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Showing 1 to 15 of 356 results Save | Export
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Winters, Niall; Eynon, Rebecca; Geniets, Anne; Robson, James; Kahn, Ken – Learning, Media and Technology, 2020
This paper introduces the concept of digital structural violence and examines the negative role it could have in future learning systems. To address it, we propose a new interdisciplinary research agenda at the intersection of three current but disparate lines of work that: (1) Use the concept of epistemic privilege to theorise the inclusion of…
Descriptors: Educational Technology, Technology Uses in Education, Research Needs, Interdisciplinary Approach
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Selwyn, Neil; Pangrazio, Luci; Nemorin, Selena; Perrotta, Carlo – Learning, Media and Technology, 2020
This article addresses the deliberately speculative question of 'What might the school of 2030 be like?', with a specific focus on the influences of digital technologies. The article adopts the methodological approach of 'social science fiction' to explore the ways in which digital technologies might be used in one Australian high school in 2030…
Descriptors: Foreign Countries, High Schools, Educational Trends, Trend Analysis
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Hillman, Thomas; Rensfeldt, Annika Bergviken; Ivarsson, Jonas – Learning, Media and Technology, 2020
Sweden has one of the most marketised and decentralised school systems in the world while also ranking amongst countries with the highest levels of access to technology in classrooms. Considering the increasingly central role that digital platforms play in the practices of schooling, this article speculates on what might happen during the 2020s in…
Descriptors: Administrative Organization, Access to Computers, Foreign Countries, Commercialization
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Sancho-Gil, Juana M.; Rivera-Vargas, Pablo; Miño-Puigcercós, Raquel – Learning, Media and Technology, 2020
The development of Information and Communication Technology has created waves of excitement about its power to fix educational problems and improve learning results, prompting a succession of policy efforts to integrate digital technology into education. Educators, schools and corporations are increasingly driving these initiatives. This article…
Descriptors: Educational Technology, Technology Uses in Education, Educational Improvement, Educational Policy
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Knox, Jeremy; Williamson, Ben; Bayne, Sian – Learning, Media and Technology, 2020
This paper examines visions of 'learning' across humans and machines in a near-future of intensive data analytics. Building upon the concept of 'learnification', practices of 'learning' in emerging big data-driven environments are discussed in two significant ways: the "training" of machines, and the "nudging" of human…
Descriptors: Data Collection, Data Analysis, Artificial Intelligence, Man Machine Systems
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Macgilchrist, Felicitas; Allert, Heidrun; Bruch, Anne – Learning, Media and Technology, 2020
As social science fiction, this paper imagines three possible futures for education and technology. Among the most important technologies emerging today are data-aggregating technologies such as AI, affective computing, adaptive or predictive software, clouds and platforms. The paper is not, however, directed at specific technologies, but at…
Descriptors: Educational Technology, Educational Trends, Trend Analysis, Futures (of Society)
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Ferreira, Giselle Martins dos Santos; Rosado, Luiz Alexandre da Silva; Lemgruber, Márcio Silveira; Carvalho, Jaciara de Sá – Learning, Media and Technology, 2020
This article discusses issues concerning the spread of data-driven educational technologies in Brazil. Here, as elsewhere, educational technology continues to be promoted optimistically as the bearer of a panacea for historically-rooted social problems. Whilst some of these technologies have indeed contributed to important widening-participation…
Descriptors: Foreign Countries, Educational Technology, Technology Uses in Education, Innovation
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Zhang, Jingjing; Sziegat, Hongmei; Perris, Kirk; Zhou, Chenchen – Learning, Media and Technology, 2019
This paper presents an analysis of the conceptualization of massive open online courses (MOOCs) by major influencers in Chinese higher education. Using critical discourse analysis, predominantly from university resources, a map of the discursive construction of MOOCs is presented and interpreted. The centralized orientation of decision making in…
Descriptors: Online Courses, Large Group Instruction, Educational Technology, Technology Uses in Education
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Goodyear, Victoria A.; Armour, Kathleen M.; Wood, Hannah – Learning, Media and Technology, 2019
Young people's engagement with digital health technologies is dominated by risk narratives. Yet, there are very limited understandings, from the perspectives of young people, about the health-related issues and opportunities generated by digital health technologies. This article presents new evidence on the types of health-related apps and devices…
Descriptors: Computer Software, Role, Information Technology, Adolescent Attitudes
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Muls, Jaël; Triquet, Karen; Vlieghe, Joachim; De Backer, Free; Zhu, Chang; Lombaerts, Koen – Learning, Media and Technology, 2019
This study examines the role of social networking sites on the learning processes, teaching practices and professional development of secondary school teachers. By conducting observations and in-depth interviews with active participants, we present an ethnographic study of the "Facebook" group "Teaching ideas secondary…
Descriptors: Social Media, Secondary School Teachers, Teaching Methods, Faculty Development
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Kahne, Joseph; Bowyer, Benjamin – Learning, Media and Technology, 2019
Online environments are now central to political life, especially for young people. They are prominent contexts for activities that include: fundraising, political debate, sharing political perspectives, mobilizing individuals and groups to act, and applying pressure to governments, corporations, and nonprofits. Much of this online politically…
Descriptors: Media Literacy, Politics, Civics, Computer Mediated Communication
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Gilje, Øystein; Silseth, Kenneth – Learning, Media and Technology, 2019
In this article, we use a model for games and literacy to explore how one FIFA gamer worked across contexts. Previously, this model has been used to address the role of computer and video games in the teaching of literacy in the subject of English. In the current article, we combine this model with a learning lives perspective, which builds on the…
Descriptors: Computer Games, Literacy Education, Transfer of Training, Teaching Methods
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Melander Bowden, Helen – Learning, Media and Technology, 2019
This article explores children's development of problem-solving practices through multimodal engagements in digital activities. The study is based on analyses of a video recorded peer group activity in which two children, within the context of a project on computational thinking using the software "Scratch," collaboratively work to solve…
Descriptors: Foreign Countries, Elementary School Students, Grade 4, Problem Solving
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Jackson, Helen – Learning, Media and Technology, 2019
This paper positions the photographic image of the self (the 'selfie') as the reflexive indicator on which students are prompted to reveal their learning behaviours, and uses this mode of reflexivity to construct a qualitative study of engagement in a higher education setting. The study leverages the intensified processes of self --reflection…
Descriptors: Self Concept, Photography, Learner Engagement, College Students
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Bayne, Sian; Connelly, Louise; Grover, Claire; Osborne, Nicola; Tobin, Richard; Beswick, Emily; Rouhani, Lilinaz – Learning, Media and Technology, 2019
This paper considers the social value of anonymity in online university student communities, through the presentation of research which tracked the final year of life of the social media application Yik Yak. Yik Yak was an anonymous, geosocial mobile application launched in 2013 which, at its peak in 2014, was used by around two million students…
Descriptors: Online Courses, College Students, Social Media, Computer Software
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