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Johnson, Genevieve Marie – Journal of Interactive Online Learning, 2011
Widespread adoption of the Internet during the past two decades has produced the first generation of digital natives. Ninety-five children (M[subscript age] = 10.4 years) completed a questionnaire that measured three clusters of variables: 1) Internet use at home and school, 2) peer, school, and home self-esteem, 3) and cognitive abilities…
Descriptors: Females, Internet, Gender Differences, Males
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Chandler, Paul D. – Australian Journal of Education, 2013
This study draws on a survey of 800 upper primary school students concerning their knowledge of certain 'new media' applications. The findings concur with other studies in suggesting that students' relationship with technology is more complex and nuanced than is conveyed by a simple branding of 'digital native'. Some differential experiences…
Descriptors: Middle School Students, Student Experience, Mass Media Use, Media Literacy
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Alexander, Erica – Excellence in Education Journal, 2013
In America, there is a growing consensus that educational video games should be used in the classroom to meet the needs of 21st Century learners. According to the American Federation of Scientists (2006), students that "have grown up with digital technology and video games are especially poised to take advantage of the features of educational…
Descriptors: Grade 6, Reading Instruction, Video Games, Computer Simulation
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Schechter, Amy; Denmon, Jennifer M. – Voices from the Middle, 2012
Many teachers find it difficult to encourage their students to write in class, yet writing is becoming increasingly important in academic and workplace settings. Students are already writing through cell phone texting, gaming systems, and social networking sites every day, but these resources go largely untapped in many English language arts…
Descriptors: Middle School Students, Content Area Writing, Student Motivation, Motivation Techniques
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Hausknecht, Simone; Freeman, Shannon; Martin, Jenny; Nash, Carrie; Skinner, Kelly – Educational Gerontology, 2021
Within many First Nations communities, storytelling, led by Elders recognized as knowledge holders, is a deeply valued aspect of teaching and learning history, language, place, culture, and Indigenous Knowledge. The purpose of this study was to design and evaluate the first iteration of an intergenerational digital storytelling workshop that…
Descriptors: Indigenous Knowledge, Canada Natives, Story Telling, Older Adults
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Sofkova Hashemi, Sylvana – Designs for Learning, 2022
Drawing on experiences from a large-scale Nordic co-design research project, this paper explores the development of cross-border blended education with the aim to strengthen students' Nordic identity and knowledge of neighboring Nordic languages illuminating the flow of didactical designs students were offered to engage in, i.e. the knowledge…
Descriptors: Foreign Countries, Instructional Design, Blended Learning, Educational Development
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Park, Youngmin; Xu, Ying; Collins, Penelope; Farkas, George; Warschauer, Mark – British Journal of Educational Technology, 2019
The current study examines the effects of digital scaffolding on the English literacy of fourth- and sixth-grade students. A total of 1085 native English-speaking and language minority students from 25 treatment classes and 20 control classes across three school districts participated in this study for one school year. Treatment students read…
Descriptors: English, Language Arts, Literacy Education, Teaching Methods
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Li, Jia; Snow, Catherine; White, Claire – Innovation in Language Learning and Teaching, 2015
Adolescents today have vastly different opportunities to learn and process information via pervasive digital technologies and social media. However, there is scant literature on the impact of these technologies on urban adolescents with lower socioeconomic status. This study of 531 urban students in grades 6-8 used a self-reported survey to…
Descriptors: Adolescents, Urban Areas, Grade 6, Grade 7
Bourke, Roseanna; O'Neill, John; McDowall, Sue; Dacre, Maria; Mincher, Nicole; Narayanan, Vani; Overbye, Sinead; Tuifagalele, Renee – New Zealand Council for Educational Research, 2021
The national COVID-19 lockdown during school Term 1 and continuing in Term 2 2020, provided a unique context to investigate?children's experiences of informal, everyday learning in their household bubble. In Terms 3 and 4, 178?children in Years 4-8 from 10 primary schools agreed to participate in a group art-making activity and?an individual…
Descriptors: COVID-19, Pandemics, School Closing, Elementary School Students
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Gronseth, Susie – Technology Teacher, 2008
Theodore Roosevelt School (TRS) is surrounded by culture and history. Located on the grounds of the former Fort Apache Army Post, TRS serves sixth- through eighth-grade native students, primarily from the White Mountain Apache Tribe. Tradition and culture are so much a part of the TRS students' background of experiences that teachers at the school…
Descriptors: American Indians, Art Education, Art Teachers, American Indian Languages
Chowdhury, Md. Didar; Al-Mahmood, Abdullah; Bashar, Md. Abul; Ahmed, Jamal Uddin – Online Submission, 2011
Localization of digital content (LDC) in Bangladesh is aimed at the production of graphical and video content adapted for the local curriculum and suitable for use in secondary schools. Teachers learnt how to make PowerPoint presentations into which they can incorporate video, audio and graphical content downloaded from the Internet. Empowering…
Descriptors: Foreign Countries, Video Technology, Production Techniques, Secondary Schools
Weston, Marla; Biin, Dianne – International Association for Development of the Information Society, 2013
The goal of the ANCESTOR program is to use digital storytelling as a means of promoting an interest in technology careers for Aboriginal learners, as well as increasing cultural literacy. A curriculum was developed and first tested with Aboriginal students at the LÁU,WELNEW Tribal School near Victoria, British Columbia, Canada. Based on feedback…
Descriptors: Foreign Countries, Story Telling, Computer Science Education, Canada Natives
Dyson, Laurel, Ed.; Hendriks, Max, Ed.; Grant, Stephen, Ed. – Information Science Publishing, 2007
Information Technology and Indigenous People provides theoretical and empirical information related to the planning and execution of IT projects aimed at serving indigenous people. It explores many cultural concerns with IT implementation, including language issues and questions of cultural appropriateness, and brings together cutting-edge…
Descriptors: Information Technology, Indigenous Populations, Foreign Countries, Indigenous Knowledge