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Wah, Alejandra – American Journal of Play, 2020
Drawing on evolutionary theory, the author questions which cognitive processes underlie the capacities to play and to pretend play and the degree to which they are present in both humans and nonhuman animals. Considering cognitive capacities not all-or-nothing phenomena, she argues they are present in varying degrees in a wide range of species.…
Descriptors: Cognitive Processes, Play, Imagination, Animals
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Chick, Garry; Proyer, René; Purrington, Andrew; Yarnal, Careen – American Journal of Play, 2020
The authors discuss assortative mating, the tendency--important for increased genetic variation--of individuals to mate with the phenotypically similar at rates greater than chance. Influenced by many factors--physical characteristics like height and weight and demographic elements like behavior and attitudes, economic status and education, church…
Descriptors: Play, Intimacy, Genetics, Individual Characteristics
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Lundtofte, Thomas Enemark – American Journal of Play, 2020
The author reviews the research and scholarly literature about young children's play with tablet computers and identifies four major topics relevant to the subject--digital literacy, learning, transgressive and creative play, and parental involvement. He finds that young children's tablet computer play relies not only on technology, but also on…
Descriptors: Young Children, Play, Handheld Devices, Technological Literacy
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American Journal of Play, 2020
T. L.Taylor is Professor of Comparative Media Studies at Massachusetts Institute of Technology (MIT) and cofounder and Director of Research for AnyKey, an organization dedicated to supporting and developing fair and inclusive esports. She is a qualitative sociologist who has focused on internet and game studies for over two decades, and her…
Descriptors: Educational Sociology, Video Games, Computer Games, Internet
Henricks, Thomas S. – American Journal of Play, 2020
In an article adapted from his latest work, "Play: A Basic Pathway to the Self,"published by The Strong in 2020, the author offers a wide-ranging review of play studies--and the thinkers, philosophers, and scholars who led to the creation of the discipline. He also reviews and seeks to explain for both specialists and more general…
Descriptors: Play, Educational Research, Educational Theories, Ceremonies
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Germeroth, Carrie; Bodrova, Elena; Day-Hess, Crystal; Barker, Jane; Sarama, Julie; Clements, Douglas H.; Layzer, Carolyn – American Journal of Play, 2019
The authors consider mature make-believe play a critical component of childhood that helps children develop new skills and learn to communicate. They argue that, although theoretical accounts of play have emphasized the importance of make-believe play for children to achieve social and academic competence, the absence of a reliable and valid…
Descriptors: Test Validity, Test Reliability, Measures (Individuals), Observation
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Nwokah, Evangeline E.; Hernandez, Vanessa; Miller, Erin; Garza, Ariana – American Journal of Play, 2019
Language play is a key component of many children's popular graphic novels. The authors analyze the sound and word play in Dav Pilkey's illustrated Captain Underpants series. They argue that Pilkey's literary devices fall into two main areas of hyperbole and linguistic creativity and that Pilkey's language shifts the reader into a carnivalesque…
Descriptors: Language Usage, Play, Cartoons, Novels
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McDonald, Peter – American Journal of Play, 2019
The author discusses Johan Huizinga's "Homo Ludens" and the animating mood that it calls the "play spirit." He argues that these styles of playfulness represent a major practical and theoretical contribution Huizinga offers contemporary studies of play, and he considers Huizinga's methodology in a reading that runs counter to…
Descriptors: Play, Games, History, Cultural Influences
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Wilcox, Steve – American Journal of Play, 2019
Game design offers a unique but often misunderstood pedagogical opportunity. The author draws on learning theory, feminist epistemology, and game studies to analyze a novel genre of games capable of realizing this opportunity by mobilizing knowledge through play--praxis games--founded on the concept of situated praxis. Situated praxis encourages…
Descriptors: Educational Games, Instructional Design, Praxis, Play
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Weisgram, Erica S. – American Journal of Play, 2019
The author discusses gender differences in children's play and its relation to the programs of "Sesame Street," which for fifty years has sought to enhance children's physical, cognitive, and social development through playful learning. Gender differences in children's play, she asserts, are vast, and she notes that, consequently, boys…
Descriptors: Sex Stereotypes, Toys, Gender Differences, Play
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Foulds, Kim; Bucuvalas, Abby – American Journal of Play, 2019
Research has shown that playful learning helps foster the development of young children. Adult guidance of this play in meaningful ways can unlock the transformative power of education. Lack of knowledge about guided play, however, often leads to children growing up without opportunities to learn through play. Considering this, the authors analyze…
Descriptors: Intervention, Cross Cultural Studies, Transformative Learning, Urban Areas
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American Journal of Play, 2019
Rosemarie T. Truglio is the senior vice president of curriculum and content at Sesame Workshop, where she is responsible for the development of the interdisciplinary curriculum on which "Sesame Street" is based, and oversees content development across platforms such as television, publishing, toys, home video, and theme park activities.…
Descriptors: Play, Learning Processes, Workshops, Interdisciplinary Approach
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Bodrova, Elena; Leong, Deborah J. – American Journal of Play, 2019
Although most early-childhood educators agree on the value of play in child development, they find it increasingly harder to advocate for play given today's pressure for academic achievement. Using the theoretical work of Lev Vygotsky, the authors discuss how make-believe play among children helps them develop skills critical for success in school…
Descriptors: Play, Child Development, Imagination, Skill Development
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Flynn, Rachel M.; Richert, Rebekah A.; Wartella, Ellen – American Journal of Play, 2019
The authors discuss the impact of interactive digital games on the lives and the play of young children in terms of "Sesame Street"'s express mission to help children become smarter, stronger, and kinder. They conclude that such games have much the same effect as other types of play and call for more research to help use it.
Descriptors: Video Games, Play, Young Children, Child Development
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Feldman, Daniel – American Journal of Play, 2019
The author demonstrates that war places children's play under acute stress but does not eliminate it. He argues that the persistence of children's play and games during periods of armed conflict reflects the significance of play as a key mode for children to cope with conditions of war. Episodes of children's play drawn from the recent Syrian…
Descriptors: War, Play, Stress Variables, Coping
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