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Showing 1 to 15 of 124 results Save | Export
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Delal, Havva; Oner, Diler – Informatics in Education, 2020
This study investigated the role of using unplugged computing activities on developing computational thinking (CT) skills of 6th-grade students. The unplugged computing classroom activities were based on the Bebras challenge, an international contest that aims to promote CT and informatics among school students of all ages. Participants of the…
Descriptors: Middle School Students, Computation, Thinking Skills, Grade 6
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Kurvinen, Einari; Kaila, Erkki; Laakso, Mikko-Jussi; Salakoski, Tapio – Informatics in Education, 2020
In this study we investigate the effects of long-term technology enhanced learning (TEL) in mathematics learning performance and fluency, and how technology enhanced learning can be integrated into regular curriculum. The study was conducted in five second grade classes. Two of the classes formed a treatment group and the remaining three formed a…
Descriptors: Educational Technology, Technology Uses in Education, Mathematics Instruction, Mathematics Achievement
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Herceg, Ðorde; Herceg, Dejana – Informatics in Education, 2020
Connecting theory and practice in teaching is sometimes difficult, as it requires expensive or delicate equipment, thus limiting the teacher to giving demonstrations in which students are passive participants. Numerical mathematics, as an applied discipline, should be taught on real world examples. By using inexpensive Arduino hardware, we can…
Descriptors: Mathematics Instruction, Teaching Methods, Educational Technology, Computer Software
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Çakiroglu, Ünal; Er, Betul – Informatics in Education, 2020
Considerable effort has been invested in innovative practices about teaching programming. Although the usefulness of metacognition in learning process is acknowledged, evidence demonstrating how metacognitive strategies effect in the programming classrooms is still very scarce. Given the importance of metacognitive strategies, this study seeks to…
Descriptors: Metacognition, Learning Strategies, Programming, Computer Science Education
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Buda, András – Informatics in Education, 2020
Most countries attempt to catch up with technological progress and digitise their educational environment, but still there are few teachers that integrate ICT in education adequately. Several factors may hinder this process, whose exploration is important because only after learning about these barriers can efficient counteractions be taken. One…
Descriptors: Foreign Countries, Information Technology, Educational Technology, Technology Integration
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Vieira, Estela Aparecida Oliveira; da Silveira, Aleph Campos; Martins, Ronei Ximenes – Informatics in Education, 2019
This work presents a systematic review whose objective was to identify heuristics applicable to the evaluation of the usability of educational games. Heuristics are usability engineering methods that aim to detect problems in the use of a system during its development and/or when its interface is in interaction with the user. Therefore, applying…
Descriptors: Educational Games, Usability, Heuristics, Computer Games
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Gurer, Melih Derya; Cetin, Ibrahim; Top, Ercan – Informatics in Education, 2019
The aim of this study was to investigate the factors affecting the pre-service computer science teachers' attitudes towards computer programming (ATCP). The sample consists of 119 preservice teachers at a public state university. The influences of students' demographic characteristics (gender, grade level, and high school type), their achievement…
Descriptors: Programming, Preservice Teachers, State Universities, Academic Achievement
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Nygren, Eeva; Blignaut, A. Seugnet; Leendertz, Verona; Sutinen, Erkki – Informatics in Education, 2019
Technology-enhanced learning generally focuses on the cognitive rather than the affective domain of learning. This multi-method evaluation of the INBECOM project (Integrating Behaviourism and Constructivism in Mathematics) was conducted from the point of view of affective learning levels of Krathwohl "et al." (1964). The research…
Descriptors: Game Based Learning, Electronic Learning, Mathematics Instruction, Intelligent Tutoring Systems
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Fessakis, Georgios; Prantsoudi, Stavroula – Informatics in Education, 2019
The role of teachers is very important for the educational utilization of Computational Thinking (CT) and its integration in education. As with any innovation, CTs' successful integration considerably depends on the perceptions, beliefs and attitudes of the teachers who will be asked to implement it. The study of these characteristics, concerning…
Descriptors: Foreign Countries, Computer Science Education, Teacher Education Programs, Misconceptions
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Mathew, Roy; Malik, Sohail Iqbal; Tawafak, Ragad Moufaq – Informatics in Education, 2019
Problem solving skills are considered an important component in learning to program in an introductory programming (IP) course for novices. This study introduced a PROSOLVE game to enhance problem solving skills of novice programmers in the introductory programming course. The game is based on pseudo-code technique. A survey was employed to…
Descriptors: Problem Solving, Skill Development, Educational Games, Game Based Learning
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Tonbuloglu, Betül; Tonbuloglu, Ismail – Informatics in Education, 2019
The purpose of the study is to examine the effect of unplugged coding activities carried out with middle school students on their computational thinking skills. This study employed nested-mixed design, which is a mixed research method; the data were supported by including the qualitative phase into an experimental study. In this frame, a group of…
Descriptors: Coding, Teaching Methods, Computer Science Education, Computation
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Gresse von Wangenheim, Christiane; Araújo e Silva de Medeiros, Giselle; Missfeldt Filho, Raul; Petri, Giani; da Cruz Pinheiro, Fernando; Ferreira, M. Nathalie; Hauck, Jean C. R. – Informatics in Education, 2019
Teaching computational thinking in K-12 as a 21st century skill is becoming increasingly important. Computational thinking describes a specific way of reasoning building on concepts and processes derived from algorithms and programming. One way to teach these concepts is games as an effective and efficient alternative. This article presents…
Descriptors: Educational Games, Middle School Students, Middle School Mathematics, Foreign Countries
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Kert, Serhat Bahadir; Kalelioglu, Filiz; Gulbahar, Yasemin – Informatics in Education, 2019
In this study, effectiveness of a computer science course at the secondary school level is investigated through a holistic approach addressing the dimensions of instructional content design, development, implementation and evaluation framed according to ADDIE instructional design model where evaluation part constituted the research process for the…
Descriptors: Foreign Countries, Holistic Approach, Computer Science Education, Secondary Education
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Lopez-Perez, Valentina A.; Ramirez-Correa, Patricio E.; Grandon, Elizabeth E. – Informatics in Education, 2019
This research examines the factors that influence the intention to use information technology in the classroom by primary school teachers based on the Unified Theory of Acceptance and Use of Technology and their technological predisposition. In particular, the relationship between teachers' innovativeness and their beliefs associated with the use…
Descriptors: Information Technology, Foreign Countries, Elementary School Teachers, Technology Integration
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Csizmadia, Andrew; Standl, Bernhard; Waite, Jane – Informatics in Education, 2019
In computer science education at school, computational thinking has been an emerging topic over the last decade. Even though, computational thinking is interpreted and integrated in classrooms in different ways, an identification process about what computational thinking is about has been in progress among computer science school-teachers and…
Descriptors: Constructivism (Learning), Computation, Thinking Skills, Class Activities
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