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Showing 1 to 15 of 69 results Save | Export
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Lee, Lina – International Journal of Computer-Assisted Language Learning and Teaching, 2021
The article reports on a study that explored the affordances and challenges of the flipped classroom model for an advanced language course, involving the implementation of a four-skill integration approach and the use of various digital tools. Eighteen advanced language students participated in the study over the course of one semester. Students…
Descriptors: Flipped Classroom, Student Attitudes, Undergraduate Students, Public Colleges
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Korkealehto, Kirsi; Leier, Vera – International Journal of Computer-Assisted Language Learning and Teaching, 2021
This research presents a virtual exchange project between two tertiary institutions in New Zealand and Finland with 26 participants who were intermediate German language students. During the project, the students used a closed Facebook group to post about given topics; the posts combined video, audio, and text that adhered to multimodal…
Descriptors: German, Second Language Learning, Second Language Instruction, Learner Engagement
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Pineda, Jorge Eduardo; Cano, Luis Hernando Tamayo; Peralta, Marco Antonio – International Journal of Computer-Assisted Language Learning and Teaching, 2021
This paper presents a framework forteaching English in synchronous computer-mediated environments. This research shows the components of the framework, how it materializes in the teachers' pedagogical practices, and in the students' perceptions of lessons designed using the framework. The sources of data for this investigation are a questionnaire…
Descriptors: Active Learning, Inquiry, Communities of Practice, English (Second Language)
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Wright, Clare; Furneaux, Clare – International Journal of Computer-Assisted Language Learning and Teaching, 2021
This paper reports on a detailed thematic analysis of learners' evaluative comments at the end of a five-week academic writing MOOC run by a university in the UK which used a novel content+process MOOC approach. The authors wanted to identify whether this innovative approach to a MOOC course worked in terms of student satisfaction and achievement…
Descriptors: Student Satisfaction, Academic Achievement, Online Courses, College Students
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Lu, Xiaofei; Casal, J. Elliott; Liu, Yingying – International Journal of Computer-Assisted Language Learning and Teaching, 2021
This paper outlines the research agenda of a framework that integrates corpus- and genre-based approaches to academic writing research and pedagogy. This framework posits two primary goals of academic writing pedagogy, that is, to help novice writers develop knowledge of the rhetorical functions characteristic of academic discourse and become…
Descriptors: Academic Language, Writing Research, Computational Linguistics, Decision Making
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Pack, Austin; Barrett, Alex – International Journal of Computer-Assisted Language Learning and Teaching, 2021
Virtual reality (VR) has garnered increasing attention as a pedagogical tool for language learning. Yet, despite the many affordances of using virtual reality learning environments (VRLEs), there remains a paucity of research investigating the use of VRLEs for English for academic purposes (EAP). While BALEAP '19 conference presentations related…
Descriptors: Computer Simulation, Simulated Environment, English for Academic Purposes, Second Language Instruction
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Kohnke, Lucas – International Journal of Computer-Assisted Language Learning and Teaching, 2020
In recent years, the widespread growth of mobile-assisted language learning using apps has made English vocabulary learning increasingly accessible. This study investigated students' perceptions of a vocabulary learning app developed by the researcher as a tool to help them to improve their L2 receptive vocabulary. The app, containing 20 levels,…
Descriptors: Vocabulary Development, English (Second Language), Second Language Learning, Second Language Instruction
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Warner-Ault, Ann – International Journal of Computer-Assisted Language Learning and Teaching, 2020
The current study explores utilizing the ACTFL cultural framework to structure synchronous video-based speaking activities and subsequent class discussions. The study includes 39 students in two sections of an intermediate-level college Spanish course who engaged in five 30-minute conversations with native speakers of Spanish via Talk Abroad…
Descriptors: Case Studies, Intercultural Communication, Second Language Learning, Second Language Instruction
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Berti, Margherita; Maranzana, Stefano; Monzingo, Jacob – International Journal of Computer-Assisted Language Learning and Teaching, 2020
In virtual reality, language learners can experience the foreign culture by exploring authentic and contextualized learning environments. To date, there is a lack of studies investigating the use of highly immersive virtual reality for cultural understanding as well as learners' attitudes toward its implementation in the language classroom. This…
Descriptors: Cultural Awareness, Stereotypes, Italian, Second Language Learning
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Bahi, Halima; Necibi, Khaled – International Journal of Computer-Assisted Language Learning and Teaching, 2020
Pronunciation teaching is an important stage in language learning activities. This article tackles the pronunciation scoring problem where research has demonstrated relatively low human-human and low human-machine agreement rates, which makes teachers skeptical about their relevance. To overcome these limitations, a fuzzy combination of two…
Descriptors: Oral Reading, Reading Fluency, Pronunciation, Learning Activities
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Pack, Austin; Barrett, Alex; Liang, Hai-Ning; Monteiro, Diego Vilela – International Journal of Computer-Assisted Language Learning and Teaching, 2020
This study investigates English language learner (ELL) perceptions of using a prototype virtual reality learning environment (VRLE) designed for teaching and learning writing structure. A mixed-methods approach was used, incorporating pre- and post-participation questionnaires, as well as semi-structured interviews. Participants consisted of 10…
Descriptors: English for Academic Purposes, Second Language Learning, Second Language Instruction, Computer Simulation
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Al Seghayer, Khalid – International Journal of Computer-Assisted Language Learning and Teaching, 2020
This study was designed to investigate the adequacy of EFL learners' abilities in three major dimensions of digital literacy skills and whether self-assessments of competence were consistent with their actual performance. It also identified factors that affected learners' use of the selected digital literacy skills. To this end, 60 Saudi EFL…
Descriptors: Technological Literacy, Second Language Learning, English (Second Language), Second Language Instruction
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Yahya, Noorchaya; Alotaibi, Hind; El-Dakhs, Dina Abdel Salam – International Journal of Computer-Assisted Language Learning and Teaching, 2020
This study reveals the impact of using parallel corpora on EFL students' writing, and how students perceive it. Female undergraduates (n=46) in an EFL writing course in Saudi Arabia were divided randomly into experimental and control groups taught by the same instructor, using the same materials. Students in the experimental group were introduced…
Descriptors: Computational Linguistics, Females, Undergraduate Students, English (Second Language)
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Pan, Xiaoquan; Gan, Zhengdong – International Journal of Computer-Assisted Language Learning and Teaching, 2020
This study explored how 26 Chinese EFL teachers perceived community-based, technology-supported professional development practices. The methods of data collection in this study blend quantitative and qualitative techniques: (1) questionnaire survey of teachers' satisfaction about community-based technology-supported professional development…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Language Teachers
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Wang, Qiao – International Journal of Computer-Assisted Language Learning and Teaching, 2020
The study is the second in a series of mixed-methods studies on the integration of The Sims 4, a life-simulation game, into language classrooms. In this study, the researcher explores the effect of game-based language learning (GBLL) on students' English communicative competence from three aspects, interaction, fluency and content, in a Japanese…
Descriptors: Communicative Competence (Languages), English (Second Language), Language Fluency, Second Language Learning
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