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Scott A. Wowra; Christina Etchison; Brianna McCartney – International Journal of Online Graduate Education, 2023
Software installation is an early barrier to success for graduate students in our online statistics class. To help them overcome this potential barrier, our instructional team created the SPSS Early Adopter Program (SEAP). The SEAP gamified the installation task with a discussion badge and bonus point; these external motivators encouraged students…
Descriptors: Graduate Students, Statistics Education, Online Courses, Gamification
Hoareau, Lara; Tazouti, Youssef; Dinet, Jérôme; Thomas, Aude; Luxembourger, Christophe; Hubert, Blandine; Fischer, Jean-Paul; Jarlégan, Annette – Computers in the Schools, 2020
This paper describes a French research project to co-design an early literacy/early numeracy tablet app for kindergarten students. In order to create an app that takes into account classroom/teaching constraints and the results of recent research, we adopted a theoretical co-design framework and followed a methodology involving researchers,…
Descriptors: Courseware, Educational Technology, Design, Cooperation
Aslan, Ferhat; Buyuk, Ugur – European Journal of Educational Sciences, 2021
The purpose of this work is to examine the issue of pre-service science teachers' (PSST) Geogebra applications on misconceptions about projectile motion (PM) and the permanence of learning concepts. In this study, quantitative research method was used as scientific research method, and semi-experimental design with pre-test, post-test control…
Descriptors: Misconceptions, Concept Formation, Physics, Motion
Ofoegbu, Onyema Theresa; Asogwa, Uche Donatus; Ogbonna, Chimaobi Samuel – Educational Technology Research and Development, 2021
With increased emphasis on accessibility and quality education in tertiary institutions, open and distance learning (ODL) is occupying the center stage in Nigeria. Open educational resources (OERs) is becoming a valuable alternative to improving access to high-quality educational content released under open licenses by outstanding universities…
Descriptors: Foreign Countries, Higher Education, Distance Education, Open Education
Chak-Him Fung; Kin-Keung Poon; Michael Besser; Ming-Chung Fung – Journal of Computer Assisted Learning, 2024
Background Study: The effects of the flipped classroom (FC) on students' academic performance remain ambiguous, and the use of pre-class videos may be one of the main factors hindering students' progress. A software package called GeoGebra has been proposed as a substitute for pre-class videos to aid students' learning. Objective: This study…
Descriptors: Flipped Classroom, Computer Software, Academic Achievement, Geometry
Achieving the Dream, 2021
Achieving the Dream (ATD) is one of 12 higher education and digital learning organizations that make up the Every Learner Everywhere (Every Learner) Network, whose mission is to help higher education institutions improve and ensure more equitable student outcomes through advances in digital learning, particularly among poverty-impacted, racially…
Descriptors: Courseware, Introductory Courses, College Mathematics, Business Administration Education
Rodgers, Aireale J. – Change: The Magazine of Higher Learning, 2022
As digital learning becomes an increasingly popular modality for teaching and learning, so too has the use of courseware in postsecondary institutions. Approaching the design and implementation of digital courseware from an explicitly equity-minded perspective is vital to supporting historically marginalized students. I offer the Equity First…
Descriptors: Equal Education, Courseware, Computer Software, Teaching Methods
Zainuddin, Norziha Megat Mohd; Maarop, Nurazean; Wan Hassan, Wan Azlan – Asian Journal of University Education, 2022
Satisfaction is an important usability attribute in developing a courseware which involves end users. Measuring satisfaction among hearing-impaired students is different than measuring it among common students because they learn using sign language and have different learning styles. An educational courseware for hearing-impaired students is…
Descriptors: Student Satisfaction, Courseware, Students with Disabilities, Hearing Impairments
Zainuddin, Norziha Megat Mohd; Maarop, Nurazean; Hassan, Wan Azlan Wan – Asian Journal of University Education, 2021
Satisfaction is an important usability attribute in developing a courseware which involves end users. Measuring satisfaction among hearing-impaired students is different than measuring it among common students because they learn using sign language and have different learning styles. An educational courseware for hearing-impaired students is…
Descriptors: Hearing Impairments, Courseware, Computer Simulation, Student Satisfaction
Matos, Michael; Harrington, April – COABE Journal: The Resource for Adult Education, 2021
As adult educators recognize the need to incorporate digital skills instruction into their curriculum, the Illinois Digital Learning Lab, managed by Chicago Citywide Literacy Coalition, provides a unique professional development opportunity to help educators respond and adapt. The Lab empowers educators to become entrepreneurs, change-makers, and…
Descriptors: Adult Education, Faculty Development, Digital Literacy, 21st Century Skills
Achieving the Dream, 2021
Achieving the Dream (ATD) is one of 12 higher education and digital learning organizations that make up the Every Learner Everywhere (Every Learner) Network, whose mission is to help higher education institutions improve and ensure more equitable student outcomes through advances in digital learning, particularly among poverty-impacted, racially…
Descriptors: Courseware, Introductory Courses, Community Colleges, Computer Uses in Education
Haering, Marlo; Bano, Muneera; Zowghi, Didar; Kearney, Matthew; Maalej, Walid – IEEE Transactions on Learning Technologies, 2021
With the vast number of apps and the complexity of their features, it is becoming challenging for teachers to select a suitable learning app for their courses. Several evaluation frameworks have been proposed in the literature to assist teachers with this selection. The iPAC framework is a well-established mobile learning framework highlighting…
Descriptors: Automation, Courseware, Computer Software Evaluation, Computer Software Selection
O'Neill, Ian – Computer Science Education, 2018
This article reminds readers of the benefits that use cases bring to the software development process. Use cases, as featured in the UML (Unified Modeling Language), are contrasted with the much terser "user stories" favoured by agile methods. With their normal and alternative flows, and extending and included behaviours, use cases…
Descriptors: Computer Software, Teaching Methods, Undergraduate Students, Courseware
Aldalalah, Osamah Mohamad Ameen Ahmad – International Journal of Instruction, 2022
The purpose of this study was to investigate the effectiveness of using word clouds in brainstorming on developing design thinking skills through the web environment among Taibah University students in Saudi Arabia, and the degree of design thinking skills among students. The lesson of E-learning course was developed in two different modes,…
Descriptors: Design, Brainstorming, Undergraduate Students, Comparative Analysis
Helene Friis Ratner – Discourse: Studies in the Cultural Politics of Education, 2024
It is well-known that digital learning materials influence the classroom curriculum and didactics. At the same time, few studies examine the role of the data visualizations offered by digital learning materials. Data visualizations signpost the emergence of students as data subjects who can be observed and compared on a computer screen. They thus…
Descriptors: Foreign Countries, Elementary School Students, Elementary School Teachers, Secondary School Teachers

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