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Vishesh Kumar; Peter Wardrip; Rebecca Millerjohn – Educational Technology Research and Development, 2024
Makerspaces, especially in their diverse proliferating forms, support a broad variety of learning outcomes. There is rich work in attempting to understand and describe these learning goals. Yet, there is a lack of support for practitioners and educators to assess the learning in events and programming at makerspaces (and similar environments)…
Descriptors: Shared Resources and Services, Observation, Evaluation Methods, Program Evaluation
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Mehdi Khakzand; Zohreh Rakhshani – International Journal of Technology and Design Education, 2024
Academic design pedagogy in the early stages of design is crucial and complicated. The complicated stems from the diverse aspect of architectural design. The world of values, opinions, and ideas begins the architectural design process, and junior architecture students strive to express their ideas in the language of architectural forms.…
Descriptors: Instructional Design, Architectural Education, Undergraduate Students, Comparative Analysis
Kevin Michael Jennings – ProQuest LLC, 2023
This study aimed to discover the lived experiences of Serious Game designers. More specifically, how they incorporate higher-order thinking skills, as defined by Revised Bloom's Taxonomy (2001), and assessing these skills. The main research questions are: "Which Serious Game design principles allow for the incorporation of higher-order…
Descriptors: Games, Design, Experience, Educational Games
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De Ruyck, Olivia; Conradie, Peter; Van Hove, Stephanie; All, Anissa; Baccarne, Bastiaan; De Marez, Lieven; Saldien, Jelle – International Journal of Technology and Design Education, 2023
Interactions between humans and smart products (i.e. digital components integrated in physical Internet of Things devices) are becoming more complex and less visible. Yet designers lack tools to capture these interactions and incorporate them into their design. In this paper we present the Human-Computer-Context Interaction (HCCI) tool that helps…
Descriptors: Man Machine Systems, Industrial Arts, Design, Internet
Kirby, Heidi Elaine – ProQuest LLC, 2022
Even though an instructional designer may not have formal authority or direct reports, to be successful, they need leadership skills. Although the literature calls for instructional designers to possess several critical leadership skills, it does not consistently present the same important skills and often defines them very broadly. Further,…
Descriptors: Instructional Design, Leadership, Competence, Cooperation
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Safari, Mugula Chris; Wass, Sofie; Thygesen, Elin – British Journal of Learning Disabilities, 2023
Background: Information and communication technology has become an important aspect of everyday life, including community living and social participation. However, people with intellectual disabilities face several societal inequalities, including digital exclusion. Even if people with intellectual disabilities still do not have the same access as…
Descriptors: Young Adults, Intellectual Disability, Access to Computers, Computer Assisted Design
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Lachheb, Ahmed; Abramenka-Lachheb, Victoria; Moore, Stephanie; Gray, Colin – British Journal of Educational Technology, 2023
Maintaining students' privacy in higher education, an integral aspect of learning design and technology integration, is not only a matter of policy and law but also a matter of design ethics. Similar to faculty educators, learning designers in higher education play a vital role in maintaining students' privacy by designing learning experiences…
Descriptors: Design, Ethics, Privacy, Instructional Design
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Rae Mancilla; Barbara Frey – Online Journal of Distance Learning Administration, 2023
The purpose of this study was to benchmark the workload of online instructional designers as third-space professionals at 4-year, public institutions. Interview data regarding design team composition, courseload, responsibilities, and decision-making processes was gathered from managers of online learning units offering a "white-glove"…
Descriptors: Public Colleges, Instructional Design, Design, Decision Making
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Sanjana Moondra; Mohammad Amir Khan – International Journal of Sustainability in Higher Education, 2024
Purpose: The Sustainable Development Goals (SDGs) were established by the UN in 2015 as an international call to action to end poverty, protect the environment, and ensure that everyone will live in peace and prosperity by the year 2030. (UNDP, 2015). Out of the 17 Goals, Goal 4 talks about "ensuring inclusive and equitable quality education…
Descriptors: Sustainable Development, College Curriculum, Architectural Education, Undergraduate Study
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Szczepanska, Timo; Antosz, Patrycja; Berndt, Jan Ole; Borit, Melania; Chattoe-Brown, Edmund; Mehryar, Sara; Meyer, Ruth; Onggo, Stephan; Verhagen, Harko – International Journal of Social Research Methodology, 2022
GAM, combining games and agent-based models, shows potential for investigating complex social phenomena. Games offer engaging environments generating insights into social dynamics, perceptions, and behaviours, while agent-based models support the analysis of complexity. Games and agent-based models share the important ability both to input and…
Descriptors: Games, Design, Models, Social Influences
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Nagle, Tadhg; Birkbeck, Gail; Daly, Niamh; Jones, Sharon; O'Sullivan, John; Sammon, David – Journal of Information Systems Education, 2023
This study shares the direct experiences of designing and implementing methodological "learning-by-doing" for Action Design Research (ADR) within a 5-credit module that condenses the realities of completing a full ADR project without compromising the rigour of the approach. The module is described in detail, along with the specifics of…
Descriptors: Action Research, Design, Outcomes of Education, Research Methodology
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Zulfiqar Busrah; Hikmawati Pathuddin; Andi Aras; Buhaerah – Journal of Research and Advances in Mathematics Education, 2023
This research is an ethnomathematical research that aims to explore the mathematical abilities of the Bugis people in weaving the "lipa' sabbe." This study applies a qualitative method with an ethnographic approach. The data were collected through observation, interviews, and documentation. Based on the results, it can be explained that…
Descriptors: Foreign Countries, Mathematics Skills, Ethnology, Mathematics
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Koula Charitonos; Rachel McMullan; Allison Littlejohn; Hilary MacQueen – Journal of Interactive Media in Education, 2024
Today's global challenges are characterised by rapid change. Adjusting to these changes, requires professionals to learn at pace, then rapidly adapt how they work. To support this need, professional development programmes have been designed as Massive Open Online Courses aimed at universal reach, large numbers, and knowledge transfer. However,…
Descriptors: MOOCs, Faculty Development, Global Approach, Learning Modules
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Lisa A. Giacumo – TechTrends: Linking Research and Practice to Improve Learning, 2024
The purpose of this article is to investigate how to use a strengths-based lens that is highly contextualized, in an ecology (i.e., online graduate course) that shows the value of the socio-emotional interactions or climate. I used an autoethnographic approach to problematize myself so that I could ask contemplative questions as a result of…
Descriptors: Introductory Courses, Instructional Design, Graduate Study, Ethnography
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Jody Nyboer – International Journal of Technology and Design Education, 2024
This article presents findings from an instructional-based inquiry, aimed to evaluate the critiquing characteristics of an accredited interior design program, and to optimize the experience of studio-based feedback practices for contemporary students. This investigation pre-dates the unprecedented shift to remote instruction due to the global…
Descriptors: Interior Design, Design, College Students, Student Attitudes
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