NotesFAQContact Us
Collection
Advanced
Search Tips
Laws, Policies, & Programs
No Child Left Behind Act 20011
What Works Clearinghouse Rating
Showing 121 to 135 of 892 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Neumann, Michelle M.; Herodotou, Christothea – Education and Information Technologies, 2020
YouTube has become a popular digital media platform used by young children. However, concerns have been raised around inappropriate video content and limited quality. A lack of research and theoretical discussion exists on how best to evaluate the quality of YouTube videos made for children. In this study, we reviewed research and developed a set…
Descriptors: Video Technology, Web Sites, Educational Technology, Educational Quality
Peer reviewed Peer reviewed
Direct linkDirect link
Vareberg, Kyle R.; Westerman, David – Education and Information Technologies, 2020
This paper explores the use of paralinguistics, defined as cues which facilitate interaction and communication without the use of specific words (e.g., emoticons, emojis) in instructor-student technologically-mediated out-of-class communication (TMOCC). Using an experiment manipulating cue use and instructor sex in initial emails, we examined how…
Descriptors: Student Attitudes, Paralinguistics, Cues, Nonverbal Communication
Peer reviewed Peer reviewed
Direct linkDirect link
El Kabtane, Hamada; El Adnani, Mohamed; Sadgal, Mohamed; Mourdi, Youssef – Education and Information Technologies, 2020
The Massive Open Online Course (MOOC) presents an approach of learning to permit an online and a distant learning for internet users. These systems are confronted with several problems among which the most important: the lack of participants' interactivity in the platform and the dropout of the participants. Those challenges need to be resolved to…
Descriptors: Large Group Instruction, Online Courses, Educational Technology, Technology Uses in Education
Peer reviewed Peer reviewed
Direct linkDirect link
Alenezi, Hadeel S.; Faisal, Maha H. – Education and Information Technologies, 2020
For many years, learning continues to be a vital developing field since it is the key measure of the world's civilization and evolution with its enormous effect on both individuals and societies. Enhancing existing learning activities in general will have a significant impact on literacy rates around the world. One of the crucial activities in…
Descriptors: Group Experience, Artificial Intelligence, Man Machine Systems, Literature Reviews
Peer reviewed Peer reviewed
Direct linkDirect link
Menzi Çetin, Nihal; Akkoyunlu, Buket – Education and Information Technologies, 2020
In this study, a Scientific Communication Curriculum (SCC) was designed for middle school students and teachers to equip them with scientific communication (SC) skills, and the skills included in the SCC were integrated into the middle school lessons. Within the framework of the Curriculum Design Research (CDR), designing the Scientific…
Descriptors: Technical Writing, Science Instruction, Curriculum Design, Middle School Teachers
Peer reviewed Peer reviewed
Direct linkDirect link
Karakoyun, Ferit; Lindberg, Ola J. – Education and Information Technologies, 2020
The purpose of this study was to investigate the views of preservice teachers from Turkey and Sweden about twenty-first century skills. The participants of the study were 197 preservice teachers from universities in Turkey and Sweden. In the study, the views of preservice teachers about twenty-first century skills were investigated with an…
Descriptors: Foreign Countries, Comparative Education, Preservice Teachers, Student Attitudes
Peer reviewed Peer reviewed
Direct linkDirect link
Anthonysamy, Lilian; Koo, Ah Choo; Hew, Soon Hin – Education and Information Technologies, 2020
This paper aims to examine how self-regulated learning strategies (SRLS) can foster the enhancement of digital literacy in digital learning to increase efficiencies in human capital for sustainable development in lifelong learning. Digital disruption in the education sector is unavoidable. The results of this study will be useful for educators and…
Descriptors: Case Studies, Metacognition, Learning Strategies, Human Capital
Peer reviewed Peer reviewed
Direct linkDirect link
Marín-Díaz, Verónica; Sampedro-Requena, Begoña E.; López-Pérez, Magdalena – Education and Information Technologies, 2020
