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McGill, Monica; Snow, Eric; Vaval, Luronne; DeLyser, Leigh Ann; Wortel-London, Stephanie; Thompson, Angelica – ACM Transactions on Computing Education, 2023
Research Problem: Computer science (CS) education researchers conducting studies that target high school students have likely seen their studies impacted by COVID-19. Interpreting research findings impacted by COVID-19 presents unique challenges that will require a deeper understanding as to how the pandemic has affected underserved and…
Descriptors: Computer Science Education, COVID-19, Pandemics, Socioeconomic Status
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Parker, Miranda C. – ACM Transactions on Computing Education, 2023
In the age of computing, there still exist many schools that do not offer computer science courses. The reason can be esoteric to designers of interventions, curricula, and policies. This study aims to answer the research question: "What do school officials perceive as barriers to and supports for offering computer science courses at their…
Descriptors: Barriers, Computer Science Education, High Schools, Affordances
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El-Hamamsy, Laila; Pellet, Jean-Philippe; Roberts, Matthew; Kovacs, Helena; Bruno, Barbara; Zufferey, Jessica Dehler; Mondada, Francesco – ACM Transactions on Computing Education, 2023
Context: Introducing Computer Science (CS) into formal education can be challenging, notably when considering the numerous stakeholders involved which include the students, teachers, schools, and policy makers. We believe these perspectives should be considered conjointly, which is possible within Research Practice Partnerships (RPPs). RPPs look…
Descriptors: Theory Practice Relationship, Research and Development, Partnerships in Education, Computer Science Education
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Sunni H. Newton; Meltem Alemdar; Jessica Gale; Diley Hernandez; Doug Edwards; Mike Ryan; Mike Helms; Marion Usselman – ACM Transactions on Computing Education, 2023
Objectives: The goal of this paper is to introduce and describe a new introductory computer science course. Research results from the implementation of this curriculum will be presented to demonstrate the nature of teachers' experiences with the curriculum. Participants: Participants are teachers implementing the new curriculum at two schools in…
Descriptors: Teacher Attitudes, Computer Science Education, Introductory Courses, Curriculum Implementation
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Arif Rachmatullah; Jessica Vandenberg; Sein Shin; Eric Wiebe – ACM Transactions on Computing Education, 2023
The current study compared American, Korean, and Indonesian middle and high school students' CS attitudes. Concurrently, this study also examined whether the items in the CS attitudes scale exhibit country and gender measurement biases. We gathered data on CS attitudes from middle and high school students in the US, Korea, and Indonesia. The…
Descriptors: Foreign Countries, Middle School Students, High School Students, Computer Science
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Tena-Meza, Stephanie; Suzara, Miroslav; Alvero, Aj – ACM Transactions on Computing Education, 2022
We use an autoethnographic case study of a Latinx high school student from a rural, agricultural community in California to highlight how AI is learned outside classrooms and how her personal background influenced her social-justice-oriented applications of AI technologies. Applying the concept of learning pathways from the learning sciences, we…
Descriptors: Rural Youth, Hispanic American Students, High School Students, Artificial Intelligence
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Sax, Linda J.; Newhouse, Kaitlin N. S.; Goode, Joanna; Nakajima, Tomoko M.; Skorodinsky, Max; Sendowski, Michelle – ACM Transactions on Computing Education, 2022
The Advanced Placement Computer Science Principles (APCSP) course was introduced in 2016 to address long-standing gender and racial/ethnic disparities in the United States among students taking Advanced Placement Computer Science (APCS) in high school, as well as among those who pursued computing majors in college. Although APCSP has drawn a more…
Descriptors: Advanced Placement Programs, Computer Science Education, Equal Education, High School Students
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Zhou, Ninger; Nguyen, Ha; Fischer, Christian; Richardson, Debra; Warschauer, Mark – ACM Transactions on Computing Education, 2020
Self-efficacy is an important construct for CS teachers' professional development, because it can predict both teaching behaviors as well as student outcomes. Research has shown that teachers' self-efficacy can be as influential as their actual level of knowledge and abilities. However, there has been very limited research on CS teachers'…
Descriptors: High School Teachers, Self Efficacy, Computer Science Education, Faculty Development
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Zhou, Ninger; Cao, Yucheng; Jacob, Sharin; Richardson, Debra Jane – ACM Transactions on Computing Education, 2020
Effective and equitable CS [computer science] teaching is contingent on teachers' robust understanding of equity issues in CS classrooms. To this end, this study examined high school teachers' perceptions of equity during their participation in a CS teacher certificate program over two years. The participants are from various disciplines and from…
Descriptors: High School Teachers, Teacher Attitudes, Computer Science Education, Teacher Certification
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Lawlor, Grace; Byrne, Philip; Tangney, Brendan – ACM Transactions on Computing Education, 2020
The provision of all-female computer science outreach programmes is a common strategy used to foster greater interest in the subject for high school aged girls. Based on key factors that affect girls' interest in computer science (CS), outreach programmes often share much in their approach. Nonetheless, there is criticism from a research…
Descriptors: Outreach Programs, Program Effectiveness, Program Evaluation, Evaluation Methods
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Weston, Timothy J.; Dubow, Wendy M.; Kaminsky, Alexis – ACM Transactions on Computing Education, 2020
While demand for computer science and information technology skills grows, the proportion of women entering computer science (CS) fields has declined. One critical juncture is the transition from high school to college. In our study, we examined factors predicting college persistence in computer science- and technology-related majors from data…
Descriptors: Females, Academic Persistence, High School Students, Computer Science Education
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Burgiel, Heidi; Sadler, Philip M.; Sonnert, Gerhard – ACM Transactions on Computing Education, 2020
The number of computer science (CS) courses has been dramatically expanding in U.S. high schools (HS). In comparison with well-established courses in mathematics and science, little is known about how the decisions made by HS CS teachers regarding how and what to teach impact student performance later in introductory college CS courses. Drawing on…
Descriptors: Computer Science Education, High School Students, College Students, High School Teachers
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Garvin, Megean; Neary, Michael; DesJardins, Marie – ACM Transactions on Computing Education, 2019
High school computing education reform efforts have been ongoing across the United States, particularly in the past decade. Although national Computer Science (CS) for All initiatives are promising, states retain control over education policies. Recent computing education reform efforts in the state of Maryland (U.S.A.) focused on providing every…
Descriptors: Computer Science Education, Governance, Educational Change, High Schools
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Clarke-Midura, Jody; Sun, Chongning; Pantic, Katarina; Poole, Frederick J.; Allan, Vicki – ACM Transactions on Computing Education, 2019
Our work is situated in research on Computer Science (CS) learning in informal learning environments and literature on the factors that influence girls to enter CS. In this article, we outline design choices around the creation of a summer programming camp for middle school youth. In addition, we describe a near-peer mentoring model we used that…
Descriptors: Computer Science Education, Educational Environment, Females, Middle School Students
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Richard, Gabriela T.; Giri, Sagun – ACM Transactions on Computing Education, 2019
This article proposes and explores the kinds of computational thinking, creative practices, design activities, and inclusive learning opportunities provided to diverse high school youth when designing integrated systems through simultaneously physically and digitally responsive wearable games and systems. Previous work in this area, conducted by…
Descriptors: High School Students, Computation, Thinking Skills, Creativity
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