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Showing 46 to 60 of 452 results Save | Export
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Millwood, Richard; Powell, Stephen – Campus-Wide Information Systems, 2011
Purpose: This paper seeks to describe and analyse an approach to course design as part of a strategic, technology-inspired, cross-university intervention to widen participation. A curriculum framework was developed for students who wished to make their work the focus of their study and could not readily access current university provision. A…
Descriptors: Curriculum Development, Intervention, Action Research, Cybernetics
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Gillner, Sabine; Weiss, Anja M.; Mallot, Hanspeter A. – Cognition, 2008
Despite that fact that landmarks play a prominent role in human navigation, experimental evidence on how landmarks are selected and defined by human navigators remains elusive. Indeed, the concept of a "landmark" is itself not entirely clear. In everyday language, the term landmark refers to salient, distinguishable, and usually nameable objects,…
Descriptors: Models, Physiology, Memory, Cybernetics
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Marx, Jonathan I.; Miller, Lee Q. – Educational Gerontology, 2009
Although the title of the course, Combating Loneliness among Older People in Contemporary Society, states a clear goal, our service-learning class was shaped by five guiding parameters. By avoiding certain things, we allowed the course to self-organize and evolve into a learning experience beyond the one originally envisioned. This paper…
Descriptors: Service Learning, Cybernetics, Learning Experience, Instructional Design
Young, Jeffrey R. – Chronicle of Higher Education, 2008
User awareness is growing in importance when it comes to computer security. Not long ago, keeping college networks safe from cyberattackers mainly involved making sure computers around campus had the latest software patches. New computer worms or viruses would pop up, taking advantage of some digital hole in the Windows operating system or in…
Descriptors: Computer Software, Computer Security, Educational Technology, Social Networks
Young, Jeffrey R. – Chronicle of Higher Education, 2008
This article reports that last month at the NASA-Ames Research Center, a group of top scientists and business leaders gathered to plan a new university devoted to the idea that computers will soon become smarter than people. The details of Singularity University, as the new institution will be called, are still being worked out--and so far the…
Descriptors: Virtual Universities, Human Factors Engineering, Cybernetics, Computer Science Education
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Walters, William H. – portal: Libraries and the Academy, 2009
This paper presents a comparative evaluation of Google Scholar and 11 other bibliographic databases (Academic Search Elite, AgeLine, ArticleFirst, EconLit, GEOBASE, MEDLINE, PAIS International, POPLINE, Social Sciences Abstracts, Social Sciences Citation Index, and SocINDEX), focusing on search performance within the multidisciplinary field of…
Descriptors: Search Strategies, Bibliographic Databases, Comparative Analysis, Online Searching
Smith, Kathlin, Ed.; Leney, Brian Ed. – Council on Library and Information Resources, 2009
As part of its ongoing programs in digital scholarship and the cyberinfrastructure to support teaching, learning and research, the Council on Library and Information Resources (CLIR) in cooperation with the National Endowment for the Humanities (NEH) held a symposium on September 15, 2008 in which a group of some 30 leading scholars was invited to…
Descriptors: Conferences (Gatherings), Art History, American Studies, Scholarship
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Unah, Jim I. – Forum on Public Policy Online, 2008
The Artistic and Humanistic studies (liberal studies) and the science and technology disciplines (science) constitute the two dominant cultures in a modern university. Subsumed in these cultures are the professional disciplines of law, architecture, engineering, medicine, accounting, administration and a few others. Essentially, the university…
Descriptors: Liberal Arts, Sciences, Universities, Role of Education
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Krouk, B. I.; Zhuravleva, O. B. – IEEE Transactions on Education, 2009
This paper reports on the implementation of a self-directed learning process in a circuit theory course, incorporating dynamic training elements which were designed on the basis of a cybernetic model of cognitive process management. These elements are centrally linked in a dynamic learning frame, created on the monitor screen, which displays the…
Descriptors: Feedback (Response), Mathematical Models, Cybernetics, Independent Study
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Collins, Chris – EDUCAUSE Review, 2008
With the advances in computational power, Internet access and speed, and graphical 3D reproductions possible on an "ordinary" home computer, and with the development of new software products that place the ability to create new digital content in the hands of "ordinary" people, everyone is beginning to see in virtual worlds emergent behaviors that…
Descriptors: Higher Education, Educational Technology, Internet, Virtual Classrooms
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Cavaiani, Thomas P. – Journal of Information Systems Education, 2008
Students acquire an understanding of the differences between TCP and UDP (connection-oriented vs. connection-less) data transfers as they analyze network packet data collected during one of a series of labs designed for an introductory network essentials course taught at Boise State University. The learning emphasis of the lab is not on the…
Descriptors: Data Processing, Data Analysis, Instructional Effectiveness, Network Analysis
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Wilson, Scott – Interactive Learning Environments, 2008
The use of design patterns is now well established as an approach within the field of software systems as well as within the field of architecture. An initial effort was made to harness patterns as a tool for elaborating the design of the elements of personal learning environments as part of the University of Bolton's Personal Learning Environment…
Descriptors: Pattern Recognition, Educational Environment, Patternmaking, Cybernetics
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Sampson, Demetrios G., Ed.; Ifenthaler, Dirk, Ed.; Isaías, Pedro, Ed.; Mascia, Maria Lidia, Ed. – International Association for Development of the Information Society, 2019
These proceedings contain the papers of the 16th International Conference on Cognition and Exploratory Learning in the Digital Age (CELDA 2019), held during November 7-9, 2019, which has been organized by the International Association for Development of the Information Society (IADIS) and co-organised by University Degli Studi di Cagliari, Italy.…
Descriptors: Teaching Methods, Cooperative Learning, Engineering Education, Critical Thinking
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Antonacci, David M.; Modaress, Nellie – AACE Journal, 2008
Educational games and simulations can engage students in higher-level cognitive thinking, such as interpreting, analyzing, discovering, evaluating, acting, and problem solving. Recent technical advances in multiplayer, user-created virtual worlds have significantly expanded the capabilities of user interaction and development within these…
Descriptors: Educational Games, Technological Advancement, Computer Simulation, Computer Uses in Education
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Johnson, Mark; Liber, Oleg – Interactive Learning Environments, 2008
We present the Personal Learning Environment (PLE) as a practical intervention concerning the organization of technology in education. We explain this by proposing a cybernetic model of the "Personal Learner" using Beer's Viable System Model (VSM). Using the VSM, we identify different regulatory mechanisms that maintain viability for learners, and…
Descriptors: Locus of Control, Self Efficacy, Academic Achievement, Cybernetics
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