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André de Sá Braga Oliveira; Luciano César P. C. Leonel; Edward R. LaHood; Bachtri T. Nguyen; Anahid Ehtemami; Stephen P. Graepel; Michael J. Link; Carlos D. Pinheiro-Neto; Nirusha Lachman; Jonathan M. Morris; Maria Peris-Celda – Anatomical Sciences Education, 2024
The 3D stereoscopic technique consists in providing the illusional perception of depth of a given object using two different images mimicking how the right and left eyes capture the object. Both images are slightly different and when overlapped gives a three-dimensional (3D) experience. Considering the limitations for establishing surgical…
Descriptors: Computer Simulation, Photography, Visualization, Models
Yang-Hsin Fan; Tzung-Jin Lin – Journal of Educational Computing Research, 2025
Extant literature has preliminarily confirmed the potential benefits of holographic projections for educational purposes. Yet, students' experiences of learning by holographic projection have rarely been addressed. The main purpose of this study was therefore to explore students' conceptions of and approaches to learning by holographic projection.…
Descriptors: Foreign Countries, College Students, Astronomy, Lunar Research
Downton, Ann; Livy, Sharyn – International Journal of Science and Mathematics Education, 2022
Whilst spatial reasoning skills have been found to predict mathematical achievement, little is known about how primary (elementary) students' conceptual understanding of three-dimensional objects develops. In this article, we report a qualitative study and the impact of rich learning experiences on 48 Years 3-6 students' geometric reasoning…
Descriptors: Mathematics Skills, Mathematical Logic, Geometric Concepts, Spatial Ability
Noah Glaser; Mohan Yang; Shangman Eunice Li; K. Rende Mendoza – TechTrends: Linking Research and Practice to Improve Learning, 2024
This study examines learner experiences in the Museum of Instructional Design (MID), a 3D Virtual Learning Environment (VLE) developed using Mozilla Spoke and Hubs, focusing on Instructional Design and Technology (IDT) education. The MID utilizes a museum theme as a fundamental design element and allows learners to interact, converse, and develop…
Descriptors: Museums, Instructional Design, Educational Environment, Virtual Classrooms
Rabattu, Pierre-Yves; Debarnot, Ursula; Hoyek, Nady – Anatomical Sciences Education, 2023
Descriptive and functional anatomy is one of the most important sciences for kinesiology students. Anatomy learning requires spatial and motor imagery abilities. Learning anatomy is complex when teaching methods and instructional tools do not appropriately develop spatial and motor imagery abilities. Recent technological developments such as…
Descriptors: College Students, Kinesiology, Anatomy, Movement Education
Dogan, Dilek; Demir, Ömer; Tüzün, Hakan – International Journal of Technology and Design Education, 2022
This study aims to examine the situational flow experiences of students creating 3D designs in 3D multi-user virtual environments. This time series quasi-experimental study included 40 volunteer junior students who studied at the Computer Education and Instructional Technology department and had taken the elective course of "Instructional…
Descriptors: Students, Psychological Patterns, Attention, Design
Bogomolova, Katerina; Vorstenbosch, Marc A. T. M.; El Messaoudi, Inssaf; Holla, Micha; Hovius, Steven E. R.; van der Hage, Jos A.; Hierck, Beerend P. – Anatomical Sciences Education, 2023
Binocular disparity provides one of the important depth cues within stereoscopic three-dimensional (3D) visualization technology. However, there is limited research on its effect on learning within a 3D augmented reality (AR) environment. This study evaluated the effect of binocular disparity on the acquisition of anatomical knowledge and…
Descriptors: Anatomy, Visualization, Technology, Difficulty Level
Andrew S. Deane; Kelsey T. Byers – Anatomical Sciences Education, 2024
3D scanning and printing technologies are quickly evolving and offer great potential for use in gross anatomical education. The use of human body donors to create digital scans and 3D printed models raises ethical concerns about donor informed consent, potential commodification, and access to and storage of potentially identifiable anatomical…
Descriptors: Human Body, Technology Uses in Education, Ethics, Anatomy
Hebebci, Mustafa Tevfik; Maya Hebebci, Güleser – International Society for Technology, Education, and Science, 2021
The three-dimensional design and production technologies are today widely used in many fields. Automotive, health, art and education, and especially architecture and engineering are among the prominent examples. The three-dimensional design technology can be categorized into two dimensions: design and production. The first of these dimensions,…
Descriptors: STEM Education, Spatial Ability, Geometric Concepts, Depth Perception
Cubberley, Mark S.; Hess, William A.; Johnson, Mark B. – Journal of Chemical Education, 2020
A recirculating water vacuum pump was constructed from inexpensive materials. The recirculating water vacuum pump has a smaller footprint compared to many commercial models and features a novel, 3D-printed water aspirator pump that also functions with a standard laboratory faucet connection. The performances of both the recirculating water vacuum…
Descriptors: Science Laboratories, Laboratory Equipment, Printing, Spatial Ability
Sartori, Mariana; Peralta, Olga – Journal for the Study of Education and Development, 2022
Young children increasingly interact with technological devices, either as a form of entertainment or for educational purposes. This research sought to investigate the early symbolic understanding of an interactive, three-dimensional digital image presented on a tablet. Two studies were designed in which the children had to use the image as a…
Descriptors: Young Children, Spatial Ability, Geometric Concepts, Depth Perception
Lian Li; Jiehui Hu; Yu Dai; Ping Zhou; Wanhong Zhang – Reading & Writing Quarterly, 2024
This paper proposes to use depth perception to represent raters' decision in holistic evaluation of ESL essays, as an alternative medium to conventional form of numerical scores. The researchers verified the new method's accuracy and inter/intra-rater reliability by inviting 24 ESL teachers to perform different representations when rating 60…
Descriptors: Essays, Holistic Approach, Writing Evaluation, Accuracy
Nguyen-Dang Minh Phuc; Huynh Tan Thanh Tam – International Journal for Technology in Mathematics Education, 2024
Mathematics education often grapples with the challenge of teaching abstract mathematical concepts, particularly those existing in 3D space. Visualizing, manipulating, and comprehending these abstract objects can be a formidable task for learners. While 3D printing technology has found applications in various fields, its utilization in mathematics…
Descriptors: High Schools, Technology Uses in Education, Computation, Measurement
Dere, H. Ebru; Kalelioglu, Filiz – Informatics in Education, 2020
The purpose of this study is to investigate the effects of applications created using a web-based 3D design environment on the spatial visualisation and mental rotation abilities of secondary school students. A total of 63 school students from the sixth grade participated in the study. The researchers applied a mixed research method including both…
Descriptors: Spatial Ability, Visualization, Geometric Concepts, Depth Perception
Wainman, Bruce; Pukas, Giancarlo; Wolak, Liliana; Mohanraj, Sylvia; Lamb, Jason; Norman, Geoffrey R. – Anatomical Sciences Education, 2020
Anatomy education has been revolutionized through digital media, resulting in major advances in realism, portability, scalability, and user satisfaction. However, while such approaches may well be more portable, realistic, or satisfying than traditional photographic presentations, it is less clear that they have any superiority in terms of student…
Descriptors: Computer Simulation, Depth Perception, Medical Education, Anatomy