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Abrahamson, Dor; Kapur, Manu – Instructional Science: An International Journal of the Learning Sciences, 2018
Whereas some educational designers believe that students should learn new concepts through explorative problem solving within dedicated environments that constrain key parameters of their search and then support their progressive appropriation of empowering disciplinary forms, others are critical of the ultimate efficacy of this discovery-based…
Descriptors: Discovery Learning, Educational Research, Instructional Design, Educational Philosophy
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Murray, Tom – Journal of the Learning Sciences, 1998
Describes tools for authoring all aspects of a knowledge-based tutor system: domain model, teaching strategies, student model, and learning environment. Discusses a number of design issues and design tradeoffs that are involved in building intelligent tutoring systems (ITS). (Author/CCM)
Descriptors: Authoring Aids (Programming), Computer Interfaces, Computer Software, Higher Education
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Bell, Benjamin – Journal of the Learning Sciences, 1998
Presents a prototype authoring tool for interactive educational software called Investigate and Decide Learning Environments (IDLE-Tool). Introduces IDLE-Tool as the task model around which the tool is based. A model of the authoring process called Guided Case Adaptation is offered as an approach to employing models and an exemplar to effectively…
Descriptors: Authoring Aids (Programming), Computer Software, Educational Environment, Higher Education
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Ritter, Steven; Blessing, Stephen B. – Journal of the Learning Sciences, 1998
Argues that a focus on building an authoring tool for a complete learning environment is misplaced. Analyzes the task of authoring a commercial educational system. Describes the Visual Translator, an authoring tool written specifically for this purpose. (Author/CCM)
Descriptors: Authoring Aids (Programming), Computer Software, Educational Environment, Higher Education
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Resnick, Mitchel; Wilensky, Uri – Journal of the Learning Sciences, 1998
Argues that role-playing activities can be a powerful tool in mathematics and science education, particularly in the new sciences of complexity (i.e., the study of complex systems). Two role-playing activities are described, each designed to help students develop better intuitions on how complex phenomena can arise from simple interactions, and…
Descriptors: Decentralization, Group Activities, Group Dynamics, Learning Activities