Working with videogames in class is becoming a normal reality which truly depends on the vision that the teacher possesses about it. But what do receptive students really think about the education mediated by videogames? The current paper introduces the assessment that a group of students from Secondary Education has done (N = 207) about the usage…
Descriptors: Video Games, Educational Technology, Technology Uses in Education, Teaching Methods
Peer reviewed Peer reviewed
Direct linkDirect link
Tsikinas, Stavros; Xinogalos, Stelios – Education and Information Technologies, 2020
Designing serious games (SGs) for people with intellectual disability (ID) and autism spectrum disorder (ASD), requires proper planning and decision making. In this article, a proposal of a serious games design framework (GDF) that aims to assist designers and special education teachers and professionals develop successful SGs for people with ID…
Descriptors: Autism, Pervasive Developmental Disorders, Intellectual Disability, Games
Peer reviewed Peer reviewed
Direct linkDirect link
He, Jie – Education and Information Technologies, 2020
This paper chooses 144 students as subjects to conduct a flipped classroom experiment teaching. The results show that before the experiment students from the experimental class and control class universally lack English learning interest, have no habit of preparing lessons before class and are short of consciousness of autonomous learning.…
Descriptors: Educational Technology, Technology Uses in Education, Homework, Video Technology
Peer reviewed Peer reviewed
Direct linkDirect link
Fransson, Göran; Holmberg, Jörgen; Westelius, Claes – Education and Information Technologies, 2020
The use of head mounted displays (HMDs) to experience virtual realities (VR) has become increasingly common. As this technology becomes more affordable, immersive and easier to use, it also becomes more serviceable in educational and training contexts. Even though the technology, content and feasibility for K-12 school purposes are still being…
Descriptors: Computer Simulation, Elementary Secondary Education, Teacher Attitudes, Technology Uses in Education
Peer reviewed Peer reviewed
Direct linkDirect link
Almaiah, Mohammed Amin; Al-Khasawneh, Ahmad – Education and Information Technologies, 2020
The adoption of mobile cloud computing technology is still at an early stage of implementation in the university campus. This research aims to fill this gap by investigating the main factors that influence on the decision to adopt mobile cloud computing in the university campus. Therefore, this research proposes an integrated model, incorporating…
Descriptors: Information Storage, Handheld Devices, Computer Assisted Instruction, Technology Integration
Peer reviewed Peer reviewed
Direct linkDirect link
Alsswey, Ahmed; Al-Samarraie, Hosam; El-Qirem, Fuad Ali; Zaqout, Fahed – Education and Information Technologies, 2020
With the recent development in mobile devices and mobile services, mobile learning (m-learning) has become one of the most common research topics across Arab Gulf countries (AGC). The literature showed an inconsistent usage of m-learning in these countries. This paper sheds light on the progress of m-learning use in AGC, as well as offering…
Descriptors: Handheld Devices, Educational Research, Foreign Countries, Arabs
Peer reviewed Peer reviewed
Direct linkDirect link
Valle, Natercia; Antonenko, Pavlo; Soltis, Pamela S.; Soltis, Douglas E.; Folk, Ryan A.; Guralnick, Robert P.; Oliverio, James C.; Difato, Timothy T.; Xu, Zhen; Cheng, Li – Education and Information Technologies, 2020
Using self-determination theory, this study investigated the influence of a multimedia-enhanced informal biodiversity awareness event on the evolving culture of science and internal and external motivation to take environmental action among the members of a small community in Southeastern US. The event was hosted by a local life and science museum…
Descriptors: Multimedia Instruction, Biodiversity, Environmental Education, Animation
Peer reviewed Peer reviewed
Direct linkDirect link
Singh, Harpreet; Miah, Shah J. – Education and Information Technologies, 2020
Smart education research has been rapidly developed for transforming education systems leading to engage and empower students, educators and administrators more effectively. Despite decades of the adoption of new technologies in improving education systems, approaches are frequently criticized for lacking appropriate theoretical and technological…
Descriptors: Educational Technology, Technology Uses in Education, Educational Research, Educational Innovation
Pages: 1  |  ...  |  5  |  6  |  7  |  8  |  9  |  10  |  11  |  12  |  13  |  ...  |  60