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Hawley, Ruth; Allen, Cate – International Journal for Transformative Research, 2018
Student-generated video creation assessments are an innovative and emerging form of assessment in higher education. Academic staff may be understandably reluctant to transform assessment practices without robust evidence of the benefits and rationale for doing so and some guidance regarding how to do so successfully. A systematic approach to…
Descriptors: Student Developed Materials, Video Technology, Technology Uses in Education, Portfolio Assessment
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Smith, David – International Journal for Transformative Research, 2016
Preparing and teaching subjects in the Higher Education environment has been attracting much attention over the past decade as the sector diversifies and adds online instruction to its on campus delivery to cater to the increased demand for flexibility and choice from students. University lecturers are now required to assume greater responsibility…
Descriptors: Higher Education, Teaching Methods, Telecommunications, Handheld Devices
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Crotty, Yvonne; D'Arcy, Jimmy; Sweeney, David – International Journal for Transformative Research, 2016
The Gaelic Athletic Association (GAA) is an Irish amateur sporting and cultural organisation. It represents in excess of 20,000 teams nationwide and is committed to supporting the development of players and coaches through its Coach Education Programme (CEP). A strategic goal of the CEP is to supplement the traditional field based coach education…
Descriptors: Foreign Countries, Athletes, Athletics, Athletic Coaches
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Schaal, Sonja; Schaal, Steffen; Lude, Armin – International Journal for Transformative Research, 2015
The valuing of biodiversity is considered to be a first step towards its conservation. Therefore, the aim of the BioDiv2Go project is to combine sensuous experiences discovering biodiversity with mobile technology and a game-based learning approach. Following the competence model for environmental education (Roczen et al, 2014), Geogames (location…
Descriptors: Educational Games, Video Games, Educational Technology, Technology Uses in Education
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Lee, Hyowon – International Journal for Transformative Research, 2015
In this article, I describe my experience of preparing and delivering a brand new computing undergraduate course in a new university and in doing so, share how the special institutional push of the active learning pedagogy of the university changed the way I prepared and delivered the course, and ended up transforming my own view of teaching. I…
Descriptors: Foreign Countries, Active Learning, Undergraduate Study, Information Technology