yildiz Durak, Hatice – Technology, Knowledge and Learning, 2020
The aim of this research is to determine the effects of Scratch and Alice tools and programming teaching practices on student engagement, reflective thinking and problem-solving skills and computational thinking (CT) comparatively. A quasi-experimental design was used in the research and patterns with pretest-posttest control group were chosen for…
Descriptors: Secondary School Students, Computer Science Education, Programming, Programming Languages
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Forsyth, Carol M.; Graesser, Arthur; Millis, Keith – Technology, Knowledge and Learning, 2020
The current study investigated predictors of shallow versus deep learning within a serious game known as Operation ARA. This game uses a myriad of pedagogical features including multiple-choice tests, adaptive natural language tutorial conversations, case-based reasoning, and an E-text to engage students. The game teaches 11 topics in research…
Descriptors: Educational Games, Predictor Variables, Evidence Based Practice, Learning Analytics
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Al-Furaih, Suad A. A.; Al-Awidi, Hamed M. – Technology, Knowledge and Learning, 2020
The current study investigated change readiness for smartphone technology among 610 secondary school teachers in Kuwait. We assessed teachers' readiness to adopt smartphones as instructional tools, with respect to their personal concerns, technological competency and personal characteristics. We implemented a quantitative survey design,…
Descriptors: Teacher Attitudes, Technology Integration, Handheld Devices, Technological Literacy
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Swanson, Joan Ann – Technology, Knowledge and Learning, 2020
With the increase of mobilized and relatively inexpensive technologies, educators are challenged to consider new innovations for learning situations. This case study evaluates the use of mobile learning in a college course for instructional purposes. The study describes the specific manner in which mobile technology was utilized and then details…
Descriptors: Instructional Effectiveness, Handheld Devices, Technology Uses in Education, Higher Education
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Tawfik, Andrew A.; Graesser, Arthur; Love, Jenee – Technology, Knowledge and Learning, 2020
Researchers suggest that solving ill-structured problems using project-based learning approaches is one way to engender STEM learning outcomes. However, project based learning poses unique challenges in practice, including the translation of technical information, design of scenarios, facilitation of instruction, and management of student…
Descriptors: Active Learning, Student Projects, STEM Education, Computer Uses in Education
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