NotesFAQContact Us
Collection
Advanced
Search Tips
Source
ReCALL103
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Showing 1 to 15 of 103 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Slaughter, Yvette; Smith, Wally; Hajek, John – ReCALL, 2019
The use of videoconferencing technology to support the delivery of language programs shows great potential in regional and rural settings where a lack of access to specialist teachers limits equitable access to education. In this article, we investigate the establishment of two regional and rural primary school networks in Australia for…
Descriptors: Computer Assisted Instruction, Videoconferencing, Foreign Countries, Rural Schools
Peer reviewed Peer reviewed
Direct linkDirect link
Lee, Hansol; Warschauer, Mark; Lee, Jang Ho – ReCALL, 2019
In this study, we used a data-mining approach to identify hidden groups in a corpus-based second-language (L2) vocabulary experiment. After a vocabulary pre-test, a total of 132 participants performed three online reading tasks (in random orders) equipped with the following glossary types: (1) concordance lines and definitions of target lexical…
Descriptors: Educational Technology, Technology Uses in Education, Second Language Instruction, Second Language Learning
Peer reviewed Peer reviewed
Direct linkDirect link
Hartwick, Peggy – ReCALL, 2018
This article investigates research approaches used in traditional classroom-based interaction studies for identifying a suitable research method for studies in three-dimensional virtual learning environments (3DVLEs). As opportunities for language learning and teaching in virtual worlds emerge, so too do new research questions. An understanding of…
Descriptors: Teaching Methods, Educational Research, Computer Simulation, Mixed Methods Research
Peer reviewed Peer reviewed
Direct linkDirect link
Nami, Fatemeh; Marandi, S. Susan; Sotoudehnama, Elaheh – ReCALL, 2018
Discussion lists have gained a significant popularity in professional development research over the past few decades for the opportunity they provide for asynchronous interaction. This article presents findings from a small-scale case study that aimed at exploring the nature of teachers' asynchronous exchanges in a discussion list. The data…
Descriptors: Group Discussion, Faculty Development, Computer Mediated Communication, Asynchronous Communication
Peer reviewed Peer reviewed
Direct linkDirect link
Çiftçi, Emrullah Yasin; Savas, Perihan – ReCALL, 2018
In today's globalized world, learning languages and developing intercultural skills are of paramount importance due to dynamic and complex global interdependencies. However, not every language student around the world has a chance to engage in face-to-face intercultural communication with people from different backgrounds. Telecollaboration offers…
Descriptors: Telecommunications, Second Language Learning, Attitude Measures, Educational Technology
Peer reviewed Peer reviewed
Direct linkDirect link
Sert, Olcay; Balaman, Ufuk – ReCALL, 2018
Recent research shows that negotiation of meaning in online task-oriented interactions can be a catalyst for L2 (second/foreign/additional language) development. However, how learners undertake such negotiation work and what kind of an impact it has on interactional development in an L2 are still largely unknown mainly due to a lack of focus on…
Descriptors: Second Language Learning, Interaction, Language Usage, Standards
Peer reviewed Peer reviewed
Direct linkDirect link
Lin, Huifen; Chen, Tsuiping; Lious, Hsien-Chin – ReCALL, 2018
Since its introduction by Glass in the 1970s, meta-analysis has become a widely accepted and the most preferred approach to conducting research synthesis. Overcoming the weaknesses commonly associated with traditional narrative review and vote counting, meta-analysis is a statistical method of systematically aggregating and analyzing empirical…
Descriptors: Meta Analysis, Computer Uses in Education, Educational Technology, Second Language Learning
Peer reviewed Peer reviewed
Direct linkDirect link
Stickler, Ursula; Shi, Lijing – ReCALL, 2017
Computer-assisted language learning, or CALL, is an interdisciplinary area of research, positioned between science and social science, computing and education, linguistics and applied linguistics. This paper argues that by appropriating methods originating in some areas of CALL-related research, for example human-computer interaction (HCI) or…
Descriptors: Computer Assisted Instruction, Eye Movements, Educational Technology, Interdisciplinary Approach
Peer reviewed Peer reviewed
Direct linkDirect link
Talaván, Noa; Ibáñez, Ana; Bárcena, Elena – ReCALL, 2017
This article explores the effects of collaborative reverse subtitling as an activity for the promotion of writing skills in English as a second language. An initial analysis is undertaken of the pros and cons of the role of translation in second language learning historically and the role of information and communication technology in this…
Descriptors: English (Second Language), Second Language Learning, Writing Skills, Translation
Peer reviewed Peer reviewed
Direct linkDirect link
Dugartsyrenova, Vera A.; Sardegna, Veronica G. – ReCALL, 2017
This study explored Russian as a foreign language (RFL) learners' self-reported strategic uses of "VoiceThread" (VT)--a multimodal asynchronous computer-mediated communication tool--in order to gain insights into learner perceived effectiveness of VT for second language (L2) oral skills development and to determine the factors that…
Descriptors: Russian, Second Language Instruction, Teaching Methods, Computer Assisted Instruction
Peer reviewed Peer reviewed
Direct linkDirect link
Hong, Ji Sun; Han, Doug Hyun; Kim, Young In; Bae, Su Jin – ReCALL, 2017
The HoDoo English game was developed to take advantage of the benefits attributed to on-line games while teaching English to native Korean speakers. We expected to see that the improvements in the subjects' English language abilities after playing the HoDoo English game would be associated with increased brain functional connectivity in the areas…
Descriptors: English (Second Language), Second Language Instruction, Educational Games, Brain Hemisphere Functions
Peer reviewed Peer reviewed
Direct linkDirect link
Melchor-Couto, Sabela – ReCALL, 2017
Virtual worlds have been described as low anxiety environments (Dickey, 2005), where students may feel "shielded" behind their avatars (Rosell-Aguilar, 2005: 432). The aim of this article is to analyse the evolution of the Foreign Language Anxiety (FLA) levels experienced by a group of participants who used the virtual world "Second…
Descriptors: Second Language Learning, Anxiety, Oral Language, Educational Technology
Peer reviewed Peer reviewed
Direct linkDirect link
Yeh, Hui-Chin; Hung, Hsiu-Ting; Chiang, Yu-Hsin – ReCALL, 2017
Studies suggest that the incorporation of online annotations in reading instruction can improve students' reading comprehension. However, little research has addressed how students use online annotations in their reading processes and how such use may lead to their improvement. This study thus adopted Reciprocal Teaching (RT) as an instructional…
Descriptors: Documentation, Reading Instruction, Reading Comprehension, Reciprocal Teaching
Peer reviewed Peer reviewed
Direct linkDirect link
Gabaudan, Odette – ReCALL, 2016
Undergraduate students whose programme includes a full academic year on an Erasmus study visit require a range of support before, during and after their year abroad. This study focuses on the support provided by the home academic coordinator during the students' period of study abroad. The research is based on a case-study which explores how the…
Descriptors: Undergraduate Students, Student Journals, Electronic Journals, Study Abroad
Peer reviewed Peer reviewed
Direct linkDirect link
Neville, David O. – ReCALL, 2015
The article reports on a mixed-methods study evaluating the use of a three-dimensional digital game-based language learning (3D-DGBLL) environment to teach German two-way prepositions and specialized vocabulary within a simulated real-world context of German recycling and waste management systems. The study assumed that goal-directed player…
Descriptors: Mixed Methods Research, Educational Games, Video Games, Computer Games
Previous Page | Next Page »
Pages: 1  |  2  |  3  |  4  |  5  |  6  |  7