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Jie Ma; Wenyuan Wei – Journal of Creative Behavior, 2023
Curiosity has long been extolled as a seed for employee creativity. This causality is plausible when considering curiosity as a stable trait. However, curiosity can also oscillate as a transitory state, thus complicating the causal sequence between such state curiosity and creativity. To clarify the causal ordering and achieve a refined…
Descriptors: Personality Traits, Creativity, Employees, Reinforcement
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Süreyya Yörük; Sedat Sen – Creativity Research Journal, 2023
The Creative Achievement Questionnaire (CAQ) is widely used to measure the creative achievement levels of individuals. Previous studies reported a varying range of reliability coefficients for the CAQ. To this date, no study has investigated the variability in the reliability coefficients of the CAQ. A random-effects reliability generalization…
Descriptors: Reliability, Generalization, Meta Analysis, Creativity
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Wu, Ching-Lin – Educational Technology & Society, 2022
This study is one of the first to employ an online interactive creativity task platform to explore one's creativity performance in a paired-player mode. It analyzed the differences between 342 participants' performances in single- and paired-player modes on two creativity tests: The Alternative Uses Task (AUT) and Chinese Radical Remote Associates…
Descriptors: Adults, Teamwork, Creativity, Online Systems
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Ahsan Ali; Naseer Abbas Khan; Hongwei Wang; Nan Wang – Creativity Research Journal, 2024
Despite the growing body of research on social media and its effects on employees, few studies have sought to explain the aims of social media users in firms and the mechanisms that link these to employee creativity. From the perspective of social networks, this study argues that using social media for work and social purposes in an enterprise…
Descriptors: Employees, Foreign Countries, Creativity, Social Media
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Mohammad Ali Heidari-Shahreza – TESL-EJ, 2024
This manuscript is a conceptual article that intends to address 'playful creativity' as an underexplored but potentially insightful component of TESOL programs. To this aim, playful creativity is first defined under a critical purview of traditional and recent conceptualizations of creativity. Afterward, 'creative TESOL' is briefly addressed.…
Descriptors: Humor, Second Language Instruction, English (Second Language), Creative Teaching
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Nicolas B. Verger; Julie Roberts; Jane Guiller; Kareena McAloney-Kocaman – Journal of Creative Behavior, 2024
Creativity researchers are increasingly interested in understanding when, how, and for whom creativity can be beneficial. Previous reviews have demonstrated that creativity research largely ignores the study of its impact on factors that promote health, and well-being among populations of adults. It is unclear, in fact, whether this gap in…
Descriptors: Creativity, Research, Young Children, Resilience (Psychology)
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Anke Zeißig; Julia Kansok-Dusche; Saskia M. Fischer; Julia Moeller; Ludwig Bilz – Review of Education, 2024
Assumptions around the association between boredom and creativity are contentious. Although studies suggest positive effects of boredom, it is also considered a negative predictor of creativity. Researchers also assume that creativity reduces boredom, but boredom can also occur during creative tasks. In this review, we identify and systematise the…
Descriptors: Psychological Patterns, Interests, Creativity, Educational Research
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Charlotte L. Doyle – Creativity Research Journal, 2024
Glaveanu & Beghetto recently proposed defining creativity as the experience of novel person-world encounters with features of open-endedness, non-linearity, pluri-perspectives, and future orientation. This comment joins the discussion by bringing the phenomenological concepts of William James and Alfred Schütz into the conversation. They…
Descriptors: Creativity, Definitions, Phenomenology, Creative Thinking
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Rima Al-Tawil; Debra Hoven – Open Praxis, 2024
In this paper, we discuss the significance of re-humanizing education and educational research within an AI-dominated era. We also suggest that tactile learning, often overlooked in educational research and digital pedagogies, cultivates unique ways of multi-sensory knowing and encourages holistic understanding, complementing intellectual learning…
Descriptors: Manipulative Materials, Handicrafts, Humanization, Creativity
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David Samuel Meyer – Philosophical Inquiry in Education, 2024
This paper examines the Confucian concept of learning, or xue ([character omitted]), from the perspective of ecological humanism. Through a comparative interpretation, this paper attempts to disclose the significance of Confucian xue conceived as a practice of aesthetic appreciation and creativity, emphasizing in particular its function within an…
Descriptors: Confucianism, Educational Philosophy, Ethics, Aesthetics
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Dennis Atkinson – International Journal of Art & Design Education, 2024
The concern of this paper is to provide a number of 'seeds' for a reclaiming of art in education by placing emphasis upon art's pedagogy or art's education. The notion of reclaiming does not infer a return to a utopian past or to a halcyon future, but it invokes a reaffirmation of the adventure of events of art practice that can take us beyond…
Descriptors: Art Education, Trust (Psychology), Teaching Methods, Creativity
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Hugo Marx – British Educational Research Journal, 2024
This research project explores the use of 'happy accidents' as agents for facilitating more meaningful and critical exploration in secondary school art. Owing to a preoccupation with standardisation and quantifiable results, the more nebulous and invisible qualities of art have become deprioritised within many curricula. This paradigm creates…
Descriptors: Art Education, Secondary Education, Teaching Methods, Art Activities
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Khaleel Asyraaf Mat Sanusi; Daniel Majonica; Deniz Iren; Nardie Fanchamps; Roland Klemke – Education and Information Technologies, 2024
Developing immersive learning systems is challenging due to their multidisciplinary nature, involving game design, pedagogical modelling, computer science, and the application domain. The diversity of technologies, practices, and interventions makes it hard to explore solutions systematically. A new methodology called Multimodal Immersive Learning…
Descriptors: Taxonomy, Multimedia Materials, Innovation, Creativity
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Dandarova-Robert, Zhargalma; Cocco, Christelle; Astaneh, Zahra; Brandt, Pierre-Yves – Creativity Research Journal, 2023
Earlier studies have concluded that the religious sphere is less open to creativity than are other areas of human activities. Also, it has been suggested that artistic freedom and creative expression are unwelcome in the domain of religious iconography. In the present study, we address this subject with regard to children's artistic expression of…
Descriptors: Imagination, Religious Factors, Individual Differences, Religion
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Dorland, AnneMarie – Marketing Education Review, 2023
The development and enhancement of creative thinking capacities is essential to marketing students' success. But despite marketing students' need to enhance and evidence their creative capacity skill set for the careers of the future, there exist few available models for marketing educators to introduce creative thinking skill development. This…
Descriptors: Creativity, Creative Development, Creative Thinking, Skill Development
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