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Showing 1 to 15 of 95 results Save | Export
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Baek, Youngkyun; Min, Ellen; Yun, Seongchul – Computers in the Schools, 2020
This study explored the educational potential of Minecraft, which has been widely used since its first release in 2009. Articles about Minecraft were searched for in ProQuest. Data were gathered from 28 articles that were indicative of three categories: integration into curriculum; student engagement, interest, and enthusiasm; and knowledge and…
Descriptors: Video Games, Technology Uses in Education, Learner Engagement, Skill Development
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Lee, Ahlam – Computers in the Schools, 2020
Concerning the underrepresentation of female students in computer science (CS) classes at the K-12 level and math-intensive STEM fields, this study investigated the relationship between female students earning less credits in CS courses during high school and their STEM major choices. Data were drawn from a nationally representative sample of U.S.…
Descriptors: Females, Gender Differences, Computer Science Education, Disproportionate Representation
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Sutter, Claudia C.; Campbell, Laurie O.; Lambie, Glenn W. – Computers in the Schools, 2020
The present study investigated the predictability of a computer-adaptive, curriculum-based reading assessment for measuring second-grade students' overall and comprehension reading achievement on a standardized reading achievement test. Specifically, second-grade student scores (N = 428) of the Istation's Indicators of Progress for Early Reading…
Descriptors: Prediction, Standardized Tests, Reading Tests, Grade 2
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Judson, Eugene; Glassmeyer, Kristi – Computers in the Schools, 2020
In 37 states, an accepted computer science course may qualify or "flex" as a high school graduation requirement in lieu of a traditional requirement, such as mathematics. Applying a first- and second-order barriers framework (i.e., tangible impediments and personal beliefs), we examined views of 60 high school administrators. The…
Descriptors: Administrator Attitudes, Computer Science Education, Graduation Requirements, Mathematics Education
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Moro, Sérgio; Martins, António; Ramos, Pedro; Esmerado, Joaquim; Costa, Joana Martinho; Almeida, Daniela – Computers in the Schools, 2020
Many university programs include Microsoft Excel courses given their value as a scientific and technical tool. However, evaluating what is effectively learned by students is a challenging task. Considering multiple-choice written exams are a standard evaluation format, this study aimed to uncover the features influencing students' success in…
Descriptors: Multiple Choice Tests, Test Items, Spreadsheets, Computer Software
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Powers, Jillian R.; Musgrove, Ann T. – Computers in the Schools, 2020
This study examined the role that planning time plays in teachers' adoption of 1:1 computing for individualized instruction. In particular, the research explored whether the availability of time to plan for 1:1 computing served as an external variable as described by Davis, Bagozzi, and Warshaw (1989) in the Technology Acceptance Model (TAM). The…
Descriptors: Elementary School Teachers, Technology Integration, Planning, Individualized Instruction
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Chen, Li-Ting; Liu, Leping – Computers in the Schools, 2020
Literature has suggested numerous benefits of online learning. In this study, we focused on asynchronous online discussion in higher education. We defined effective online discussions as making social presence known and conducting multidimensional discussions. Three dimensions were used to define multidimensional discussions: time, learning space,…
Descriptors: Online Courses, Computer Mediated Communication, Synchronous Communication, Asynchronous Communication
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Li, Yi; Wang, Qiu; Lei, Jing – Computers in the Schools, 2019
The aim of this study was to examine factors that influence Chinese teachers' attitudes toward using technology. Using the technology acceptance model (TAM) as the framework, the study considered the social and cultural in China, and included a new external variable--policy--along with perceived ease of use, perceived usefulness, facilitation…
Descriptors: Teacher Attitudes, Technology Uses in Education, Educational Technology, Social Influences
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Léger, Pierre-Majorique; An Nguyen, Thanh; Charland, Patrick; Sénécal, Sylvain; Lapierre, Hugo G.; Fredette, Marc – Computers in the Schools, 2019
The study investigates how learner experience with applications (apps) and how app types (native vs. non-native) influence performance in reading comprehension. Twenty-five high school students used different apps to read four texts. The students were asked to use the annotation feature of the apps to facilitate their reading. Ease of use,…
Descriptors: Computer Software, Performance Factors, Student Experience, Reading Comprehension
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Fagan, Mary Helen – Computers in the Schools, 2019
The purpose of this study was to explore the acceptance of mobile learning by students in a higher education setting. The unified theory of acceptance and use of technology (UTAUT) was extended to include hedonic motivation, operationalized as enjoyment, as well as social influence in a field study involving the adoption of iPad mobile devices.…
Descriptors: Student Attitudes, Electronic Learning, Higher Education, Technology Uses in Education
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Carissoli, C.; Di Natale, A. F.; Caputo, M.; Triberti, S.; La Paglia, F.; La Barbera, D.; Villani, D. – Computers in the Schools, 2019
Despite research having highlighted the positive outcomes of the use of videogames to learn, their integration into school contexts remains rare. Literature recognizes the importance of user's technology acceptance to predict the intention to use and the adoption of new technology in several settings. So far, investigations have primarily focused…
Descriptors: Parent Attitudes, Video Games, Educational Environment, Game Based Learning
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Menano, Luisa; Fidalgo, Patrícia; Santos, Ieda M.; Thormann, Joan – Computers in the Schools, 2019
This article incorporates a multidisciplinary approach by reviewing the use of 3D printing and 3D printing in art. It contains a brief background about the 3D printing process and a description of how 3D printing is being used in schools. Examples of how artists are currently using this new technology are provided to encourage art education…
Descriptors: Art Education, Printing, Visual Aids, Computer Uses in Education
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Tomczyk, Lukasz – Computers in the Schools, 2019
The research objective was to determine the level of digital literacy (DL) among teachers. The scope of DL was narrowed to the issue of the safe use of electronic media. The research was conducted using a competency test and diagnostic survey. The following aspects of DL were measured: awareness of the mechanisms of communication with other…
Descriptors: Knowledge Level, Privacy, Computer Mediated Communication, Telecommunications
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Alfayez, Abdulaziz A.; Lambert, Judy – Computers in the Schools, 2019
The Ministry of Education in Saudi Arabia implemented a new computer science curriculum in 2008. There was speculation that many computer science teachers did not possess sufficient knowledge of computational thinking needed to teach this subject. To investigate this topic, a quantitative research study was conducted with 55 male computer science…
Descriptors: Foreign Countries, Computer Science Education, Males, Secondary School Teachers
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Zipke, Marcy; Ingle, Jeanne Carey; Moorehead, Tanya – Computers in the Schools, 2019
Multiple case study was used to explore the impact of a modeling approach on pre-service teachers' self-efficacy and willingness to integrate technology into their elementary lessons. Three primary investigators infused educational technology with a range of objectives into teacher education courses. A survey measured student comfort with and…
Descriptors: Preservice Teachers, Modeling (Psychology), Self Efficacy, Student Attitudes
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