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Yildirim, Zehra; Baran, Medine – Education and Information Technologies, 2021
The present study examined the influence of the method of physical activity games and digital games on 9th-grade students' achievements in a physics lesson. In the study, the semi-experimental design was used. The study group was made up of secondary school 9th-grade students from three different groups at a public school. The 1st experimental…
Descriptors: Physical Activities, Games, Video Games, Grade 9
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Tasti, Mehmet Burak; Avci, Ümmühan – Education and Information Technologies, 2020
This study examined the effect of using Monoscopic Three-Dimensional (M3D) and Stereoscopic Three-Dimensional (S3D) animation on students' achievement and perceptions. A total of 66 ninth-grade students participated in this Explanatory Sequential Mixed Design study. At the beginning of the study, an academic achievement test was applied, and then…
Descriptors: Animation, Grade 9, Academic Achievement, Teaching Methods
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Zulnaidi, Hutkemri; Oktavika, Enny; Hidayat, Riyan – Education and Information Technologies, 2020
A quasi-experiment was conducted to determine the effects of using the software GeoGebra as teaching aid on the achievement of Form Two students. The experimental study was conducted on 80 Form Two students, 40 of whom comprised the treatment group and 40 formed the control group. Data were analysed using the software ANATES 4 and SPSS 24.0.…
Descriptors: Computer Software, Educational Technology, Technology Uses in Education, Teaching Methods
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Birgin, Osman; Uzun, Kübra; Mazman Akar, Sacide Güzin – Education and Information Technologies, 2020
The purpose of this study is to investigate the perceived information and communication technologies (ICT) proficiency of Turkish mathematics teachers in teaching. This study was conducted using descriptive survey method. The study group consisted of 242 mathematics teachers working at middle (5th-8th grade) and high schools (9th-12th grade) in…
Descriptors: Foreign Countries, Technological Literacy, Mathematics Teachers, Middle School Teachers
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Alfadil, Mohammed; Anderson, Derek; Green, Amber – Education and Information Technologies, 2020
In classrooms, the use of newer technology--particularly laptops, tablets, and smart-phones--in the teaching-learning process is a relatively new phenomenon with little investigation. The purpose of this study was to investigate student perceptions and experiences regarding the emergent technology used to achieve learning in a high school setting.…
Descriptors: Technology Uses in Education, High School Graduates, High School Students, Student Attitudes
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Ismaili, Jalal – Education and Information Technologies, 2020
The Generalization of Information and Communication Technologies in Education program (GENIE) has made way for computers, video projectors, interactive whiteboards and multimedia rooms into many public schools in Morocco, and has worked to add the communicative dimension to the process of technology-assisted teaching. The program also worked on…
Descriptors: Foreign Countries, Technology Uses in Education, Middle Schools, High Schools
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Adanir, Gülgün Afacan; Borkoev, Bakit; Saliyeva, Kalipa; Muhametjanova, Gulshat – Education and Information Technologies, 2020
The increasing use of ICT in education results in advantages for teaching and learning processes. In countries, especially in developing ones, it is essential to examine stakeholders' experiences and perceptions about ICT use in the courses. In this regard, this study firstly aims to investigate ICT use of Kyrgyz learners and teachers. Secondly,…
Descriptors: Foreign Countries, Educational Technology, Technology Uses in Education, Teacher Attitudes
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Zhang, Yixin – Education and Information Technologies, 2019
Examining classroom teachers' use of electronic boards is crucial due to the rapid widespread replacement of traditional blackboards in schools. This study focuses on K-12 teachers' use of electronic boards in the classroom, quantitatively in four subscales -- presentation, motivation, engagement, and assessment, and teachers' attributes -- grade…
Descriptors: Educational Technology, Technology Uses in Education, Technology Integration, Elementary School Teachers
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Pellas, Nikolaos; Vosinakis, Spyridon – Education and Information Technologies, 2018
Computer games are quickly gaining momentum by enabling new approaches to teaching and learning experience for programming courses in K-12 curriculum. However, it remains unclear if the game interface and elements created by using three-dimensional (3D) virtual worlds combined with visual programming languages or a visual programming environment…
Descriptors: Computer Games, Educational Technology, Technology Uses in Education, Problem Based Learning
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Higgins, Kevin; BuShell, Shawna – Education and Information Technologies, 2018
This embedded case study explores the student-teacher relationship in a one-to-one technology environment. The actual change in relationship in a one-to-one classroom was examined. The study was guided by the self-system theory of motivation and its three characteristics of autonomy, relatedness, and competency as a theoretical framework. To…
Descriptors: Teacher Student Relationship, Educational Technology, Technology Uses in Education, High School Students
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Laakso, Mikko-Jussi; Kaila, Erkki; Rajala, Teemu – Education and Information Technologies, 2018
Automatically assessed exercises with immediate feedback can be a powerful tool for enhancing the effectiveness of education. In this article, we discuss the design and implementation of a collaborative learning tool called ViLLE. The design is based on experiences gathered from a previously developed and thoroughly researched visualization tool.…
Descriptors: Feedback (Response), Cooperative Learning, Visualization, Design
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Badri, Masood; Al Rashedi, Asma; Yang, Guang; Mohaidat, Jihad; Al Hammadi, Arif – Education and Information Technologies, 2016
Offering an online integrated high-school course or subject for the first time involves many challenges. Better understanding the factors that affect students' willingness to participate in the experience could provide support for better implementation of such a strategic initiative. In addition, it is important to understand how personal factors…
Descriptors: Intention, Electronic Learning, Structural Equation Models, High School Students