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Chiara Andrà; Eleonora Averna; Ilaria Copelli; Gianluca Sini Cosmi; Elisa Paterno; Claudia Chiavarino – LUMAT: International Journal on Math, Science and Technology Education, 2024
Gambling disorder is a dramatic phenomenon that is spreading, in Italy as well as around the world, among younger and younger people every year. Activities in mathematics lessons at school can help pre-vent it, but it is necessary to know with which attitudes and beliefs students approach such mathematics lessons, as well as the role of the social…
Descriptors: Addictive Behavior, Correlation, Self Control, Foreign Countries
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Primi, Caterina; Donati, Maria Anna – Canadian Journal of Science, Mathematics and Technology Education, 2022
Preventive efforts are necessary to reduce the risk for problem gambling among adolescents, especially among more at-risk youth. However, only a small proportion of the preventive initiatives implemented in the field of adolescent problem gambling are based on robust theoretical models and have been evaluated in their efficacy. By referring to the…
Descriptors: Prevention, Behavior Problems, Adolescents, At Risk Persons
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Gray, Heather M.; Keating, Layne; Shaffer, Howard J.; LaPlante, Debi A. – Health Education Journal, 2020
Objective: To help mitigate potential gambling harm, responsible gambling information centres are launching across casino venues in North America. The launch of the first such centre in the USA provided an opportunity to achieve three goals: (1) document the centre's reach among casino patrons, (2) generate a comprehensive description of services…
Descriptors: Games, Probability, Debt (Financial), Information Dissemination
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Obedzinski, Kaitlyn; Edgerton, Jason D.; Roberts, Lance W. – College Student Journal, 2019
This study investigates some of the motivational and behavioral correlates of problem gambling behaviours in a Canadian university sample of emerging adults. This transitional developmental stage presents many new opportunities and challenges that may strain emerging adults' coping capacities, and is typically characterized by heightened tolerance…
Descriptors: Addictive Behavior, Games, Probability, Risk
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Eisenhauer, Joseph G. – Teaching Statistics: An International Journal for Teachers, 2022
This paper uses actual data on horse racing to illustrate probabilities, odds, and expected values, and offers cautionary remarks about applying textbook formulas to gambling on real-world sporting events.
Descriptors: Statistics Education, Probability, Textbooks, Mathematical Formulas
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Sherba, R. Thomas; Gersper, Beth E. – Community College Journal of Research and Practice, 2017
The purpose of this study was to inform policymakers on current gambling beliefs, motives, and behaviors of both community college and university students in an effort to evaluate the extent of problem gambling in the overall college student population. To examine differences in gambling and problem gambling between community college and…
Descriptors: Addictive Behavior, Two Year College Students, College Students, Institutional Characteristics
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Saldanha, Kennedy; D'Souza, Barnabe; Madangopal, Dakshayani – Journal of Adolescent Research, 2018
For street children in Mumbai, gambling is mostly a social and recreational activity. This study is based on data gathered from a survey of 70 youths aged 12 to 24, two focus groups, and participant observation. It offers glimpses into various facets of their gambling, including age patterns, games played, venues, and how group and street…
Descriptors: Foreign Countries, Addictive Behavior, Children, Recreational Activities
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Maynard, Brandy R.; Wilson, Alyssa N.; Labuzienski, Elizabeth; Whiting, Seth W. – Research on Social Work Practice, 2018
Background and Aims: To examine the effects of mindfulness-based interventions on gambling behavior and symptoms, urges, and financial outcomes. Method: Systematic review and meta-analytic procedures were employed to search, select, code, and analyze studies conducted between 1980 and 2014, assessing the effects of mindfulness-based interventions…
Descriptors: Metacognition, Therapy, Addictive Behavior, Meta Analysis
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Savard, Annie – Education 3-13, 2022
This study presents results coming from Grade 4 students discussing financial concepts that emerged while learning about probability. Six mathematical learning situations on probability were implemented in an elementary classroom situated in Québec, Canada. These learning situations presented gambling activities as sociocultural contexts to be…
Descriptors: Money Management, Grade 4, Elementary School Students, Mathematics Education
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Tugtekin, Ufuk – Journal of Educational Technology, 2022
The development of web-based technologies and mobile devices, as well as their widespread usage, create favorable conditions for cyberloafing behaviors, raising the effects of cyberloafing in educational settings. The current study, which examined the behavioral levels and reasons of cyberloafing committed by college students in lectures, as well…
Descriptors: Undergraduate Students, Student Attitudes, Self Efficacy, Academic Ability
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Cheung, Nicole W. T. – Youth & Society, 2016
Despite recent concerns over youthful problem gambling, few gambling studies have looked into Asian adolescent populations. This study of a stratified, random sample of high school students in Hong Kong is designed to estimate the prevalence of gambling pathology among Chinese adolescents and to examine the relationships between social strain,…
Descriptors: Foreign Countries, Games, Probability, Addictive Behavior
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Chevalère, J.; Camblats, A. -M.; Laurier, V.; Tauber, M.; Thuilleaux, D.; Postal, V. – Journal of Intellectual & Developmental Disability, 2022
Background: The present study investigated decision-making in patients with Prader-Willi syndrome (PWS) using the Soochow Gambling Task (SGT). The objective was to assess whether adults with PWS have impaired hot executive functions and whether the deficit is specific to PWS or linked to intellectual disabilities. Method: The SGT performance of 26…
Descriptors: Genetic Disorders, Decision Making, Adults, Executive Function
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Kalkan, Bilal; Bhat, Christine Suniti – International Journal of Contemporary Educational Research, 2020
Young adults on college campuses have easy access to information and communications technology (ICT) which they use extensively for study, work, and leisure. The purpose of this study was to investigate the prevalence and extent of problematic Internet use, online gaming behavior, and online gambling behavior (together referred to as dysfunctional…
Descriptors: Internet, Games, Risk, Depression (Psychology)
Pyle, Stephanie J. Asteriadis – ProQuest LLC, 2016
Gambling disorder is a behavioral addiction that disproportionally affects college students as a population group and can disrupt college careers. While gambling disorder has not traditionally been one that institutions of higher education have addressed, the rapid growth of legalized gambling in the United States and the resulting widespread…
Descriptors: Prevention, Addictive Behavior, College Students, Mixed Methods Research
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Chow, Alan F.; Kim, Jinhak; Sohn, Jayoung; Van Haneghan, James P. – Journal of Education for Business, 2021
We investigate the level of understanding of probability as related to games and gambling, and the concept of independence of events using a convenience sample of college undergraduates taking an introductory course in applied business statistics. We examined the students' perception of the role of skill in winning at four different games through…
Descriptors: Misconceptions, Concept Formation, Probability, Mathematical Concepts
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