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Akhrif, Ouidad; Benfaress, Chaymae; EL Jai, Mostapha; El Bouzekri El Idrissi, Youness; Hmina, Nabil – Interactive Technology and Smart Education, 2022
Purpose: The purpose of this paper is to reveal the smart collaborative learning service. This concept aims to build teams of learners based on the complementarity of their skills, allowing flexible participation and offering interdisciplinary collaboration opportunities for all the learners. The success of this environment is related to predict…
Descriptors: Artificial Intelligence, Cooperative Learning, Interdisciplinary Approach, Universities
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Stanislaus, Irudayaselvam – Interactive Technology and Smart Education, 2022
Purpose: The Catholic Church expects theological institutes, priests and seminarians to be well-informed, critical and creative users of information and communications technology. Currently, most theological institutes use the traditional face-to-face teaching method. An attempt to implement blended learning as an innovative teaching and learning…
Descriptors: Catholics, Theological Education, Blended Learning, Information Technology
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Li, Kam Cheong; Wong, Billy Tak-Ming – Interactive Technology and Smart Education, 2022
Purpose: This paper aims to present a comprehensive review of the present state and trends of smart education research. It addresses the need to have a systematic review of smart education to depict its research landscape in view of the growing volume of related publications. Design/methodology/approach: A bibliometric analysis of publications on…
Descriptors: Electronic Learning, Artificial Intelligence, Technology Uses in Education, Bibliometrics
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Mahmud, Malissa Maria; Freeman, Bradley; Abu Bakar, Mohd Syuhaidi – Interactive Technology and Smart Education, 2022
Purpose: With the arrival of the 4th Industrial Revolution and the Education 4.0 era, the inevitability of educators using technology in the classroom has grown. A global health pandemic has hastened the adoption of online teaching. The interdependence of technologies and pedagogies necessitates vigour and variability, along with evolving teaching…
Descriptors: Technology Uses in Education, Electronic Learning, Technology Integration, Delivery Systems
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Hirata, Yoko – Interactive Technology and Smart Education, 2022
Purpose: The purpose of this study is to assess Japanese university students' readiness for taking e-learning language courses. The focus is placed on students' self-analysis of their abilities to use their smart devices for remote language learning activities. Design/methodology/approach: Japanese university students' readiness for the shift…
Descriptors: Foreign Countries, College Students, Distance Education, Electronic Learning
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Duan, Chenggui; Lee, Tracy K. – Interactive Technology and Smart Education, 2022
Purpose: Free and open-source software (FOSS) has been used worldwide because of the advantages of user control, cost-saving, flexibility, openness, freedom, more security and better stability. The purpose of this study is to explore the status quo of educational application of FOSS and the trends from international perspectives and its…
Descriptors: Technology Uses in Education, Computer Software, Higher Education, Foreign Countries
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Jia, Jiyou; He, Yunfan – Interactive Technology and Smart Education, 2022
Purpose: The purpose of this study is to design and implement an intelligent online proctoring system (IOPS) by using the advantage of artificial intelligence technology in order to monitor the online exam, which is urgently needed in online learning settings worldwide. As a pilot application, the authors used this system in an authentic…
Descriptors: Artificial Intelligence, Supervision, Computer Assisted Testing, Electronic Learning
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Ahmad, Bilal; Iqbal, Sajid; Hai, Mahnoor; Latif, Shahid – Interactive Technology and Smart Education, 2022
Purpose: This paper aims to examine the mediating role of relational mobile usage on the relationship between personal values (individualism, collectivism and academic self-efficacy) and organizational citizenship behavior (OCB) among the faculty members of higher education/degree-awarding institutes (DAIs) in Pakistan. The paper also examines the…
Descriptors: Telecommunications, Handheld Devices, Values, Individualism
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Vlachogianni, Prokopia; Tselios, Nikolaos – Interactive Technology and Smart Education, 2022
Purpose: The purpose of this paper is to investigate the impact of personality traits on the perceived usability evaluation of e-learning platforms. In specific, perceived usability levels of the educational platforms and tools used in primary and secondary education in Greece are demonstrated. The impact which personality traits and other…
Descriptors: Personality Traits, Usability, Computer Software, Educational Technology
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Raza, Syed Ali; Khan, Komal Akram – Interactive Technology and Smart Education, 2022
Purpose: Collaboration, communication, critical thinking and creativity are the most essential Cs of education. However, at present, these Cs are interlinked with technology to make it more effective and reliable. Educational technology infuses higher education, many people use it on a daily basis. Students are eager to adopt such technologies…
Descriptors: Academic Achievement, Educational Technology, Higher Education, Internet
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Zainuddin, Zamzami; Farida, Ratna; Keumala, Cut Muftia; Kurniawan, Rudi; Iskandar, Hadi – Interactive Technology and Smart Education, 2022
Purpose: This study aims to present research evidence on the relevance of online gamification flip learning as a pedagogical instruction in promoting learning engagement when college students are impacted by the coronavirus pandemic. In this study, a gamified formative assessment was used to examine learner engagement and to evaluate the…
Descriptors: Synchronous Communication, Electronic Learning, Flipped Classroom, Formative Evaluation
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Alrousan, Mohammad Kasem; Al-Madadha, Amro; Al Khasawneh, Mohammad Hamdi; Adel Tweissi, Adiy – Interactive Technology and Smart Education, 2022
Purpose: The purpose of this study is to investigate the factors that affect students' behavioral intentions to use virtual classrooms at Princess Sumaya University for Technology (PSUT) in Jordan. Design/methodology/approach: A quantitative research approach was adopted, an online survey method was used and the data were collected among students…
Descriptors: Foreign Countries, Student Behavior, Intention, Virtual Classrooms
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Costley, Jamie; Southam, Ashleigh; Bailey, Daniel; Haji, Shaibou Abbdoulai – Interactive Technology and Smart Education, 2022
Purpose: Online learning and the use of technology-based learning management systems (LMS) are on the rise in higher education. The purpose of this study is to explore how the frequent use of these LMS mediates the relationship between three types of learner interactions and student outcomes. Design/methodology/approach: This was an exploratory…
Descriptors: Integrated Learning Systems, Higher Education, Electronic Learning, Technology Uses in Education
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Ho, Ree Chan; Song, Bee Lian – Interactive Technology and Smart Education, 2022
Purpose: This study aims to examine live streaming experiences of business students' at the tertiary education level, and how the use of this interactive platform satisfies their affective, cognitive, social and hedonic needs in learning. Likewise, it explored the influence of live streaming class on the learning outcome needed in achieving…
Descriptors: Business Education, Postsecondary Education, Student Experience, Student Needs
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Zhang, Han; Southam, Ashleigh; Fanguy, Mik; Costley, Jamie – Interactive Technology and Smart Education, 2022
Purpose: This study aims to better understand the relationship between peer feedback in the context of online collaborative note-taking and how comments impacted student performance and understanding. Design/methodology/approach: This one sample investigation was of graduate students participating in an academic writing class working…
Descriptors: Peer Evaluation, Tests, Scores, Academic Language
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