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Showing 1 to 15 of 19 results Save | Export
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Cheng, Eddie W. L. – Educational Technology Research and Development, 2019
Conflicting perspectives exist regarding the application of the technology acceptance model (TAM) and the theory of planned behavior (TPB) to the study of technology acceptance behavior. The present study addressed the controversy by evaluating and comparing the predictive power of the two theories in a specific context, which was to measure…
Descriptors: Behavior Theories, Computer Attitudes, Positive Attitudes, Models
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Lee, Min-Kyung – Educational Technology Research and Development, 2018
This study explores the implications of the flipped classroom experiment in South Korea as a counter-proposal for the school innovation project based on the Korean educational context. Using Dongpyung middle school in South Korea for this case study, this paper focuses on how and why the flipped classroom impacts Korea's education culture. The…
Descriptors: Foreign Countries, Blended Learning, Educational Experiments, Educational Innovation
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van der Meij, Hans; van der Meij, Jan; Voerman, Tessa; Duipmans, Evert – Educational Technology Research and Development, 2018
Video tutorials for software training are becoming more and more popular, but their construction and effectiveness is understudied. This paper presents a theoretical model that combines demonstration-based training (DBT) and multimedia learning theory as a framework for design. The study investigated the effects of video tutorials on motivation,…
Descriptors: Video Technology, Tutorial Programs, Computer Software, Models
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Suárez-Rodríguez, Jesús; Almerich, Gonzalo; Orellana, Natividad; Díaz-García, Isabel – Educational Technology Research and Development, 2018
The process to integrate information and communication technologies (ICT), where teachers play a decisive role, is complex. The objective of this study is to build a basic model that connects teachers' ICT technological and pedagogical competences with the use of these technological resources by teachers (both personal-professional use and use…
Descriptors: Technology Integration, Teacher Role, Context Effect, Models
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Cacciamani, Stefano; Perrucci, Vittore; Khanlari, Ahmad – Educational Technology Research and Development, 2018
The aim of this study was to develop a coding scheme rooted in the Knowledge Building model, named Conversational Functions for Knowledge Building (CF4KB), to analyze students' interactions in an online undergraduate course. In order to develop the coding scheme, we analyzed students discourse and identified the kinds of "Conversational…
Descriptors: Foreign Countries, Coding, Online Courses, Interaction
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Bennett, Sue; Agostinho, Shirley; Lockyer, Lori – Educational Technology Research and Development, 2017
Interest in how to support the design work of university teachers has led to research and development initiatives that include technology-based design-support tools, online repositories, and technical specifications. Despite these initiatives, remarkably little is known about the design work that university teachers actually do. This paper…
Descriptors: College Faculty, Instructional Design, Foreign Countries, Qualitative Research
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Rambe, Patient; Moeti, Mamello – Educational Technology Research and Development, 2017
Challenges of broadening access, escalating cost, maintaining desirable quality and enhancing meaningful learning experiences in African higher education (HE) have spurred debates on how to restructure higher education delivery to meet the diverse needs of heterogeneous learners and adapt pedagogical models to the educational realities of…
Descriptors: Foreign Countries, Universities, Online Courses, Models
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Lee, Jihyun; Lim, Cheolil; Kim, Hyeonsu – Educational Technology Research and Development, 2017
In response to pedagogical challenges in higher education, blended learning has become a prevalent practice in colleges and universities. Flipped learning (FL) represents a newly emerging form of blended learning, where students individually watch online lectures prior to class and then engage in classroom learning activities interacting with…
Descriptors: Instructional Development, Instructional Design, Models, Blended Learning
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Joo, Young Ju; Kim, Nari; Kim, Nam Hee – Educational Technology Research and Development, 2016
This study analyzed the relationships among factors predicting online university students' actual usage of a mobile learning management system (m-LMS) through a structural model. Data from 222 students in a Korean online university were collected to investigate integrated relationships among their perceived ease of use, perceived usefulness,…
Descriptors: Foreign Countries, College Students, Integrated Learning Systems, Handheld Devices
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Ilie, Marian D. – Educational Technology Research and Development, 2014
Gagné's instructional events are more focused on the human internal learning process than on the learning context. This study fills this gap because it presents certain instructional events that are focused on the construction of a positive learning context through the teacher-student relationship. Therefore, it's proposing an adaption of Gagné's…
Descriptors: Models, Correlation, Student Attitudes, Learning Processes
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Chen, Ming-Puu; Wong, Yu-Ting; Wang, Li-Chun – Educational Technology Research and Development, 2014
The purpose of this study was to examine the effects of the type of exploratory strategy and level of prior knowledge on middle school students' performance and motivation in learning chemical formulas via a 3D role-playing game (RPG). Two types of exploratory strategies-RPG exploratory with worked-example and RPG exploratory without…
Descriptors: Middle School Students, Chemistry, Scientific Concepts, Mathematical Formulas
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Nadolny, Larysa; Woolfrey, Joan; Pierlott, Matthew; Kahn, Seth – Educational Technology Research and Development, 2013
Learning in immersive 3D environments allows students to collaborate, build, and interact with difficult course concepts. This case study examines the design and development of the TransGen Island within the SciEthics Interactive project, a National Science Foundation-funded, 3D virtual world emphasizing learning science content in the context of…
Descriptors: Sciences, Ethics, Computer Simulation, Instructional Design
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Russell, L. Roxanne; Kinuthia, Wanjira L.; Lokey-Vega, Anissa; Tsang-Kosma, Winnie; Madathany, Reeny – Educational Technology Research and Development, 2013
The purpose of this research is to identify complex cultural dynamics in the instructional design process of a cross-sector, cross-border training environment by applying Young's (2009) Culture-Based Model (CBM) as a theoretical framework and taxonomy for description of the instructional design process under the conditions of one case. This…
Descriptors: Instructional Design, Case Studies, Qualitative Research, Culture
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Karmeshu; Raman, Raghu; Nedungadi, Prema – Educational Technology Research and Development, 2012
A new modelling approach for diffusion of personalized learning as an educational process innovation in social group comprising adopter-teachers is proposed. An empirical analysis regarding the perception of 261 adopter-teachers from 18 schools in India about a particular personalized learning framework has been made. Based on this analysis,…
Descriptors: Foreign Countries, Developing Nations, Educational Innovation, Adoption (Ideas)
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Li, Qing; Moorman, Lynn; Dyjur, Patti – Educational Technology Research and Development, 2010
This research seeks to (1) establish a feasible development and implementation model for an inquiry-based learning environment with e-mentoring using videoconference, and (2) apply the model to examine its impact on rural students' learning. To achieve these goals, we developed a model of inquiry-based learning with e-mentoring (IBLE) based on…
Descriptors: Mentors, Inquiry, Rural Education, Career Awareness
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