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Hulshult, Andrea; Woods, David M. – Information Systems Education Journal, 2020
Agile is emerging as a new paradigm for organizations across a variety of industry sectors because Agile helps teams manage and adapt quickly to change. In order to provide our students with workforce ready skills and better performance in group projects, a regional campus Computer and Information Technology (CIT) department began implementing…
Descriptors: Information Technology, Educational Technology, Technology Uses in Education, Teamwork
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Lending, Diane; Fulcher, Keston; Ezell, Jeremy D.; May, Jeffrey L.; Dillon, Thomas W. – Research & Practice in Assessment, 2018
Few examples of demonstrable program learning improvement projects exist. To provide guidance for those seeking to report program learning improvement, we offer a real example of an implemented learning improvement project for a Computer Information Systems major curriculum. The example follows a six-criteria model and the subsequent standards for…
Descriptors: Educational Improvement, Program Implementation, Computer Science Education, Information Systems
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Chaijum, Natawee; Hiranyachattada, Tiantada – European Journal of Science and Mathematics Education, 2020
Using integrated learning and project-based learning can make correlation of knowledge and skills in order to make students apply the knowledge to become a new knowledge for creating project to be prepared for Thailand 4.0 with the topic electrical measuring instrumentation project with the Internet of thing. The research process divided into 3…
Descriptors: Active Learning, Student Projects, Engineering Education, Internet
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Seet, Ling Ying Britta; Quek, Choon Lang – Learning Environments Research, 2010
This research investigated 68 secondary school students' perceptions of their computer-mediated project-based learning environment and their attitudes towards Project Work (PW) using two instruments--Project Work Classroom Learning Environment Questionnaire (PWCLEQ) and Project Work Related Attitudes Instrument (PWRAI). In this project-based…
Descriptors: Electronic Learning, Student Projects, Computer Mediated Communication, Student Attitudes
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Veletsianos, George; Beth, Bradley; Lin, Calvin; Russell, Gregory – Journal of Educational Computing Research, 2016
"Thriving in Our Digital World" is a technology-enhanced dual enrollment course introducing high school students to computer science through project- and problem-based learning. This article describes the evolution of the course and five lessons learned during the design, development, implementation, and iteration of the course from its…
Descriptors: Computer Science, Computer Science Education, High School Students, Instructional Design
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Fokides, Emmanuel; Foka, Anna – Open Journal for Educational Research, 2017
The study presents the results of a pilot project in which computer games were used for teaching English as a foreign language to primary school students. The target group was sixty fifth-grade primary school students, divided into three groups. The first group was taught conventionally using the textbook. In the second, a contemporary teaching…
Descriptors: Computer Games, English (Second Language), Elementary School Students, Teaching Methods
Hobbs, L. Jon; Overby, Melanie – Grantee Submission, 2017
UPSTART is a federally funded i3 validation project that uses a computer-based program to develop the school readiness skills of preschool children in rural Utah. Researchers used a randomized control trial design to evaluate the impact of the program in advancing children's early literacy skills. Preschoolers in the experimental group were…
Descriptors: Computer Assisted Instruction, Preschool Education, School Readiness, Emergent Literacy
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Master, Allison; Cheryan, Sapna; Meltzoff, Andrew N. – Journal of Educational Psychology, 2016
Computer science has one of the largest gender disparities in science, technology, engineering, and mathematics. An important reason for this disparity is that girls are less likely than boys to enroll in necessary "pipeline courses," such as introductory computer science. Two experiments investigated whether high-school girls' lower…
Descriptors: Gender Differences, Computer Science, Sex Stereotypes, Computer Science Education
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Fukawa-Connelly, Tim; Silverman, Jason – Contemporary Issues in Technology and Teacher Education (CITE Journal), 2015
This paper explores student interactions from the Virtual Math Teams-With-GeoGebra Project, a computer-supported collaborative learning environment that allows individuals to interact, collaborate, and discuss user-created dynamic mathematics objects. Previous studies of virtual math teams have focused on the coconstruction of a joint problem…
Descriptors: Mathematics Skills, Mathematical Logic, Persuasive Discourse, Asynchronous Communication
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Bohát, Róbert; Rödlingová, Beata; Horáková, Nina – Research-publishing.net, 2015
The Applied Linguistics Project (ALP) started at the International School of Prague (ISP) in 2013. Every year, Grade 9 English as an Additional Language (EAL) students identify an area of learning in need of improvement and design a research method followed by data collection and analysis using basic computer software tools or online corpora.…
Descriptors: Applied Linguistics, Computational Linguistics, Research Papers (Students), Foreign Countries
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Si, Mei – International Journal of Artificial Intelligence in Education, 2015
Second language acquisition after the students have learned their first language is a unique process. One major difference between learning a foreign language and one's mother tongue is that second language learning is often facilitated with digital media, and in particular, through interacting with computers. This project is aimed at leveraging…
Descriptors: Chinese, Second Language Learning, Computer Games, Virtual Classrooms
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Zhang, Chuanlei; Swaid, Samar – Contemporary Issues in Education Research, 2017
Undergraduate research for STEM students involves students who are attending college or universities pursuing a bachelor's degree, majoring in fields related to Science, Technology, Engineering and Mathematics (STEM). Research experience for STEM undergraduates has been viewed as a positive experience that has several benefits such as developing…
Descriptors: Undergraduate Students, Student Experience, Student Research, Black Colleges
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Boulden, Danielle Cadieux; Wiebe, Eric; Akram, Bita; Aksit, Osman; Buffum, Philip Sheridan; Mott, Bradford; Boyer, Kristy Elizabeth; Lester, James – Middle Grades Review, 2018
This paper reports findings from the efforts of a university-based research team as they worked with middle school educators within formal school structures to infuse computer science principles and computational thinking practices. Despite the need to integrate these skills within regular classroom practices to allow all students the opportunity…
Descriptors: Computation, Thinking Skills, Middle School Students, Science Instruction
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Cannoy, Sherrie Drye – Journal of Applied Research for Business Instruction, 2015
Integrating interdisciplinary social studies topics and social responsibility concepts into a business education class can be meaningful for student learning. The discipline of social studies includes multiple areas such as economics, history, sociology, and anthropology. Social responsibility in a business sense means that companies are concerned…
Descriptors: Social Responsibility, Social Studies, Business Administration Education, Computer Science Education
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Okamoto, Nicole; Hsu, Tai-Ran; Bash, Cullen E. – Advances in Engineering Education, 2009
A novel thermal management of electronics course with an associated laboratory has been developed for mechanical, electrical, and computer engineering students. The lecture topics, term project, computer modeling project, and six associated experiments that were built from scratch are described. Over half of the course lectures as well as all lab…
Descriptors: Electronics, Engineering Education, Laboratories, Undergraduate Students
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