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Showing 1 to 15 of 87 results Save | Export
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Mayer, Richard E. – Educational Technology Research and Development, 2011
This commentary reviews seven papers that study motivation with new media, contained in this special issue of "Educational Technology Research & Development" edited by Ruth Small. For each paper, this commentary summarizes exemplary contributions, offers an assessment of what is exciting, and suggests directions for future research. Some exciting…
Descriptors: Learning Motivation, Educational Technology, Educational Research, Motivation Techniques
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Vanderlinde, Ruben; van Braak, Johan; Hermans, Ruben – Educational Technology Research and Development, 2009
In this essay, we state that establishing technology curricula by national governments causes a shift in the policy actions of educational technology support: from a technical rationale with a main focus on funding and resources to a pedagogical rationale with a main focus on student competencies. We illustrate our point of view by describing the…
Descriptors: Change Agents, Educational Technology, Foreign Countries, Curriculum Implementation
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Hung, David; Chen, Der-Thanq Victor – Educational Technology Research and Development, 2007
This paper posits that authenticity is an aspect of both the context and the process of learning. These two aspects cannot be seen in isolation and must be analyzed as one unity. We refer to this coupling relationship as the context-process authenticity. Existing learning and instructional approaches associated with authenticity, such as…
Descriptors: Learning Processes, Teaching Methods, Learning Strategies, Context Effect
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Amory, Alan – Educational Technology Research and Development, 2007
Complex computer and video games may provide a vehicle, based on appropriate theoretical concepts, to transform the educational landscape. Building on the original game object model (GOM) a new more detailed model is developed to support concepts that educational computer games should: be relevant, explorative, emotive, engaging, and include…
Descriptors: Video Games, Educational Games, Game Theory, Design Requirements
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Hannafin, Michael J. – Educational Technology Research and Development, 2006
In this article, the author describes how Eric Fox presents an interesting case for applying functional contextualism (FC) constructs and principles to learning and instruction. He draws several well-debated issues related to the instructional design and technology (IDT) field's shifting philosophical-epistemological roots and pedagogical…
Descriptors: Context Effect, Learning, Instruction, Pragmatics
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Jonassen, David H. – Educational Technology Research and Development, 2006
In this paper, the author presents his arguments to Fox's premise that functional contextualism has an implications for designing instruction. Fox argues that functional contextualism is an alternative to constructivism because constructivism has not empirically demonstrated its effectiveness. However, the author finds this assertion troubling for…
Descriptors: Persuasive Discourse, Context Effect, Models, Behaviorism
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Reigeluth, Charles M.; An, Yun-Jo – Educational Technology Research and Development, 2006
In this article, the authors comment on Eric Fox's description of functional contextualism which makes several contributions to instructional design and technology (IDT). They agree that functional contextualism does indeed provide some "theoretical clarity and philosophical cohesion," not just for constructivism, but also for understanding…
Descriptors: Instructional Design, Educational Technology, Constructivism (Learning), Educational Philosophy
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Winn, William – Educational Technology Research and Development, 2006
In this article, the author presents Fox (2005) argument on functional contextualism and his assessment of the current conceptual frameworks in the field of instructional design and technology. The often unquestioning espousal of constructivism in the field of instructional design and technology has caused problems for a number of reasons. Fox…
Descriptors: Context Effect, Persuasive Discourse, Epistemology, Constructivism (Learning)
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Fox, Eric J. – Educational Technology Research and Development, 2006
In this article, the author, who wrote "Constructing a Pragmatic Science of Learning and Instruction with Functional Contextualism," feels honored that his article received commentary from several distinguished scholars in the field of instructional design and technology (IDT). In response to their comments, the author briefly discusses some of…
Descriptors: Theories, Learning, Philosophy, Criticism
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Cronje, Johannes – Educational Technology Research and Development, 2006
This article proposes a model that integrates the traditionally conflicting objectivist and constructivist approaches to instructional design. I argue that these two approaches are complementary rather than oppositional. I present and analyze two learning programs in order to show how learning events can contain both objectivist and constructivist…
Descriptors: Constructivism (Learning), Instructional Design, Educational Technology, Models
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Ertmer, Peggy A. – Educational Technology Research and Development, 2005
Although the conditions for successful technology integration finally appear to be in place, including ready access to technology, increased training for teachers, and a favorable policy environment, high-level technology use is still surprisingly low. This suggests that additional barriers, specifically related to teachers' pedagogical beliefs,…
Descriptors: Educational Technology, Technology Integration, Technological Advancement, Beliefs
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Parrish, Patrick E. – Educational Technology Research and Development, 2004
Object-oriented instructional design (OOID) offers the promise of universal access to online instructional materials, increased productivity among trainers and educators, and solutions for individualizing learning. However, it is unclear whether it can fulfill these promises to the degree many envision. As with every new instructional technology,…
Descriptors: Instructional Materials, Instructional Design, Educational Technology, Access to Information
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Reeves, Thomas C.; Herrington, Jan; Oliver, Ron – Educational Technology Research and Development, 2004
Although important, traditional basic-to-applied research methods have provided an insufficient basis for advancing the design and implementation of innovative collaborative learning environments. It is proposed that more progress may be accomplished through development research or design research. Development research protocols require intensive…
Descriptors: Cooperative Learning, Educational Environment, Research Methodology, Educational Innovation
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Elen, Jan – Educational Technology Research and Development, 2004
Instructional design may help make educational research more useful and influential. In this discussion, I argue that instructional design anchor points (IDAPs) are the basis for this kind of research. In short, IDAPs are educational tools or approaches that can be studied to generate design guidelines. The study of IDAPs may become more useful…
Descriptors: Educational Environment, Instructional Design, Educational Research, Educational Technology
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Wilson, Brent G. – Educational Technology Research and Development, 2004
The contributions to this issue share a focus on design of e-learning environments. Instructional designers stand at very early stages of knowledge in this area, but with great potential for growth and progress. This commentary offers an activity-based perspective on e-learning environments, resulting in a flexible stance toward instructional…
Descriptors: Instructional Design, Educational Strategies, Distance Education, Educational Technology
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